Posts for Ready_Steady_Yeti

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Post subject: Transformers (Armada: Prelude to Energon)
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Some resources you might want to read/watch before reading this post. If you want to take the time. Very important: * https://en.wikipedia.org/wiki/Transformers_(2004_video_game) - what the game is. The article is okay, could be better. * https://www.youtube.com/watch?v=6X2LCACi7N0 Current WR for the "100%, recruit" category (non-TAS) by me * https://en.wiktionary.org/wiki/User:Philmonte101/TFList A to-do list of things that this game really deserves. Some glitch videos: * Just check out the latest videos on my YouTube channel to see some of these: https://www.youtube.com/user/Ready1Steady1Yeti1 * Also check out my friend NewBirdman27's OoB playlist, and other videos made by him of this game: https://www.youtube.com/watch?v=R_KC4Ci-PUA&list=PLXU-ANzr6wNesUGymtb1jx9n2Dwlq4poY Other: * https://forum.speeddemosarchive.com/post/ps2_transformers_armada_prelude_to_energon.html The SDA topic for this game, containing several useful points. * https://www.youtube.com/watch?v=pgGn8z9Hq48 - My former WR (now obsoleted, see above) "100%, Recruit" speedrun in 1:56:56. Okay so before you begin to say "Wow, this game is not very well-known, so it must be crap." Let me tell you; that is totally not true. I literally think this is the best game that was ever made. It has amazing graphics, it has a lot of room for glitches and sequence breaks, it is very good for speed, it's a mixture of exploration, speed, and first-person shooter. Not to mention the Mini-Cons (weapons and accessories in the game). As NewBirdman himself told me, part of the game's great variety is the fact that you can experiment with different Mini-Cons to see which ones work best for battle, glitches, or whatever else. The game has so much variety, so much room for exploration (even still after I've explored it since age 7). The game to me is what I'd call limitless. What does that remind you of? Oh, Super Mario 64, of course! When I say limitless, what do you also think of? Oh, excellent TAS material, of course! This would probably, in my opinion, be the best TAS anyone could ever see, especially if the viewers knew the game well. The amount of glitches that can already be exploited is massive, but just imagine what would happen if we had a working TAS emulator for PS2! We could RAM watch the game, find out so many different aspects of the AI RNG, find out ways to manipulate AI RNG in order to carry out insane glitches, use LUA scripting, etc. etc. The amount of theoretical glitches is massive! The game probably has a large universe full of exploitable glitches that neither me nor NewBirdman know of. Especially since there are RNG aspects (particularly with the Decepticlones; the enemy soldier robots) that are nearly impossible or just a pain in the ass to try to test with a console. The game was so well developed and modeled. I mean the levels are huge; just look at the level "Alaska" for instance. If you tried to import one of those massive levels into, say, ToadStool 64 (a Super Mario 64 level importer), the game would most likely freeze, and be far from not freezing. So when I say the room for exploration and glitchfests is huge, I do mean huge. Anyway, my point is, I want to start discussing this game here. I've been uploading glitches and other videos for this game already, and I feel like I want to get this game in high discussion. Honestly, I don't feel I could TAS this game alone. It's likely that a team of TASers would be needed, seeing how there's so much room for exploration, optimization, glitch-hunting, etc. We'd literally have to look through just about every single aspect of the game and start to not just understand it enough to speedrun it like I have, but REALLY REALLY understand it, like understand how everything works, including all objects, actions, movements, etc. However, this work wouldn't be in vein. This could be one of the highest ranking videos on all of this site, and I'm being dead serious here. The result of all that work in the process of completely dissecting this game to eventually destroy it in a TAS would be an insane movie. I think now is the time that a serious discussion about this game should begin on this site. I've been waiting for the right moment, but I feel it's finally here. So what are the community's thoughts on this?
* http://tasvideos.org/ReadySteadyYeti.html - my user page on the TASVideos site * https://www.youtube.com/ReadySteadyYeti - my YouTube channel * My Discord username is "RSY#3799".
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"That's what I needed!" indeed
* http://tasvideos.org/ReadySteadyYeti.html - my user page on the TASVideos site * https://www.youtube.com/ReadySteadyYeti - my YouTube channel * My Discord username is "RSY#3799".
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So when does the game ACTUALLY complete itself? 10 to the what power? You mentioned "the glitchfest almost began", but what about the completion? When is that? Do you know? And how do you know?
* http://tasvideos.org/ReadySteadyYeti.html - my user page on the TASVideos site * https://www.youtube.com/ReadySteadyYeti - my YouTube channel * My Discord username is "RSY#3799".
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I've joined the TAS. We're redoing it for better optimization. I'm now "sharing the pain". (quoted from Lars himself) We expect to have this done by December. Wish us luck!
* http://tasvideos.org/ReadySteadyYeti.html - my user page on the TASVideos site * https://www.youtube.com/ReadySteadyYeti - my YouTube channel * My Discord username is "RSY#3799".
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"Yes 80% 80% [ 8 ]" Why was this rejected? Shouldn't you take a closer look maybe? (lmao) My most die-hard-laughing line of text was "Asslickin Andy". I mean, compared to other runs that have actually been published, this run has a decent entertainment value...
* http://tasvideos.org/ReadySteadyYeti.html - my user page on the TASVideos site * https://www.youtube.com/ReadySteadyYeti - my YouTube channel * My Discord username is "RSY#3799".
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Edited it, sorry my bad, back to Street Fucker. Anyway, the fact that Double Dare was published at all, even on the previous publication, makes me wonder why Street Fucker wasn't published. You know? I'm not saying it shouldn't be published. I'm just saying more movies should be published than those that are in my opinion. But you're the judge, so it's your call.
* http://tasvideos.org/ReadySteadyYeti.html - my user page on the TASVideos site * https://www.youtube.com/ReadySteadyYeti - my YouTube channel * My Discord username is "RSY#3799".
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One question: how in the world did tormented's NES Double Dare get published? This game is almost nothing but text. But his Street Fucker, which features fighting gameplay which I actually found somewhat entertaining, was rejected? I mean if I were you, if I were to accept runs like this Double Dare one, we should unreject the Street Fucker run and publish it.
* http://tasvideos.org/ReadySteadyYeti.html - my user page on the TASVideos site * https://www.youtube.com/ReadySteadyYeti - my YouTube channel * My Discord username is "RSY#3799".
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Is there a possible "highest score" category? Or is there an actual ending so to speak?
* http://tasvideos.org/ReadySteadyYeti.html - my user page on the TASVideos site * https://www.youtube.com/ReadySteadyYeti - my YouTube channel * My Discord username is "RSY#3799".
Post subject: Custer's Revenge
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https://en.wikipedia.org/wiki/Custer%27s_Revenge I just found this on Wikipedia today. I think it has a completion goal, since I found a Let's Play. This is an adult game with pornographic elements that received a lot of controversy. Are games with nudity even allowed here, just out of curiosity? I mean, I'm sure they would be, but I don't really know. Anyways, if that's not a problem, does anyone know this game and do you think it is a decent enough game to TAS?
* http://tasvideos.org/ReadySteadyYeti.html - my user page on the TASVideos site * https://www.youtube.com/ReadySteadyYeti - my YouTube channel * My Discord username is "RSY#3799".
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Shouldn't this get a lightning for notable improvement?
* http://tasvideos.org/ReadySteadyYeti.html - my user page on the TASVideos site * https://www.youtube.com/ReadySteadyYeti - my YouTube channel * My Discord username is "RSY#3799".
Post subject: Bratz: Rock Angelz
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I wanted to make this topic in order to inform you all about this game that I've unfortunately been testing with for hours on end for 2 days, you know, just trying to regularly beat it. Now, I don't have much information about other versions of this game, and its differences to this one, but it seems like there are major differences from what I've read on the game's Wikipedia article. And since there's a GameCube version, it's probably an entirely different game than the GBA version, since the GBA is 32 bit and the GC is 128 bit, one is handheld and one is not, etc. Bratz: Rock Angelz is a simple roleplaying game especially intended to appeal to female players. It's based on the Bratz toyline and probably the television series as well. It is a birdseye view game, and most objects are NOT vertical or horizontal, but instead are in a diagonal view, which is a quite annoying part of the game since some of the objects are fairly glitchy and the doorways and people are especially annoying. So far, I've found 2 glitches in this game that I may share with the world on YouTube, if I ever decide to even play the game ever again. There are certain circumstances where you can go through people. There are also certain warps in the game that allow you to glitch behind them with the skateboard. Neither of these will be useful in a TAS. Honestly, the game isn't even very open to speed glitches, especially since you can't actually jump in the game, so there basically is no game physics. It's all walking, running, and skateboarding. So anyway, the routing that will have to be decided on the actual map is not really all that bad. There are certain times when you have to switch characters frequently, and sometimes you are given a choice on which tasks to do when. But, I must tell you the reason I never want to touch this game again; it's the buying things! I mean, I haven't beaten the game yet, but I got pretty damn close. The game has many objectives where you have to use your "BlingBling" (what they call currency in the game) to buy certain things, or a certain number of things. And as I went along, I wrote down the prices of all the things the game required me to buy as I went: +100 +500 +500 +500 +500 +500 +500 +500 +500 +500 +5000 +19240 = OVER 30,000 BLINGBLINGS and I haven't even beaten it yet. Once I got to the part where I needed 19240 BlingBlings to buy 8 punk rock clothing items, I officially quit playing. This means that there's no choice but to redo minigames at LEAST 10 more times (depending on how many BlingBlings you made in the previous minigames that you were required to complete), and that also depends on routing which ones you want to get as much BlingBling as possible in, and which ones you want to just lose on purpose after getting the required 500 BlingBlings in the minigame. But even after all that, you'd still have to do some minigame replays nonetheless. I mean I don't even think it'd be POSSIBLE to collect all those 30,000+ BlingBlings without redoing anything. Now, the first parts really aren't so bad; all you have to do is walk around and talk to people and skip cutscenes. Then there's chapter 2 where you actually have to switch characters and use the skateboard (which has dumb-ass clockwise-counterclockwise rotation controls that only allow turning at certain times) when outside. The bad part is, the skateboard with the dumb controls is actually used in a lot of the game, since it's faster than running. And the first few minigames didn't require that much luck manipulation, so I was thinking at the time that this game would be perfect TAS material for me. Oh, and one more thing. Most of the minigames in the game will require an amount of luck manipulation, and then it also all depends on how much money you want to make per minigame and which ones would be more convenient for that and which ones not. So in other words, the game sucks ass in TASing-context. Now I don't know, maybe 10 year old girls love repeating a random necklace-making minigame for 10-20 minutes (which would be the fastest repeater, which I saw obvious). But I don't like it. So sorry guys, but I'm not going to TAS this game. I made this topic to tell anyone who was considering TASing it that it's going to be quite a bit of work. I personally don't recommend it. With the progressivism of TASVideos over the past 10+ years though, I feel like someone one day will eventually try it, but whoever does and sees this topic, you've been warned!
* http://tasvideos.org/ReadySteadyYeti.html - my user page on the TASVideos site * https://www.youtube.com/ReadySteadyYeti - my YouTube channel * My Discord username is "RSY#3799".
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I have a quick question. Now I really love the 150 star WIPs. And I really can't wait until they come out. But doesn't 100% technically count as collecting all of the minigame keys as well? Since 100% involves unlocking everything possible? Or what is our philosophy on that?
* http://tasvideos.org/ReadySteadyYeti.html - my user page on the TASVideos site * https://www.youtube.com/ReadySteadyYeti - my YouTube channel * My Discord username is "RSY#3799".
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On another note, I feel like people often stereotype participants of speedrunning communities, especially this one, to be extremely antisocial. However, I've seen lots of different kinds of people here, including those who have a very large social life. So this stereotype doesn't exactly add up for all of us, but it does for me. I think that it's all about balancing your time. Different people do it in different ways.
* http://tasvideos.org/ReadySteadyYeti.html - my user page on the TASVideos site * https://www.youtube.com/ReadySteadyYeti - my YouTube channel * My Discord username is "RSY#3799".
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Yes, I do agree, that TASing has so many benefits. I suppose there will always be critics of us, who look down upon us, but fuck their thoughts of that. What we do is a hobby just like any other, and if it makes us happy, then so be it. There's nothing wrong with it. We certainly aren't hurting anyone.
* http://tasvideos.org/ReadySteadyYeti.html - my user page on the TASVideos site * https://www.youtube.com/ReadySteadyYeti - my YouTube channel * My Discord username is "RSY#3799".
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Okay, sorry.
* http://tasvideos.org/ReadySteadyYeti.html - my user page on the TASVideos site * https://www.youtube.com/ReadySteadyYeti - my YouTube channel * My Discord username is "RSY#3799".
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Maybe we should have a topic for memes/comics too?
* http://tasvideos.org/ReadySteadyYeti.html - my user page on the TASVideos site * https://www.youtube.com/ReadySteadyYeti - my YouTube channel * My Discord username is "RSY#3799".
Post subject: Just a funny comic I found, relating to my knowledge of RAM.
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Or lack thereof...
* http://tasvideos.org/ReadySteadyYeti.html - my user page on the TASVideos site * https://www.youtube.com/ReadySteadyYeti - my YouTube channel * My Discord username is "RSY#3799".
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Why the hell is this in the vault category and why are so many people saying it's boring? I for one found this TAS quite entertaining, without even knowing the game.
* http://tasvideos.org/ReadySteadyYeti.html - my user page on the TASVideos site * https://www.youtube.com/ReadySteadyYeti - my YouTube channel * My Discord username is "RSY#3799".
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Sure: https://www.youtube.com/channel/UCSCngiaol2DLcDyuymAfaUQ Just check out my YouTube channel. I'm currently planning to route LEGO Friends the next time I game, which may be tonight. That'll take a long time. But yeah, just check out that channel to see videos soon to come of My French Coach, and while you're there you might as well see some of the LEGO Friends videos, Foster's Imagination Invaders, Fairy Tail: Gekitou! Madoushi Kessen!, etc.
* http://tasvideos.org/ReadySteadyYeti.html - my user page on the TASVideos site * https://www.youtube.com/ReadySteadyYeti - my YouTube channel * My Discord username is "RSY#3799".
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I found a way that you can theoretically complete the game without really doing any of the lessons and just doing one single minigame about 200 times after the placement test (each time would take an inhumanely short amount of time, done within seconds). Does that count as "nontrivial routing"?
* http://tasvideos.org/ReadySteadyYeti.html - my user page on the TASVideos site * https://www.youtube.com/ReadySteadyYeti - my YouTube channel * My Discord username is "RSY#3799".
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Thanks, you guys; I feel much better now. I think it's great to hear so many different perspectives from different users on the site. I will take all of these into consideration.
* http://tasvideos.org/ReadySteadyYeti.html - my user page on the TASVideos site * https://www.youtube.com/ReadySteadyYeti - my YouTube channel * My Discord username is "RSY#3799".
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JorWat25 wrote:
Without knowing what the game actually looks like, that sounds like it's going to be really dull to watch. Then again, 30 minutes of selecting text is a lot less than 2 hours of selecting text, so it could still get into the Vault.
Really dull from whose perspectives? From the perspective of someone who's never played the game before, or even seen it or heard of it, yes, it could be considered very dull. But for someone who just the day before watching the TAS was playing the game trying to learn French and found that video by coincidence on YouTube, without knowing what a TAS actually was, it would more than likely shock them. This is where judging here may actually be flawed. But there's no way we can fix that, as some games just aren't played by that many people.
* http://tasvideos.org/ReadySteadyYeti.html - my user page on the TASVideos site * https://www.youtube.com/ReadySteadyYeti - my YouTube channel * My Discord username is "RSY#3799".
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Does a TAS of a game with no real actual credits ending count? Like for LEGO Friends, I am guessing that 100% doesn't really have an ending, and the game just will go on even after the last task in 100% is done. So would this run be automatically rejected for not having an ending if in 7 years or whatever it was submitted? Many DS games apparently don't really have endings, or good endings at least.
* http://tasvideos.org/ReadySteadyYeti.html - my user page on the TASVideos site * https://www.youtube.com/ReadySteadyYeti - my YouTube channel * My Discord username is "RSY#3799".
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Though this user was almost definitely at least a half-troll ("KramerTheAssMan16", almost definitely a name a troll would pick, plus his delete my profile posts), I think going out of our way to be respectful to newcomers is generally a good practice. TASing pays a lot of attention to detail and is admittedly pretty hard to do if you know very little about it and some people I imagine would like to do it but have no idea where to even start.
* http://tasvideos.org/ReadySteadyYeti.html - my user page on the TASVideos site * https://www.youtube.com/ReadySteadyYeti - my YouTube channel * My Discord username is "RSY#3799".
Editor, Experienced Forum User, Published Author, Player (121)
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That's right, and all the hard work that came into making that awesome run should never be put to shame, even if it was obsoleted by 10 whole minutes! I mean, it'd likely take me years to complete a 1 hour run of a 3-D game that was that complex. (complex as in angling takes a hell of a lot of time) Obviously, most TASers have more time or are less cautious than me, but just speaking from my perspective anyway.
* http://tasvideos.org/ReadySteadyYeti.html - my user page on the TASVideos site * https://www.youtube.com/ReadySteadyYeti - my YouTube channel * My Discord username is "RSY#3799".
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