Joined: 6/22/2010
Posts: 44
Location: The Hell of Blazing Fires
This has potential, but it isn't reached with the player. There's a lot of room for improvement, but I would definitely vote yes if it was optimized enough.
Joined: 6/22/2010
Posts: 44
Location: The Hell of Blazing Fires
I'll relent under this then. Personally, I enjoyed it, I thought it was cleverly made, if not with high quality, though I could still agree that the TAS itself needs work. I'd say hopefully there's another movie that improves upon it further but since most of the flak is towards the game itself, I won't get my hopes up.
Joined: 6/22/2010
Posts: 44
Location: The Hell of Blazing Fires
The music and graphics are irrelevant to my comparison since it's pretty obvious, graphics are edits of Super Mario Bros. graphics and the music is straight from other Castlevania games.
The gameplay is what I was referring to, which should be obvious, since I was responding to people calling the action boring, which is primarily the gameplay's job. It's taken almost directly from Castlevania with some Mario elements mixed into it and really is not any easier then the classic Castlevania games (you'd know if you had played it) so I believe my comparison is actually very accurate.
Joined: 6/22/2010
Posts: 44
Location: The Hell of Blazing Fires
You guys will give a hundred yes votes so enthusiastically to any given Castlevania game but immediately dismiss this as boring? Has anyone here that voted no actually watched a classic Castlevania run on here? If anything, this run is more interesting because it actually uses more then one weapon.
Maybe I'm biased because I never actually played Castlevania and I thought this game was intriguing if only for it's well executed retro mash up but if you ask me, this doesn't look a whole lot different from something like the original NES Castlevania run or even the GB Castlevania one.
By the way, people who say this game isn't pleasing to look at clearly never appreciated having an NES in their childhood.
Although I will admit the sound quality is abysmal, but after Nikujin, I started forgiving that in games like this.
Joined: 6/22/2010
Posts: 44
Location: The Hell of Blazing Fires
I think this run is fine for the current category. What this game needs is a 100% run; it'd be very pointless to have a "glitched" branch, a standard branch and a 100% branch considering how similar the standard and 100% branches would end up being in comparison to this run.
Also, yes vote!
Joined: 6/22/2010
Posts: 44
Location: The Hell of Blazing Fires
Does anyone here have anything against Sonic Megamix? I thought it was a really impressive hack, given what it changes. You also can't go wrong with five different characters to choose from.
Joined: 6/22/2010
Posts: 44
Location: The Hell of Blazing Fires
In this thread: People debating about the finer aspects of the programming of a 20 year old game caused by yet another run of a game with a highly arbitrary goal.
Where's my no rings run? How about a pacifist run. And what of the no spindash run, even though that isn't even implemented in this game yet???
Joined: 6/22/2010
Posts: 44
Location: The Hell of Blazing Fires
I've learned that RPG runs, even when they're TAS'd, tend to be rather boring unless you've played the RPG in question. It has to be a very unique RPG to begin with for it to be entertaining, or at the very least, not turn based.
Joined: 6/22/2010
Posts: 44
Location: The Hell of Blazing Fires
I was a little iffy on voting yes on this. On one hand, it's Kaizo, the hack that ultimately started it all, earning many hacks after it the very same title as the hack that this very TAS runs. On the other hand...it's Kaizo. Only two types of people play this game, the hardcore TASers, and the victims to jerks who set them up to play an innocent game of Mario that was, in fact, not very innocent at all, which is where the hack's translated/original title came from.
Then I saw stage nine. That's where I went "this TAS just earned my yes."
That, and you saved Yoshi. Not many people can say that. My heart goes out to your unending compassion towards saddled dinosaurs my friend.
Joined: 6/22/2010
Posts: 44
Location: The Hell of Blazing Fires
Once again, this shows that one man's stupid idea is another man's inspiration. I am terribly impressed at how quickly this gets the games done so of course, another yes vote is added to the tally.
Joined: 6/22/2010
Posts: 44
Location: The Hell of Blazing Fires
I might be a little out of line for saying this, particularly given the differences in length between this movie and my example, but if this movie should be rejected due to being boring even with the luck manipulation, then shouldn't King's Bounty have been rejected too?
Joined: 6/22/2010
Posts: 44
Location: The Hell of Blazing Fires
I'm gonna have to agree with the person above me, I've been waiting for a 105% run for what is probably years now. An encode would be marvelous, though I can wait until submission or publication.
Joined: 6/22/2010
Posts: 44
Location: The Hell of Blazing Fires
I haven't watched the run yet, but there is something I will say about Advance Wars itself.
As a huge fan of the series, I couldn't find the run of Advance Wars 2 all that boring, because while the basic strategies used were very simple (and at times cheap), I was in awe at the perfect manipulation of the AI the run achieves and it's really truly impressive after you have actually attempted to complete the game yourself. Seeing a run on hard mode was something I looked forward to because of it's sheer difficulty, but I think I looked forward to Advance Wars 1 being run more because of how downright unfair the game gets on multiple accounts.
So it kinda disappoints me that a glitch is used to skip the entire game. Zeldaism indeed.
I'll probably vote once an encode crops up. I don't think it's really worth downloading and setting up the emulator for, when I'll probably just be skipping 70% of it.
Joined: 6/22/2010
Posts: 44
Location: The Hell of Blazing Fires
I'd much rather see the Genesis version of Action 52 get TAS'd as it had some sort of resemblance to quality. (Not very much at all though)
Although a TAS incorporating every single game could still have it's merits, if a little...hard to sit through at times.
Joined: 6/22/2010
Posts: 44
Location: The Hell of Blazing Fires
Wow, who's the sod that voted No?
Back on the topic of the movie, I was so thoroughly impressed by this I showed it to all my friends. And then they showed it to their friends. VIRAL TAS VIDEOS!
This gets another Yes vote from me even though at this point it really doesn't need it, rofl.
Joined: 6/22/2010
Posts: 44
Location: The Hell of Blazing Fires
I will admit that the ability behind the run itself shows a lot of promise and many tricks pulled off in it are rather hard for newer TASers to pull off as consistently as you do. It shows that you've put time and effort into this run. You also make an effort for a bit of entertainment too which is always welcome in a TAS.
That said, the goal is pretty arbitrary, and there's tons of improvements that could be made, many of which already said. But hey, you got a good foothold on what it takes, don't let this No vote slow you down; keep trying with newer, better things and eventually you'll earn your place.
Joined: 6/22/2010
Posts: 44
Location: The Hell of Blazing Fires
I think a 100% run of NSMB could be really, really entertaining. There are a lot of Star Coins that require some ingenuity to get rather quickly, and makes for a challenge for the TASer to think up fast strats for getting them cleanly in each stage since a lot of stages require a specific powerup to get all the coins.
In order for it to count as 100% you would have to SPEND every Star Coin possible. I don't think this is too much of a problem anyhow because it's not like you have to actually go down any opened paths, and a lot of star coin gates open up new levels you couldn't get to any other way. (Which also include more star coins)
Joined: 6/22/2010
Posts: 44
Location: The Hell of Blazing Fires
This game is just so bad, not even a TAS can make watching it very enjoyable. I found myself skipping through it later on just to get to the disappointing final boss and ending. The Genesis version would've been more entertaining.
On the other hand, I can't find any other reason to dislike this TAS because it's clearly well made and thought out...
I guess I'll give it a meh.
Joined: 6/22/2010
Posts: 44
Location: The Hell of Blazing Fires
Oh man, I watched this and got serious vibes from the Family Feud TAS I watched a while ago. I was so enthralled by the abuse in that one, watching this reminded me how much that kind of abuse is spectacular. The art is really well done too, points for that one.
Definitely a yes.