Posts for SXL


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SXL
Experienced Forum User
Joined: 2/7/2005
Posts: 571
doctor watson is a windows (2000 ?) tool that prints the usual crash/debugging info after a program crashes. the information given has generally no use. make sure you have no codec conflict, no media player conflict, and that they have been both recently updated. the cause might be elsewhere though (even an improper windows installation, driver/hardware conflict, whatever). good luck >_>;;;
I never sleep, 'cause sleep is the cousin of death - NAS
SXL
Experienced Forum User
Joined: 2/7/2005
Posts: 571
some movies on this very site were encoded into the mp4 and even mkv containers, as tests mostly, but it seems it was abandonned. I suppose that the main reason is, that there are already too many people having problem reading the .avi files, and that mp4 isn't as much as widely supported by players. besides, since the added functionnalities that mp4 offer aren't used, and that the avi files are small, of good quality and readable by everyone, the need isn't exactly an emergency. as long as they can watch it, people are happy ;)
I never sleep, 'cause sleep is the cousin of death - NAS
SXL
Experienced Forum User
Joined: 2/7/2005
Posts: 571
it seems a bit faster than Pushpabon's run, however my computer is too old to display the movie smoothly :( maybe the 720x480 (hd ?) resolution is the cause...
I never sleep, 'cause sleep is the cousin of death - NAS
SXL
Experienced Forum User
Joined: 2/7/2005
Posts: 571
short answer : read the faq (link at top of the page). long answer : desintall any codec you have. install the latest ffdshow binaries. install media player classic. this movie isn't even recent, I don't see why you would have problems with it. are you able to watch any .avi at all ?
I never sleep, 'cause sleep is the cousin of death - NAS
SXL
Experienced Forum User
Joined: 2/7/2005
Posts: 571
my vote : I don't care. I almost never use the main site, I discover the new movies from the forums. I had a look though, and they don't disturb me. besides, I remember Bisqwit broke one (maybe two) modems because of this site. it's normal he uses the traffic to repay those. I plead for transparency : add (on the "donations" page for instance) the income statistics ; then, how that money was used (balance...). I humbly suggest that this usage remains for the cost of the site (bandwith, hardware...)., and is explicitly said. therefore, no one will ever accuse the owner to "cheat" on the visitors. anyway, it's up to the owner judgment, he may do whatever he wants with the hardware, even data, since I believe that contributions are "donated" to the site content. it's also up to those contributors to leave the community if they don't like its rules they accepted.
I never sleep, 'cause sleep is the cousin of death - NAS
SXL
Experienced Forum User
Joined: 2/7/2005
Posts: 571
DeHackEd wrote:
Here's what I did. I modified snes9x to accept save-state commands from my joypad (only 1 save slot... I don't have too many buttons to work with). I linked my joypad into two pipes and had a copy of snes9x on each one. When I press save-state, both save and when I press load-state, both load. Technically each one is making its own SMV, but they should both have the same contents. This is contradicted by the desync, but I'm looking into it. The save-states are given names by the ROM's name, so that's not a problem anyways.
hacked emus, and if you didn't recognize DeHackEd's avatar, it's Linux's Tux. so yeah, the focus system of windows kinda ruins the concept. and yeah, it seems terribly tedious.
I never sleep, 'cause sleep is the cousin of death - NAS
SXL
Experienced Forum User
Joined: 2/7/2005
Posts: 571
no. he owns on death mode, I suck on normal mode. :/
I never sleep, 'cause sleep is the cousin of death - NAS
SXL
Experienced Forum User
Joined: 2/7/2005
Posts: 571
I'll happily spit my bookmarks out. http://www.vortiginous.com/ no more news but still a decent list. http://stan64.ath.cx/1080/ the game 1080° Avalanche http://www.adventure-speedruns.eu.tt/ lucasart games http://www.doom2.net/~compet-n/index.cgi doom series http://machinima.com/ cinema made with video game sequences http://marp.retrogames.com/ mames replays http://www.mrfixitonline.com/fzeroHome.asp fzero series http://www.gaming-elite.de/ records for nintendo games http://benjamin.bouloch.free.fr/ben-shinobi.htm ("replays") shoot'em up and other arcade (mame) games http://www.stuckgamer.com/index.shtml walkthrough recent games http://kingoffighters.planets.gamespy.com/xspc/superplay.html various arcade games http://www.super-play.co.uk/ video archive http://en.wikipedia.org/wiki/Time_attack general source, some links. okay, that'll make it, I'm done. how about making this topic into a giant bookmarks sharing community ? related to tas/superplay/etc. videos... and, huh, sorry for the mess.
I never sleep, 'cause sleep is the cousin of death - NAS
SXL
Experienced Forum User
Joined: 2/7/2005
Posts: 571
I thought that DeHackEd explained an early concept : link the buttons of his joypad to several emulators (with their focus deactivated). then encode each movie separately, and putting them next to each other into the final avi. not sure I explained it right though...
I never sleep, 'cause sleep is the cousin of death - NAS
SXL
Experienced Forum User
Joined: 2/7/2005
Posts: 571
I don't even see the blocks falling 0.o gg !! inhuman speed... reminds me the old "aesthetic" video on arc's site. tried to play but speed increases rather quickly :/
I never sleep, 'cause sleep is the cousin of death - NAS
SXL
Experienced Forum User
Joined: 2/7/2005
Posts: 571
you could send the file just to one person, with a good upload. that'd help. maybe worth trying next time ^^;; anyway, we've been waiting for someone to encode this movie for a long time, so one more day does not matter.
I never sleep, 'cause sleep is the cousin of death - NAS
SXL
Experienced Forum User
Joined: 2/7/2005
Posts: 571
output recording is very different from input recording ; look at epsx for instance. does it have savestates ? other stuff needed for tas ? another, more advanced, emulator waiting for an update to be able to do tas on it is gens(+), since it has sms and gg. I believe that there are more console fans on those forums, but computers, why not some day ? good coders are rare and busy nowadays ^^;;
I never sleep, 'cause sleep is the cousin of death - NAS
SXL
Experienced Forum User
Joined: 2/7/2005
Posts: 571
I think that some encodes can't be read on wmp (depend which version you have). people recommand media player classic instead. does the problem only come from avis of this site ?
I never sleep, 'cause sleep is the cousin of death - NAS
SXL
Experienced Forum User
Joined: 2/7/2005
Posts: 571
are you sure you've got the lastest ffdshow binaries ? http://www.free-codecs.com/download/FFDShow.htm since the encoders actually update their encoding codec (through http://x264.nl/ I believe), you MUST have a recent ffdshow to be able to watch every movie. hope it helps. if you have the latest one, then I don't know the problem.
I never sleep, 'cause sleep is the cousin of death - NAS
SXL
Experienced Forum User
Joined: 2/7/2005
Posts: 571
"YAMTAS : Yet Another Mario/Megaman/Metroid Tool Assisted Speedrun" :D soon, every game of those series will be done, and people will start to remember there are other classics too ;)
I never sleep, 'cause sleep is the cousin of death - NAS
SXL
Experienced Forum User
Joined: 2/7/2005
Posts: 571
I should have been more precise and add "playing skill". sorry for the confusion, indeed you need talent to make a perfect movie :)
I never sleep, 'cause sleep is the cousin of death - NAS
SXL
Experienced Forum User
Joined: 2/7/2005
Posts: 571
in case you did not know : it's not a live record, rather a tool assisted movie, with slowdown (up to frame by frame), savestates, etc., included in special emulators. be sure to read http://tasvideos.org/WhyAndHow.html there is no skill involved in the making of this movie, just time and patience to use the tools, so it's quite normal a human player can't do those.
I never sleep, 'cause sleep is the cousin of death - NAS
SXL
Experienced Forum User
Joined: 2/7/2005
Posts: 571
I remember a lot of players whose first attempts were also terrible, yet they found the courage do learn and improve, and did great tas. one has to begin someday, so I'd like to show every beginner all my respect and my admiration. keep going, and someday you'll make it !
I never sleep, 'cause sleep is the cousin of death - NAS
SXL
Experienced Forum User
Joined: 2/7/2005
Posts: 571
I have never found any interest in any RPG movie ; providing Zeldas aren't RPG of course. Too long and not enough action. A lot of incredibles things, as far as I have understood, are what we can't see : mainly, how encounters were avoided. The problem is that it isn't spectacular enough, unless you've played the game and faced all those enemies. As for the judging problem : the judges have admitted that they're not 100% fair ; they said it's because they can't judge games they don't know, and so many obscure games have movies submitted. The fact that some submissions were "too" quickly published could be, IMHO, explained because the judges knew these games more than others games. I won't vote since I won't watch the movie, nor ever download any divx of it. Judging is a subjective activity, no one is forced to watch something they don't like, while many have the right to be pleased by a type of game they cherish :) //edit : anyone with a *X* nick to post next ? ;)
I never sleep, 'cause sleep is the cousin of death - NAS
SXL
Experienced Forum User
Joined: 2/7/2005
Posts: 571
what about a competition ? add a topic or better, a dedicated page, with all the current records for each level. those times won't have to be perfect at the beginning, everyone could then submit a mini-tas that beats the level he wants. this way, the records will be better each time, eventually come closer to perfection slowly but surely. that would prevent players to be discouraged by the size of the full-game task. about the rules, I don't know. maybe allow the 150cc SRAM, then time-trial ? or better, gp ? start from reset for each level ?
I never sleep, 'cause sleep is the cousin of death - NAS
SXL
Experienced Forum User
Joined: 2/7/2005
Posts: 571
a toki movie has more interest if you've already played the game, and confronted its difficulty. yet it's possible to finish it. BenShinobi made a speedrun of it (with MAME though, see his "replays" section). his style is boring (he moves very slowly, extremely carefully), but there's so many enemies and the monkey is so slow that it's very impressive to watch him get through (in 18:30 minutes and normal difficulty setting, arcade) a tas wouldn't have to be careful, so even if I haven't watched the submission, I can give it my support. I recommand that the extreme difficulty of the game gets mentionned and surligned in the (future) movie description. it's a vital information to appreciate it. either way, it has already been approved, so we just have to wait for the movie to be published :)
I never sleep, 'cause sleep is the cousin of death - NAS
SXL
Experienced Forum User
Joined: 2/7/2005
Posts: 571
LLCoolDave, Burning Death, any hope any of you take on that project and finish the game some day ? even if it never gets published, I'd be more than happy to watch it, even if I have to encode it myself. hope I didn't scare you :o (sorry for the necromancy summoning >_>;;; )
I never sleep, 'cause sleep is the cousin of death - NAS
SXL
Experienced Forum User
Joined: 2/7/2005
Posts: 571
also, it ensures that every file that is greatly demanded, begins seeding, but there is (as far as my knowlegde of the script is) no guarantee that it will finish them. usual scenario : several people (clients) ask for a rare movie. all of those that have the script detect the demand (thanks to the scoring system). you don't have that file, but the script on your comp tries to help anyway, and download some parts along with the other clients, then seed those parts. once the demanding clients finish the download (usually before you), the score goes down, and the script on your comp switch to another (more demanded) movie. you'd have to wait that someone asks for the previous movie again to hope finish it. you finish with your harddrive filled with tons of differents movies... none of them is complete/watchable ! (unless you're lucky) hopefully, there is an option to force the script to only seed (and leech) the files that you have already begon/completed. hope that my theories about the way the script works are'nt too far from the reality ; if so, feel free to correct them.
I never sleep, 'cause sleep is the cousin of death - NAS
SXL
Experienced Forum User
Joined: 2/7/2005
Posts: 571
if it's just filling each row as fast as possible, yeah it'd be quickly boring. but what about a logic solution ? like a human... step after step. and even, programming a bot playing like a human isn't that hard.
I never sleep, 'cause sleep is the cousin of death - NAS
SXL
Experienced Forum User
Joined: 2/7/2005
Posts: 571
it seems the top and lower parts of the screen have been clipped. the dialogues are cut ; the intro disclaimer as well. (vertical ratio problem ? lines are missing...) I don't think it comes from my comp, using ffdshow and mpc. about the movie : not very fast paced (yeah I'm a speed addict :) ) but very nicely played. it's great to have more and more gb classics published.
I never sleep, 'cause sleep is the cousin of death - NAS
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