Posts for ShadowWraith


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Experienced Forum User
Joined: 8/7/2006
Posts: 344
The more I think about this the more confused it makes me. Why would you want to deliberately obscure how people view your progress like that? I mean it doesn't make sense unless you think that people believe that whatever framecount you get is the absolute minimum it'll go and just stop when they reach it, which sorta goes against the grain of what TASing is about. Maybe I'm just overthinking this but I'm trying hard to find a reason other than it's you trying to cover for your old WIP being flawed by making shit up. Back to SM: Nice WIP guys, keep it up.
Experienced Forum User
Joined: 8/7/2006
Posts: 344
Saturn wrote:
Yeah, I obviously had to add a few frames to my real accomplishments in this rooms to not spoil the tricks I used in them before the final run. Don't worry, you will get your proof when I post that run someday, and you will also know that the run is legit because you will see the exact same moves and refill drops like at Botwoon (as seen from the various speed demos on my YouTube channel), which would be impossible to duplicate again.
So you lied so he wouldn't improve your room? What?
Post subject: Re: I am HappyLee
Experienced Forum User
Joined: 8/7/2006
Posts: 344
AKA wrote:
Bisqwit wrote:
HappyLee, you don't need to write "I am HappyLee" every time! It is already obvious from the information on the left side of the post. Just a tip in case you didn't know. Thanks for the submission, though.
Hi, AKA here I don't really see how it differs much from putting your user name at the end of each post. It kind of ironic when you think about it. AKA
This is why we don't do either of them.
Experienced Forum User
Joined: 8/7/2006
Posts: 344
Zurreco wrote:
Rising Tempest wrote:
least out of the way would be the hippogriph
Hippogriph is not in this game.
Edit: Eh, I fail at reading comprehension. Carry on. :<
Post subject: Re: -1 flamebait
Experienced Forum User
Joined: 8/7/2006
Posts: 344
Xkeeper wrote:
ShadowWraith wrote:
Ersatz wrote:
so how close are we to seeing a TAS of Ikaruga???
A stable, open-source, linux-compatible accurate Dreamcast emulator away.
linux isn't required for a tas you nitwit, just for publishing here (and even then I'm sure there would be plenty of people not on Linux who would be more than willing to publish the first Dreamcast movie) the only thing that would be required, in reality: - an emulator (closed source, even) that has a stable core, not random (to prevent desyncing) - movie rerecording support - support for changing the speed of emulation just about half the crap shadowwraith posted is pretty much just useless nonrequired bullshit also "accurate" is a good joke how did you ever come up with it
Your bed has two sides, you should try getting out of the other one sometime.
Experienced Forum User
Joined: 8/7/2006
Posts: 344
Ersatz wrote:
so how close are we to seeing a TAS of Ikaruga???
A stable, open-source, linux-compatible accurate Dreamcast emulator away.
Experienced Forum User
Joined: 8/7/2006
Posts: 344
Saturn wrote:
[...] But I was only referring to moozooh's countless claims (in which many were proved to be wrong) he did in the past months, while never showing a smv-proof to confirm them [...]
This sounds familiar. I wonder why?
Experienced Forum User
Joined: 8/7/2006
Posts: 344
stickyman05 wrote:
apparently they download as a .wvx? i dont know what the fuck that is, sorry @_@ You may not be able to get it to play.
It's a pointer format allows you to stream .wmv files in windows media player. Open them up in notepad or some other plaintext editor and you'll see the video file URL in there if you want to download it to your computer.
Experienced Forum User
Joined: 8/7/2006
Posts: 344
Zurreco wrote:
AKA wrote:
Didn't Lucid Faia beat that run by some considerable margin?
After a whopping 45 seconds of research:
  • Lucid has no records for MGS2.
  • The current SDA run is held by Cody Miller.
  • The SDA run specifically states, the run is "not meant to compete with Big Boss runs like Takeshi's"
Go kill Diablo.
Experienced Forum User
Joined: 8/7/2006
Posts: 344
DarkKobold wrote:
What is the difference in using only using 10 save states, or 10,000 save states?
4995 seconds.
Experienced Forum User
Joined: 8/7/2006
Posts: 344
AKA wrote:
You're dancing around the issue here. Cardboards movie is a serious submission. This and the other movie were intended as a joke submission i.e. April 1st. If I tell you the joke as to why did the chicken cross the road, you probally wouldn't find it funny since you've heard it a billion times in the past.
I don't know what you're talking about, but I certainly wasn't expecting the SMB walkathon to be improved, and even less by Bisqwit. So for me, this TAS is very much unexpected and thus fitting for today. Edit: Nuts, I hate nested quotes.
Experienced Forum User
Joined: 8/7/2006
Posts: 344
Voted yes.
Experienced Forum User
Joined: 8/7/2006
Posts: 344
Sir VG wrote:
There's one thing I'm curious of, in regards to PC runs. ...if people can't recording using FRAPS (or the equiv) on a high setting, why don't they use their video card's clone feature, since most modern video cards (of decent quality) have S-Video out now. Then they can record on a DVD Recorder. Plus, unlike the console folk, they already have a bypass already setup so there's no worries of lag! ...just wondering.
Because not every PC runner owns a DVD recorder, because it's not required unless you want to record something you can't capture with fraps or another screencapture program. Also IronSlayer, Boco has a point because Warp also wrote about the skipping/ruining of cutscenes by the runners instead of leaving them in for people to watch. Though I don't know why she went on a tangent about game developers localisation rather than SDAs rules regarding cutscenes, there's no need to flame her about something that there's no need to be flaming her about. :)
Experienced Forum User
Joined: 8/7/2006
Posts: 344
Warp wrote:
My computer is about 3 years old and it can play FEAR at almost maximum settings (only soft shadows make it too slow). If this speedrunner can only play the game at the lowest possible settings it means his computer must be over 5 years old or something. That's a rather long time in the gaming world.
You realise that just running the game at highest possible settings doesn't really mean anything, since to actually record these speedruns we need to either run a screencapture program which takes a great deal more processing power to run at the same time as running the game? I can play a very old game called Unreal Tournament at around 300fps with every detail maxed for example, but playing with a screencapture program running and I'm lucky to get 30fps at 640*480. Also Twelvepack your racist accusation is a bit hilarious, maybe you should read more about what she's saying before branding her a racist. (Not only that but I'm not sure it would be racism anyway since 'Western' does not constitute a race or a nationality)
Experienced Forum User
Joined: 8/7/2006
Posts: 344
Doh. My bad, but in my defense his sarcasm doesn't really carry well in pure-text format. :P
Experienced Forum User
Joined: 8/7/2006
Posts: 344
Twelvepack wrote:
yea, but that run was fucking terrible. Any idiot could do better, even while drinking.
Maybe because it's not a speedrun. It's a video designed to show off a glitch to skip killing Mother Brain, as well as any of the other bosses. It was never branded as a speedrun and labelling it as such is silly.
Experienced Forum User
Joined: 8/7/2006
Posts: 344
Bisqwit wrote:
What's NBMB? No BoMBs? (And what are OOR and RBO?)
NBMB = No Boss or MiniBoss OOR = Out Of Room travel, where you glitch through the walls/ceilings using the X-Ray climb glitch. RBO = Reverse Boss Order, where you kill the bosses in the order Ridley > Draygon > Phantoon > Kraid.
Experienced Forum User
Joined: 8/7/2006
Posts: 344
Guybrush wrote:
Saturn is also the inventor of mental problems and he's got a bunch of PERFECT ™ RPG TASes. He's so amazing.
100% Perfect.* Don't forget that 100%!
Experienced Forum User
Joined: 8/7/2006
Posts: 344
Xipo wrote:
I can't understand why SDA is a little anti-Emulator.But I prefer to make some speedruns(tool-assisted or non-assisted) in Emulator,because it's convenient.The most important reason is that I haven't those hardware:(
The main reason is that they can't prove that you didn't use frame advance or rerecording or any other TAS tools when doing the run. There's a section in the Rules about it.
Experienced Forum User
Joined: 8/7/2006
Posts: 344
Actually I designed it long before he did too. Props to me, btw. Sarcasm aside, you didn't design him a route Saturn. You gave him a boss order.
Experienced Forum User
Joined: 8/7/2006
Posts: 344
They had to reduce the quality of the visuals for improved sound quality, or something like that.
Experienced Forum User
Joined: 8/7/2006
Posts: 344
No, he's had this since before he started on SMR.
Experienced Forum User
Joined: 8/7/2006
Posts: 344
I agree with moozooh
Experienced Forum User
Joined: 8/7/2006
Posts: 344
Considering one of the largest complaints about Guano's TAS was that backwalking was used everywhere and meant you couldn't see where Link was going, I think a 6 frame tradeoff for entertainment value isn't really that big of a deal. That's probably just me, but I'd prefer to see where Link is going, rather than where he just came from. There isn't really a big surprise as to where he's going either if you just look at the minimap while he's moving, which I pretty much ended up doing watching the TAS because the backwalking sections were pretty dull to me.
Experienced Forum User
Joined: 8/7/2006
Posts: 344
Saturn wrote:
[...] if you make statements like that, try to at least make them truthful [...]
:D
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