Joined: 9/18/2006
Posts: 21
Location: Philadelphia, PA, USA
Congratulations to the nullDC team, this is some great work. We have tested this emulator and it is now the best DreamCast emulator available. Most games emulate/run at FULL SPEED with minor glitches, if not, unnoticeable glitches.
>> Download the setup file (with installer) here. (Recommended)
>> Download the plain files here.
>> nullDC Compatibility List ** UPDATED DAILY **
Read the release notes (includes more screenshots): here.
perhaps they can be persuaded to add rerecording support?!
[Edit by Bisqwit: Less shouting in the topic title]
To re-imagine every obstacle as just means of honing craft and learn to laugh at failure's funny dream.
Joined: 5/22/2006
Posts: 58
Location: Denver, CO USA
no it's closed source. I like how it says "Most games emulate/run at FULL SPEED with minor glitches, if not, unnoticeable glitches. " but if you check the compatibility list this is far from the case.
What would Mr Belvedere do? Probably eat some butter.
I tried it on the last windows-PC on my network, an amd K6-III 450 with a riva tnt 2. It did not run at FULL SPEED. I want my money back.
oh well, it's an early beta. Let's check back on it in a couple of years.
how can one miss a <sarcasm> if it is that clear? I mean, you do not buy that emulator, so Tub's statement of wanting money back does make the sarcasm very clear. And the other three sentences are also sarcastic, easily to spot.
Joined: 3/30/2004
Posts: 359
Location: Borlänge - Sweden
Well, yes and no.
Since they are special made from.. umm... Yamaha and SEGA there is 3 areas. 2(normaly) Audio tracks, Data and the 3rd the game itself.
If you put your GD-Disc in your CD-drive there is sometimes goddies for your PC there.. such as wallpapers and so on.. like in Sonic there is some cute wallpaper on thoose "tamagotchi"-wannabies. :P ect
If you play the disc in a CD-player you will notice 2 audio tracks as I mention. One for saftey if you are dumb and think that it is a regular CD with music on. There will be some audio that tells you that it is a Dreamcast disc and should not be played in a regular CD-player and the other one the audio for the game
But... you cant play them on a emulator. Tried with Ready to Rumble2, Sonic 1 and 2, Phantasy Star Online, Soul Calibur and the other ones that I had I ignored. But if you have any backups they will work just perfectly.
You can read more about it here
http://en.wikipedia.org/wiki/GD-ROM
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
Ok, I didn't configure much of anything in the emulator, and I've tried these games:
Soul Calibur
Gauntlet Legends
Daytona USA
They all work with minor glitches. Soul Calibur was not at full speed.
I have a pentium IV at 3.0 Ghz, geforce fx5200 agp 8x 256mb card and 1gb RAM.
linux isn't required for a tas you nitwit, just for publishing here (and even then I'm sure there would be plenty of people not on Linux who would be more than willing to publish the first Dreamcast movie)
the only thing that would be required, in reality:
- an emulator (closed source, even) that has a stable core, not random (to prevent desyncing)
- movie rerecording support
- support for changing the speed of emulation
just about half the crap shadowwraith posted is pretty much just useless nonrequired bullshit
also "accurate" is a good joke how did you ever come up with it
Joined: 11/11/2006
Posts: 1235
Location: United Kingdom
rogueyoshi wrote:
[...]above and there will probably be sound related issues (as with many other applications running on Vista).
...the hell?! I've never had any sound issues with Vista, unless some app tries to grab exclusive access (which it really shouldn't) in which case its a problem with the application more than anything. They need to not blame the OS and code properly. I'm tired of people blaming Vista for things that blatantly aren't an OS problem.
<adelikat> I am annoyed at my irc statements ending up in forums & sigs
A stable, open-source, linux-compatible accurate Dreamcast emulator away.
linux isn't required for a tas you nitwit, just for publishing here (and even then I'm sure there would be plenty of people not on Linux who would be more than willing to publish the first Dreamcast movie)
the only thing that would be required, in reality:
- an emulator (closed source, even) that has a stable core, not random (to prevent desyncing)
- movie rerecording support
- support for changing the speed of emulation
just about half the crap shadowwraith posted is pretty much just useless nonrequired bullshit
also "accurate" is a good joke how did you ever come up with it
Your bed has two sides, you should try getting out of the other one sometime.
On topic of Ikaruga, when I checked NullDC a couple months ago, about half the bullets in stage 2 and further were invisible. I guess one could call it a "minor graphical glitch", but for a shooter, it's probably the worst thing possible. :\
Also, Xkeeper, calm down.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Would be fun to have a rerecording frameadvancing Dreamcast emulator so I could see if it's possible to beat that black guy in Kowloon in armwrestling when you challenge him at $100. I couldn't even beat him with autofire, so I wonder if it's even possible.
Well, unfortunately for me, I just found this topic here, since I JUST started looking for Dreamcast games.
And now it appears they have either discontinued the Emulator, or just closed it down altogether.
Well, that's my luck, always bad.
Well...I managed to find the Emulator, version 1.6, but it needs a lot of work, such as Controller Support, Memory Card Support, Rerecording, etc.
As it is currently, it's more or less just a mess of an emulator that won't accept controller input, and for the most part, impossible to get the memory card functions to work.
Edit: Well, I managed to get the memory cards working, I just had to delete all the data in them, first, heh.
Now it just needs decent controller support, cause right now, it has none, and rerecording.