Post subject: New Dreamcast emulator
Joined: 9/18/2006
Posts: 20
Location: Philadelphia, PA
Congratulations to the nullDC team, this is some great work. We have tested this emulator and it is now the best DreamCast emulator available. Most games emulate/run at FULL SPEED with minor glitches, if not, unnoticeable glitches. >> Download the setup file (with installer) here. (Recommended) >> Download the plain files here. >> nullDC Compatibility List ** UPDATED DAILY ** Read the release notes (includes more screenshots): here.
Recomended System Requirements: --------------------------------------------------- - CPU: AMD Athlon XP/64/Turion at 2GHz or Intel Pentium 4 at 2.6GHz or equivalent. - Video Card: Nvidia GeForce 4 TI or ATi Radeon 8500. - RAM: 512MB - Operating System: Windows 2000/XP/2003 - December Redistributable of DirectX 9c The above requirements are considered as the absolute minimum in order to run the emulator as it was intended to run. The emulator might be able to run on systems that do not meet these requirements but with issues (like slow speed, GFX errors or Sound errors). Notes: - Some games have higher requirements than the rest and have speed issues even on systems that meet the recomended requirements. In that case a faster CPU is necessary to reach full speed. - Pentium 4 CPUs perform some tasks slower than other CPUs, thus the clock speed of 2.6GHz is needed. On the other hand, Pentium M CPUs perform the same tasks much faster (A Pentium M 750 at 1.86GHz should be enough to reach full speed). Intel Celeron and AMD Duron (and probably Sempron) CPUs are slow and it's expected to perform worse than the rest - Nvidia Geforce 4 MX video cards are worse than the TI series and they do not meet the minimum requirements. - DirectX 9c has many redistributables. It's common to have an older version installed that misses certain necessary files. Be sure to download and install the December redistributable or the default graphics plugin will fail to Load. - nullDC will run on Windows Vista. However, hardware requirements will be a little higher than the ones mentioned above and there will probably be sound related issues (as with many other applications running on Vista).
perhaps they can be persuaded to add rerecording support?! [Edit by Bisqwit: Less shouting in the topic title]
Joined: 4/11/2006
Posts: 487
Location: North of Russia :[
It does not meet some requrements anyways I think. like linux support for example.
Post subject: Re: New Dreamcast emulator
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Joined: 3/8/2004
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rogueyoshi wrote:
Operating System: Windows 2000/XP/2003 December Redistributable of DirectX 9c
Hmpf, guess it's not Linux-compatible.
Joined: 10/1/2006
Posts: 1102
Location: boot_camp
and it doesn't seem to be open source, or I just can't find it.
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Joined: 5/22/2006
Posts: 58
Location: Denver, CO USA
no it's closed source. I like how it says "Most games emulate/run at FULL SPEED with minor glitches, if not, unnoticeable glitches. " but if you check the compatibility list this is far from the case.
What would Mr Belvedere do? Probably eat some butter.
Tub
Joined: 6/25/2005
Posts: 1377
I tried it on the last windows-PC on my network, an amd K6-III 450 with a riva tnt 2. It did not run at FULL SPEED. I want my money back. oh well, it's an early beta. Let's check back on it in a couple of years.
m00
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Posts: 5712
put yourself in my rocketpack if that poochie is one outrageous dude
Joined: 5/22/2006
Posts: 58
Location: Denver, CO USA
edit: ok, ok i'm an idiot.
What would Mr Belvedere do? Probably eat some butter.
Joined: 9/20/2006
Posts: 8
Location: Germany
how can one miss a <sarcasm> if it is that clear? I mean, you do not buy that emulator, so Tub's statement of wanting money back does make the sarcasm very clear. And the other three sentences are also sarcastic, easily to spot.
Joined: 3/30/2004
Posts: 359
Location: Borlänge - Sweden
This is so much fun, I own so many games I cant stop play =) First Dreamcast emulator that even works for me =D hah
Wheeeehaaa.. Yaaayy..
nesrocks
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Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
so.. my dvd drive can read my GD disks or am i missing something?
Joined: 3/30/2004
Posts: 359
Location: Borlänge - Sweden
Well, yes and no. Since they are special made from.. umm... Yamaha and SEGA there is 3 areas. 2(normaly) Audio tracks, Data and the 3rd the game itself. If you put your GD-Disc in your CD-drive there is sometimes goddies for your PC there.. such as wallpapers and so on.. like in Sonic there is some cute wallpaper on thoose "tamagotchi"-wannabies. :P ect If you play the disc in a CD-player you will notice 2 audio tracks as I mention. One for saftey if you are dumb and think that it is a regular CD with music on. There will be some audio that tells you that it is a Dreamcast disc and should not be played in a regular CD-player and the other one the audio for the game But... you cant play them on a emulator. Tried with Ready to Rumble2, Sonic 1 and 2, Phantasy Star Online, Soul Calibur and the other ones that I had I ignored. But if you have any backups they will work just perfectly. You can read more about it here http://en.wikipedia.org/wiki/GD-ROM
Wheeeehaaa.. Yaaayy..
nesrocks
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Ok, I didn't configure much of anything in the emulator, and I've tried these games: Soul Calibur Gauntlet Legends Daytona USA They all work with minor glitches. Soul Calibur was not at full speed. I have a pentium IV at 3.0 Ghz, geforce fx5200 agp 8x 256mb card and 1gb RAM.
Joined: 8/9/2004
Posts: 139
Location: Washington State
so how close are we to seeing a TAS of Ikaruga???
Joined: 8/7/2006
Posts: 344
Ersatz wrote:
so how close are we to seeing a TAS of Ikaruga???
A stable, open-source, linux-compatible accurate Dreamcast emulator away.
Post subject: -1 flamebait
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Joined: 12/23/2004
Posts: 1850
ShadowWraith wrote:
Ersatz wrote:
so how close are we to seeing a TAS of Ikaruga???
A stable, open-source, linux-compatible accurate Dreamcast emulator away.
linux isn't required for a tas you nitwit, just for publishing here (and even then I'm sure there would be plenty of people not on Linux who would be more than willing to publish the first Dreamcast movie) the only thing that would be required, in reality: - an emulator (closed source, even) that has a stable core, not random (to prevent desyncing) - movie rerecording support - support for changing the speed of emulation just about half the crap shadowwraith posted is pretty much just useless nonrequired bullshit also "accurate" is a good joke how did you ever come up with it
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Post subject: Re: New Dreamcast emulator
Joined: 11/11/2006
Posts: 1235
Location: United Kingdom
rogueyoshi wrote:
[...]above and there will probably be sound related issues (as with many other applications running on Vista).
...the hell?! I've never had any sound issues with Vista, unless some app tries to grab exclusive access (which it really shouldn't) in which case its a problem with the application more than anything. They need to not blame the OS and code properly. I'm tired of people blaming Vista for things that blatantly aren't an OS problem.
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Post subject: Re: -1 flamebait
Joined: 8/7/2006
Posts: 344
Xkeeper wrote:
ShadowWraith wrote:
Ersatz wrote:
so how close are we to seeing a TAS of Ikaruga???
A stable, open-source, linux-compatible accurate Dreamcast emulator away.
linux isn't required for a tas you nitwit, just for publishing here (and even then I'm sure there would be plenty of people not on Linux who would be more than willing to publish the first Dreamcast movie) the only thing that would be required, in reality: - an emulator (closed source, even) that has a stable core, not random (to prevent desyncing) - movie rerecording support - support for changing the speed of emulation just about half the crap shadowwraith posted is pretty much just useless nonrequired bullshit also "accurate" is a good joke how did you ever come up with it
Your bed has two sides, you should try getting out of the other one sometime.
Post subject: -1 sarcasm
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Joined: 12/23/2004
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ShadowWraith wrote:
Your bed has two sides, you should try getting out of the other one sometime.
I am not in any side of my bed, therefore it is kind of hard to get out of one.
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On topic of Ikaruga, when I checked NullDC a couple months ago, about half the bullets in stage 2 and further were invisible. I guess one could call it a "minor graphical glitch", but for a shooter, it's probably the worst thing possible. :\ Also, Xkeeper, calm down.
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nfq
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Posts: 1204
Would be fun to have a rerecording frameadvancing Dreamcast emulator so I could see if it's possible to beat that black guy in Kowloon in armwrestling when you challenge him at $100. I couldn't even beat him with autofire, so I wonder if it's even possible.
Joined: 4/29/2005
Posts: 1212
Well, unfortunately for me, I just found this topic here, since I JUST started looking for Dreamcast games. And now it appears they have either discontinued the Emulator, or just closed it down altogether. Well, that's my luck, always bad.
nesrocks
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Joined: 4/29/2005
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Yep. :/
Joined: 4/29/2005
Posts: 1212
Well...I managed to find the Emulator, version 1.6, but it needs a lot of work, such as Controller Support, Memory Card Support, Rerecording, etc. As it is currently, it's more or less just a mess of an emulator that won't accept controller input, and for the most part, impossible to get the memory card functions to work. Edit: Well, I managed to get the memory cards working, I just had to delete all the data in them, first, heh. Now it just needs decent controller support, cause right now, it has none, and rerecording.