Posts for Shinryuu


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Experienced Forum User, Published Author, Experienced player (539)
Joined: 5/12/2005
Posts: 707
nineko wrote:
Hi guys.
That's really cool picture also I like your style ;)
Experienced Forum User, Published Author, Experienced player (539)
Joined: 5/12/2005
Posts: 707
Experienced Forum User, Published Author, Experienced player (539)
Joined: 5/12/2005
Posts: 707
These pictures are not pictures about me but I decide to link them to here being part of myself. Pictures tells what I'm mostly thinking in my everyday life.. like about life, dimensions, universe, patience, imaginations, future etc. All of them are done with pointball-pens, I used 3,5 - 4 weeks time to finish first picture, second took about 2,5 weeks and the latest one is my latest project and I have no idea how much time it requires to get finished because I attempted to draw it on A4 and first ones are on A5 sized. Drawed on A5 (BLUE) Drawed on A5 (RED) Drawed on A4 (BLUE) Sadly you have to look these pictures in a correct angles and in a shadow, in these scans level of brightness is also a bit high. I can't show them in a real life so this is the best I can offer :)
Experienced Forum User, Published Author, Experienced player (539)
Joined: 5/12/2005
Posts: 707
Ouch!? I've been really busy but, Happy birthday Mr. Bisqwit! Hope your birthday was really happy, great, delicious and interesting :) Time is such a toy to play with.. it goes too fast sometimes~
Experienced Forum User, Published Author, Experienced player (539)
Joined: 5/12/2005
Posts: 707
This looks really interesting and useful tool, thanks for releasing this :)
Experienced Forum User, Published Author, Experienced player (539)
Joined: 5/12/2005
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jimsfriend wrote:
[URL=http://img120.imageshack.us/my.php?image=dsc00245dd3bs1.jpg][/URL]And he'll use this.
Ouch, what is that.. Mega Man's arm? Well now my retro TAS room has changed its shape to modern one
Experienced Forum User, Published Author, Experienced player (539)
Joined: 5/12/2005
Posts: 707
pirate_sephiroth wrote:
Teletubbies, but with the very special appearance of... http://www.youtube.com/watch?v=Lyu5Th2eC_c&feature=related and http://www.youtube.com/watch?v=-LAo1diBzKE&NR=1 Hah... pretty cool
How about THIS one!? http://www.youtube.com/watch?v=k45CeBlNB7w
Experienced Forum User, Published Author, Experienced player (539)
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Valkyrie Profile (Motoi Sakuraba) Star Ocean (Motoi Sakuraba) Touhou series (including ZUN's official works) Rockman, X series (especially X4 OST by 堀山俊彦) Tales of Phantasia (SNES, PSX, Motoi Sakuraba & Shinji Tamura) Chrono Cross (Yasunori Mitsuda & Nobuo Uematsu) Akumajō Dracula X Chi no Rondo (Konami Kukeiha Club & Michiru Yamane) Illusion of Time (Yasuhiro Kawasaki) Jazz Jackrabbit 2 (Alexander Brandon) Seiken Densetsu 3 (Hiroki Kikuta) Bucky O'hare (Konami) Final Fantasy IV (Nobuo Uematsu) Golden Sun series (Motoi Sakuraba) The Legend of Zelda: A link to the Past (Koji Kondo) Donkey Kong Country series (Dave Wise, Eveline Fischer & Robin Beanland) These ones are really good and there is plenty more of soundtracks I love listen to, so I can't decide what's emotianally the best, I choose them all.
Post subject: Re: ceiling cat
Experienced Forum User, Published Author, Experienced player (539)
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Ferret Warlord wrote:
Shinryuu wrote:
EDIT3. Ceiling cat
Heh. What's it like explaining THAT one to visitors? ;P
Haha I wonder if they think I'm crazy or something, I added that ceiling cat today and my mother said it was cute but I think I have to get better equipment (mentally) when I'm going to have some visitors here =)
Experienced Forum User, Published Author, Experienced player (539)
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Posts: 707
Finally you finished this! Incredible submission text, really amusing and detailed, like some good intro for a book. I will spend my time on this movie and submission text tonight and edit my comments to this post (If I am not so tired). Good luck on your other projects! EDIT1. You seem to do that victory pose during the battle in few places, first happend in in the beginning fighting against the Titan summon, other one against the Dark Imps in the tower. Didn't check so clearly if this happens somewhere else, and I'm not sure is this normal or not. EDIT2. Just finished rest of the movie. Epicest tool-assisted run I have ever seen, awesome game, this run gave me a really nostalgic feeling also soundtrack of this game fits your run pretty well. I really rarely watch any speedrun/TAS movies that are RPG related but this one is totally different and I'm sure other players and watchers have noticed this. Your strategies totally went beyond human imaginations and you were able to make this run really entertaining even I though it's hard to do so.
Experienced Forum User, Published Author, Experienced player (539)
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that was really interesting, moar plz
Experienced Forum User, Published Author, Experienced player (539)
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AngerFist you look so hot mafioso that you turned me INTO A DROOLING PSYCHO *droooools* :]~ EDIT1. Took a photo about 1h back Am I great EDIT2. My retro TAS room EDIT3. Ceiling cat
Experienced Forum User, Published Author, Experienced player (539)
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ZeXr0 wrote:
In spark man, would it be possible to use Rush to be faster ? And I think you might have lost some frame near frame 43000 you use rush, but you jump doesn't seems optimal.
When you go on rushjet you can't move on it and I think he tried to find a good spot to do it, also you can't jump off rushjet any frames earlier because tilesets are bigger than they looks.
Experienced Forum User, Published Author, Experienced player (539)
Joined: 5/12/2005
Posts: 707
You surprised me Mr. Aglar and also you stole my future project! This run is totally awesome and I'm also impressed by every piece of your movements, strategies and techniques you used in your long journey they were really clean, creative, entertaining and nice. Good improvement! Jackpot! Yes vote. EDIT1 - This is what Dr. Wily deserves.
Experienced Forum User, Published Author, Experienced player (539)
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Posts: 707
GeminiSaint wrote:
Tombad wrote:
a) Price. Yes, it all boils down to this. I expect to see this at a low price since development doesn't take all that much resources.
It's been officially confirmed that it will cost 1000 Wii Points in Japan. The rest of the world is likely to get it at that same price.
Isn't that something like 10$? that's not really expensive then :)
Experienced Forum User, Published Author, Experienced player (539)
Joined: 5/12/2005
Posts: 707
Awesome run from you guys! I did not expect to see anything like this, I loved Fire Grotto and Snowy Valley worlds the most, they were really amazing and full of action. Jumping makes this movie to look much more funnier and optimized than before. Really interesting that you wasn't interested doing/about this game but you were able to learn from Recca and procude a good movie in the end. Thanks guys!
Experienced Forum User, Published Author, Experienced player (539)
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you can find me at : me I'm not so active with that account and you can only find few mega man 6 TAS related videos there, in the future I'll upload more of mega man stuff if I feel right to do so or I discover something new.
Experienced Forum User, Published Author, Experienced player (539)
Joined: 5/12/2005
Posts: 707
I decide to post a WIP in a movie and .fcm formats. Windman stage is played as a first stage and there is few changes and such even the boss battle looks really entertaining to my eyes. Youtube Mega Man 6 EDIT1. Adding better explained informations to my submission text once my run is finished in the future.
Experienced Forum User, Published Author, Experienced player (539)
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Posts: 707
Finally, good job AngerFist :) your movie was a bit confusing but also really funny to watch from a good distance away from the screen when I tried to follow six blue bombers at the same time.. and that was my first time to hear six mega man game musics at the same time and it was a funny experience to hear that. I wonder what crazy you discover next, maybe you are going to combine NES and SNES emulators as a one and play mm1-7 and Rockman & Bass at the same time. I am not sure is it a good idea to publish this movie or not, but I think it doesn't matter at all.. keep up your work!
Experienced Forum User, Published Author, Experienced player (539)
Joined: 5/12/2005
Posts: 707
Experienced Forum User, Published Author, Experienced player (539)
Joined: 5/12/2005
Posts: 707
You have to jump certain time to get a good height position when you are able to jump. (height increases always you press A button) and press a bit to right while jumping inside a wall but not too much. If you face to left there you'll zip and drop because game forces you to go out from the wall. Hope this helps a bit.
Experienced Forum User, Published Author, Experienced player (539)
Joined: 5/12/2005
Posts: 707
Tombad wrote:
moozooh wrote:
So, how did you save almost two seconds here?
Seconded, explanation would nice for folks like me who do not know their SMB frame-by-frame.
Hello there HappyLee, any possibility to tell where you did improvements and didn't do? Submission text is one of the important things to do here because it gives important information to movie watchers. EDIT1. Nice backward jumpings! I see, you saved frames in -1 world when you did that flagpole glitch there and it is a nice discovery! I think this movie should be enough to be published because it looks entertaining too, voting YES.
Experienced Forum User, Published Author, Experienced player (539)
Joined: 5/12/2005
Posts: 707
Thereisnospoon wrote:
Not sure if it a big deal, but the avi was messed up for me in between wily stages. It didn't pick a new keyframe until a second or so into the next level. (VLC on mac) Great movie, now who's gonna further destory mm2? :)
I have been working on it for a long time but there are few things that are limiting my progress such as insane yet really rarely happening screenscrollings see, scrolling mechanism discovered theorically this should explain why it tooks for so long to perform them in certain places (example, clashmandownscroll took a bit over a year to do with human input I did)
Experienced Forum User, Published Author, Experienced player (539)
Joined: 5/12/2005
Posts: 707
I am not sure either what you're going to do but if you have a glitch related questions about Rockman games you don't know or know how to do them and so on. You can contact me throught IRC if you want to and I can try to answer for your questions. I noticed that you're focused much more in Rockman 2 stuff right now and that's the game I understand the most and know it's basics really well.
Experienced Forum User, Published Author, Experienced player (539)
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Tristal wrote:
I have to say as well, my first thought after watching this was thinking that the clone fight could be improved. However, not necessarily by speed, but by entertainment - it seems really unnecessary to get hit 6 times in the fight, is there no other way to get a perfect fight?
That fighting is frame perfect like in the previous published movies, yes there are endless ways to complete it in a same time but this battle was planned and supposed to be a confusing battle for certain reasons.
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