Posts for Skazzy3

Skazzy3
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Joined: 12/3/2011
Posts: 45
arflech wrote:
phoenix1291 wrote:
EZGames69 wrote:
Sorry I meant the TASVideos fork
This fork?
feos wrote:
we decided to host a fork
The link for plugins on that page is "If you want everything to run the emulator, see this http://repack.skazzy3.com/" and don't work. It works with the cxd4 link posted by CasualPokePlayer earlyier. ---- Although it seems to work, I can't modify the hotkeys, as soon as I click on one to modify it puts me (195) (because of the mouse click?) and it is no longer possible to change it. Sorry, it's been years since I've used Mupen outside of Bizhawk, it will take me a while to get back to it properly I think. I recorded a few seconds of gameplay, movie sync fine, but when I want to export video, Mupen crashes.
It would be nice if the readme.md file didn't link to the upstream releases page, but FWIW, the index page of repack.skazzy3.com just redirected to a Discord-hosted 7z file that is still available, according to the Internet Archive.
Hi, I'm Skazzy3, I just never had my username updated on TASVideos.org. My link https://repack.skazzy3.com seems to work fine, just for whatever reason in the quoted message its linked to "http" rather than "https" which causes the secure download message. might have to update that link if thats what we have on our github page. Previously, I had uploaded new versions of the repack to discord and had a URL Shortener service, but I found I had to upload this link to too many places in order to update with newer releases of Mupen64-LUA. So I've started to host these on my own web server. What you're linking here is an older version of repack which which include older versions of Mupen64-LUA, and I would highly advise against using this as they have a vulnerability known as queuecrush. I'll see if I am able to take these links down. Hope that clears things up!
Skazzy3
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Joined: 12/3/2011
Posts: 45
:yay:
Skazzy3
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Joined: 12/3/2011
Posts: 45
I wrote a guide for those wondering how to play SM64 or hacks (it will probably work for other games too) in widescreen with no screen glitching on the sides. sm64.org/forum/viewtopic.php?pid=21592#p21592
Skazzy3
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Joined: 12/3/2011
Posts: 45
Luigi2011SM64 wrote:
SN64 is pretty inactive now but this guy is the only one keeping it alive. And i'd say hes doing it pretty well. Link to video
I just realized i did't post the link .-. https://www.youtube.com/watch?v=MsXU6X-tYEM
Skazzy3
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Posts: 45
SN64 is pretty inactive now but this guy is the only one keeping it alive. And i'd say hes doing it pretty well. Link to video
Skazzy3
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Posts: 45
Bianco Hills ported from Super Mario Sunshine: https://www.youtube.com/watch?v=IFPZPrPA868
Skazzy3
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Joined: 12/3/2011
Posts: 45
SM64 Green Stars - Upon a Hill - 7"27 Link to video
Skazzy3
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Posts: 45
http://youtu.be/fSLk6FZGHDQ Repost of SMRR TAS Competition task 3
Skazzy3
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Posts: 45
SMRR Task 3 Compilation: Link to video
Skazzy3
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Posts: 45
MrGrunz wrote:
So does this include all the new improvements? https://www.youtube.com/watch?v=fKmHbNOg0Mc Didn't see Bowser dancing.
Probably too hard to manipulate. Also I don't think this is the one being worked on. You can the the authors are snark and a other TASers. Not SP and them.
Skazzy3
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Posts: 45
Kingdweeb wrote:
So wait, is there no way to walk underwater? because I found a BLJ spot while the water is up if that helps at all unless there already is one.
I guessing the blj spot you "found" is near the 120 star cannon. Nope its old and won't work. Don't waste time search for blj spots on the castle.
Skazzy3
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Posts: 45
pyromaniac wrote:
I think a good idea for someone else other than myself to get into the moat door is by going through the top of the castle into the black room of death. Would it be possible to somehow BLJ from there and get underneath the water somehow without triggering the "swim" sequence?
There is no blj spot in the black room of death. Also there is water even behind the door when the water level is up so it is impossible to to go there from the black room of death. Link to video This video is quite interesting though.
Skazzy3
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Posts: 45
It was probably that kick towards the star.
Skazzy3
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Joined: 12/3/2011
Posts: 45
Heres the video compilation of the SMRR TAS Competition Task 2. Link to video
Skazzy3
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Posts: 45
Link to video Supe Mario Rainbow Road Task 1 Compilation
Skazzy3
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Joined: 12/3/2011
Posts: 45
I don't think we need 3 threads for different hacks. I think we should just use this one. Link to video
Skazzy3
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Posts: 45
Congrats to the 120 star team!!!! (P.S. Who are the noobs who said no?)
Skazzy3
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Joined: 12/3/2011
Posts: 45
Mind if i ask what this v1 v2 thing is?
Skazzy3
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Joined: 12/3/2011
Posts: 45
sonicpacker wrote:
Nahoc wrote:
OMG FINALLY YES!
I'm sorry, but what a waste of a post. ChristianF23 found that 3 years ago and it can be found here. No, but really, great job. This allows 3 more CCC/C-less stars: Slip Slidin' Away, Big Penguin Race, and Snowman's Lost His Head.
waste also the snowman star is the fifth star
Skazzy3
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Posts: 45
I don't make any freeruns because i don't think they are good.
Skazzy3
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Joined: 12/3/2011
Posts: 45
thats good to hear
Skazzy3
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Joined: 12/3/2011
Posts: 45
ive seen that long jump
Skazzy3
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Joined: 12/3/2011
Posts: 45
Maybe by combinging the blj with that we could get an even faster run
Skazzy3
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Joined: 12/3/2011
Posts: 45
1. No capitalisation(super mario bros. in stead of Super Mario Bros.) 2. New taser 3.No use of pipe in 1-2(could glitch through wall and not get any coins there) 4. Meh vote
Skazzy3
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Joined: 12/3/2011
Posts: 45
sonicpacker wrote:
Here we gooooooooo: http://www.youtube.com/watch?v=QDkxRA7yxLY
lol. great find for the gwk