Posts for Sleepz


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Experienced Forum User, Published Author, Former player
Joined: 3/11/2004
Posts: 336
OK, since there are no comments, I'm guessing you think the run looks fine so far, so Ill go ahead to L5.
Experienced Forum User, Published Author, Former player
Joined: 3/11/2004
Posts: 336
Paul cant run or jump. Btw Phil, instead of going straight to the childrens cabin and waiting around, why dont you go hunt for Jason in one of the houses. Even if the Jason warning isnt going off, you can still sometimes find him in random cabins or run into him outside.
Experienced Forum User, Published Author, Former player
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Posts: 336
Michael Fried wrote:
In that case you should have a huge advantage over them because of save states. How about going for sub-3 minutes?
And you should do it using Paul instead of Mark. Now that would be impressive. :)
Experienced Forum User, Published Author, Former player
Joined: 3/11/2004
Posts: 336
Michael, whats your email so I can send you what I have so far. Ill be back later tonight after Kill Bill, so just post your thoughts about the run on the board.
Experienced Forum User, Published Author, Former player
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Posts: 336
I did L4 over again and managed to save a whole second off. Time = 2:20, 6 seconds slower than yours. Although I was behind in dungeon time by 3 seconds, I finished L1 with a time of 1:41, which is 21 seconds faster than yours, which means I'm ahead by 18 seconds. This is a LOT more time than I expected to gain on this level. We might be seeing something like 26:30. >You can probably expect to get about 1:28 if you time it the way I did. If timed the same way you did, my L1 = 1:27. >Edit: I have a question. Before the rupee room in level 4, did you go to the map room or the manhandla room? I don't know for sure because I haven't time it, but I think going to the map room and having to wait for it to get dark and then light again in the next room wastes time. Manhandla room. Its faster. >Edit 2: How many rupees did you end level 4 with? If you keep up the rate of 10 rupees per level and add in the 10 rupees for the rupee room in level 4, that's almost 80 rupees, so I'm beginning to think you should only do the gambling game once (or have you already done it only once?). I doubt I can get 80 rupees in time for the arrows. I had to redo L3 3 times to get the 10 rupees needed for gambling. I got another 10 in L4 and 0 in L1. Even if I did get the 80 rupees, it wouldnt save 8 seconds, because you have to subtract the extra time it takes collecting the money, so I'm sticking with the 30 rupee plan. My total time so far after stepping out of L1 - 7:52, so I'm already ahead of Rodrigo by 3:32.
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Michael Fried wrote:
I hope you already noticed that you can't hurt an enemy while it's flashing, so that if you swing your sword and swing it again immediately, the second swing won't hurt him.
Of course I know that. I said nonstop hitting him, not nonstop sword swinging. This boss takes twice as many hits from wooden sword, so naturally it would take twice as long to kill him.
Experienced Forum User, Published Author, Former player
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Posts: 336
Blah, L4 Time = 2:21, 7 seconds slower than yours. I didnt think having the wooden sword would lose this much time. I lost about a second during the level fights, but the boss fight took 6 seconds longer than yours hitting him nonstop. If I didnt skip the heart container, it would be closer to 9 seconds. At least I finished the level with 8 bombs.
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Michael Fried wrote:
Edit 2: Here's my key plan, with the level order changed according to the latest route. Level 3: 2-1=1 Level 4: 1+2-1=2 Level 1: 2+4-4=2 (key glitch not used) Level 5: 2+2-3=1 (skip the 2 keys in the rooms with 5 gibdos) Level 8: 1+1-1=1 (skip the key before the boss) Level 2: 1+3-0=4 Level 6: 4+3-2=5 Level 7: 5+0-3=2 Level 9: 2+1-3=0 (skip the key 2 rooms up from the start)
Michael, I count 2 doors that need keys for L4. I came in with 1, and got 2 more, now theres 2 locked doors that need to be opened.
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My timing starts stepping into the square and ends when link steps out and gains control. That way I can keep the dungeon time and overworld time seperate. I finish level 3 with 10 rupees, 1 key, 6 bombs. I only used my sword 3 times, twice to move an enemy and once to kill a bat. Should start a new topic for 2nd quest.
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Ok, done level 3. I had to redo it 3 times because the enemies weren't dropping any cash. Time = 1:42, 3 seconds faster than Michaels. If someone makes a good 2nd quest speed run, it will probably inspire the TG people to do speed runs for the 2nd quest (and it would also be easier for them because they wouldn't have to figure out the best route on their own). Sure, I'm up for a 2nd quest run, but I'm not as familiar with it as the 1st quest. Time to come up with another route. Anyway, I think it would be a good idea if after every few dungeons Sleepz sends the fmv to me and Ramzi to see if we can come up with ways to improve it (such as a faster way to clear one of the enemy rooms). Would you be willing to do that, Sleepz, or would you rather not let anyone see it until it's all done? I prefer to finish it first before letting anyone see it, but I can send it to just you and Ramzi because you guys are part of the planning. Ill send it every few levels.
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Yea Ill get started. That first part is definitely good to go. Btw, about that key in level 3, do I go up and get it? Edit: I already considered getting the 100 rupees by 7, but you need that money to buy the meat, which you need to get before 7 anyways. That would means that you would lose the quickest way of buying meat (8 to 2). If you use that money for the arrows instead, its just not worth the detour time to the 100 rupee(walking left+burning bush+getting the money+walking up to 7). The gambling game is already open and you dont detour to go inside again. The only way it would save time is if you dont gamble at all, but then how would you get the blue candle?
Experienced Forum User, Published Author, Former player
Joined: 3/11/2004
Posts: 336
IRC irc.enterthegame.com #nesvideos were there already
Experienced Forum User, Published Author, Former player
Joined: 3/11/2004
Posts: 336
Even if you could save 8 seconds on the overworld, you might waste more than 8 seconds collecting rupees in the dungeons. Its only good if all the money is totally on path. And I think Ill pass on the boomerang idea :)
Experienced Forum User, Published Author, Former player
Joined: 3/11/2004
Posts: 336
Michael Fried wrote:
My times for the different caves might not always be accurate because sometimes the old man takes slightly longer to load. By the way, are you sure Up+A is faster than just going down a screen after level 7?
Hopefully, we can use rerecord to get the fastest load time. As for L7, I'm pretty sure Up+A is faster because when you exit 7, you start at the top of the lake. Dunno, Ill have to check.
Experienced Forum User, Published Author, Former player
Joined: 3/11/2004
Posts: 336
Michael Fried wrote:
I have a question. How do you time all these overworld routes? If you start from the beginning, you won't have the whistle and if you start using a file with 1-8 beaten already, the level the whistle takes you to might not be the same.
I made a recording that gets bombs, raft, ladder. Whenever I test a new route, I just continue from L1 once I exit. I dont time everything that is recorded afterwards, just the parts I need to test. The rest of the times I need to fill in are the gambling game and the whistle time which you already recorded: Edit 2: Whistle blowing takes exactly 7.95 seconds from pressing B to getting control of Link. Edit 5: The gambling game (in a cave) takes exactly 8.05 seconds (assuming the middle rupee is chosen). My timing of the routes are accurate and rounded to a half second. So, as long as the data you recorded is accurate as well, then the times I post should be accurate.
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Posts: 336
Michael Fried wrote:
Ramzi's newest route: 341652879 = 7:23(wooden sword for 6 though) Sleepz newest route: 341562879 = 7:24[/i] How can my 2 new routes be so much faster than those other 2 routes you timed if they're just about the same? Does doing 8 before 2 really save that much time? Did you do anything else different besides just switching 8 and 2?
Those routes assumed having Gambling x5. All the route times I posted after that involved x4 Gambling. But, here is my newest route: 1.L3 2.Up+A 3.Gamble x2 4.Blue Candle 5.L4 6.Up+A 7.L1 8.White Sword 9.L5 10.Up+A 11.100 rupees 12.L8 13.Meat 14.L2 15.Whistle to L1 16.Arrows 17.L6 18.Whistle to L3 19.L7 20.Up+A 21.Whistle to L1 22.L9 Time = 7:07 30 rupees are needed before the arrow shop. but if you make this change: -Gambling x1 -80 rupees are needed before the arrow shop Time = 6:59 That would get you your sub-7. I dont know how easy or hard it is to collect 80 rupees on route through 6 dungeons, but if you did, you can easily get a total time of under 27:30. I dont know how to make this route any faster. I've been trying to change it around all night, but anything I change only seems to make it slower. The only blemish in it is that you do L7 last, so you need to Up+A before you whistle. But, if you do 2 and 8 after 7, you lose the time saved on the on route meat shop (this is 5.5 seconds faster than either 4 to 1 meat shop or 1 to 6 meat shop which requires a bomb.) If you did any other level after 7, then you would still have the problem of using Up+A before whistling.
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Joined: 3/11/2004
Posts: 336
Michael Fried wrote:
By the way, in case anyone is wondering, the whistle trick I posted about is the same as the trick MKM was talking about at Twin Galaxies. I know this because when I posted about it at ZHQ, TSA said "Yeah...you found out the recorder trick, didn't you? I bet the TG fellows will be mad." Edit: I hope Sleepz reads this before testing the routes with 7 before 8 and 2. I wouldn't want him to waste all that time for nothing.
Thats the "Flute Mastery" they were talking about? I thought it was some huge trick like whistling to L9 or an unfinished dungeon. Yes, all the times I've been recording include the whistle trick. Now I know our routes are faster for sure. Here are the times for the two routes you came up with: White Sword Level 5 Whistle to 1 and the whistle trick Arrows Power Bracelet Level 6 Up+A, right 2, and warp near 5 Level 8 Level 2 Whistle to 3 and the whistle trick Level 7 Up+A Whistle to 1 Level 9 Time = 7:16 Arrows Power Bracelet Level 6 Up+A, right 2, and warp near 5 White Sword Level 5 Up+A, right 2, and warp near 5 Level 8 Level 2 Whistle to 3 and the whistle trick Level 7 Up+A Whistle to 1 Level 9 Time = 7:15 Edit: Sorry, I forgot to add in the 11 seconds it takes getting the white sword. The time for your second route is actually 7:15 instead of 7:04.
Experienced Forum User, Published Author, Former player
Joined: 3/11/2004
Posts: 336
omg, I just found a faster route than my previous "final revised route". Before I post the "Final final revised route", Ill time the two new routes you came up with, to see if they're faster still. Thanks for doing the key count. I didnt get a chance to do it yet because I keep revising the route. I'm pretty confident that were almost at the fastest route possible.
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Michael Fried wrote:
I have a question. After level 5, how many times will you have to blow the whistle to get to level 1? I also have a few comments about your route. You would need to get 40 rupees along the way, not 30. Also, it might be faster to get the bait on the way to the whistle instead of on the way to after level 2. Also, you would have to blow the whistle twice to get to level 3 since you warp to level 1 first. Anyway, I'll go test that trick I was thinking of involving the whistle to see if it works.
-After 5, you would face right and blow the whistle once. -No, you only need 30. Remember, you walk into the gambling game with 10 rupees already. -The fastest way to get the bait is on route from 2 to 8, since it is completely on path, and you need to switch to candle to uncover 8 anyways. -Yes, you would blow the whistle twice to get to 3. Also, slight add-on to my route: -Right after 7, Up+A, then use whistle to 1.
Experienced Forum User, Published Author, Former player
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Posts: 336
Boco wrote:
Mind if I update him and the others by posting the info in the latest posts there?
I dont mind. Here is my final revised route: 1.L3 2.Up+A 3.Gamble x4 4.Blue Candle 5.L4 6.Up+A 7.L1 8.White Sword 9.L5 10.Whistle to L1 11.Arrows 12.Bracelet 13.L6 14.Up+A 15.Warp to near L5 16.L2 17.Meat 18.L8 19.Whistle to L3 20.L7 21.Up+A 22.Whistle to L1 23.L9 I made one last change with the gambling. Also, you will have to collect 30 rupees along the way before you get to the meat shop. This route should get you 27:30 flat if all goes well. This is what's going to be in my video.
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Boco wrote:
It was taken out of the US version of the game. It works in all of the Japanese versions (the FDS one, the Famicom one, and the GBA Mini one).
Thats good to know. Now I dont have to waste time trying to make it work.
Experienced Forum User, Published Author, Former player
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Posts: 336
Ok, after making the changes, the total overworld time now comes to 7:12, which makes the total estimated time for the run 27:38. I tried a lot of things to get the whistle to lvl 9 working, but couldn't do it. With all triforce pieces, I tried whistling in all directions from 8 and all the other levels and several different locations. Either it doesn't work, or I'm probably missing something or doing something wrong. I'm satisfied with 27:38 though. My goal now is to get as close as possible to Michael's total dungeon time. Because Michael has a better sword for 4,6, and 9, my dungeons will be slower than his. But because I'm using Up+A and more bombs for 3,5, and 1, those dungeons will be faster. Its gonna be close. However, even if my total dungeon time ends up to be slower than his, I still have 21 seconds allowence to get a sub-28 time. I'm just finishing up counting how many keys and bombs I will be using, then Ill resume my recording. If you guys come up with any changes to improve speed in the mean time, let me know.
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Posts: 336
Genisto wrote:
I already red them but I want more hints so I can do the perfect and final version ;)
I think you've done everything perfectly already. You fixed all the problems that were in my run. Just add in that trick that Bisqwit posted for 6-3, that should save you about 4 seconds. Also, try my POW block trick for 7-1, since you mastered the double jump better than I have.
Experienced Forum User, Published Author, Former player
Joined: 3/11/2004
Posts: 336
I'm just working in the last few changes to the route and record the time. Were looking at something around 27:40 when its all done, maybe even a sub-27 if I can get the whistle trick to work, thats if it works at all.
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Michael, here are the times for the routes so far: Michael's newest route: 341528769 = 7:35 Ramzi's newest route: 341652879 = 7:23(wooden sword for 6 though) Sleepz newest route: 341562879 = 7:24 My newest route is 11 sec faster than yours and 1 sec slower than Ramzi's, but it gets the white sword for 6. This is the fastest route so far. I came up with this route based on the following: -The fastest way to 6 is walking from 1. (Its faster than 7 to 6, or Bracelet,Up+A,Warp to 6. Plus arrows are on the way and you dont need to pause and wait to snatch the bracelet.) -The fastest way to White Sword and 5 is walking from 1(Its faster than 2 to WS to 5 or Bracelet,Up+A,Warp to 5,WS,5.) -Using the Bracelet,Up+A,Warp to 5, to 2 is faster than walking to 2 or 8 from Start. -Getting the Bracelet is definitely a time saver, but only if go to 6 right after. The estimated total time for this route is 27:50, assuming the total time for the dungeons are the same as Michael's. If you guys can come up with a faster route than this, let me know. I'm gonna play around a bit more with this, but if no faster route than this comes up, then this is the route Ill use for my Time Attack.
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