Posts for Sniq


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Reeve wrote:
as well considering you'll probably need it to get a flash suit for the new stand up on MB
http://puu.sh/nuuAW/53479406ea.mp4
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As I said , one does not simply throw all new tricks to trashcan immediately when they get found. These tricks are allowed on new categories for sure. While old tases should go with definition "no XXX glitch , no XXXX glitch."
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one does not simply disallow all the cool things
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who needs charge beam when you have a lot of missiles? http://dehacked.2y.net/microstorage.php/info/1290684729/draygon%20cf%20ammo%20underflow.smv http://www.twitch.tv/wildanaconda69/v/52631676 super metroid is drunk today also.. this trick should speed up almost all published categories
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Reeve wrote:
but probably any cathegory that collects Speed Booster!
flash suit is enough. so in theory 10-10-15 items enough with CF interruption flash suit method
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3 e-tanks mother brain standup glitch finally possible with usage of shinespark: http://dehacked.2y.net/microstorage.php/info/1237646980/any%25%20MB%20standup.smv http://puu.sh/novqJ/5177edcdcb.mp4
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Reeve wrote:
Didn't know about Samus teleporting back to the Statue's hand, but there's enough time to reach the door without a shinespark
Nice. I thought there's not enough time without spark but good to know it works without it
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Reeve: keep in mind that flash suit is required for the LN statue thing. It's the only way to reach the door in acid fast enough , before samus teleports back to statue. also 200 reserve health is required or around 190-200
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Yeah , reserve tank is what causes the glitch, by auto-triggering it during events like statue
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http://dehacked.2y.net/microstorage.php/info/1041360429/100%25%20LN%20statue%20speed%20trick.smv hard to say if it saves time other than that: we have yet another way to get flash suit via CF: http://dehacked.2y.net/microstorage.php/info/1559648595/legit%20varia%20cf%20flash%20suit.smv http://puu.sh/mNUXh/7d3b45dffc.mp4 Works with gravity suit too , and could potentially be used to get WS reserve tank before speedbooster with the gained spark.
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Well there's no way around it unless you find completely new method to get blue suit , which won't happen.
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https://www.sendspace.com/file/zmuckt some funny time saver shinesparks and jumps all inbounds, no OoB was used
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shinespark vertical speed / blue suit storage method , suitless underwater (I had flash suit already at the beginning of smv) http://dehacked.2y.net/microstorage.php/info/234309868/superjump%20madness.smv
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Experienced Forum User, Published Author, Skilled player (1322)
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Great job for finding even more details about that glitch , total. I cant watch those smvs right now but im curious: Does that slope spark also work suitless underwater? Or suitless slope x-mode?
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Here's my daily discovery for today: http://dehacked.2y.net/microstorage.php/info/218283774/HYPER%20ENEMY%20SPARK.smv this will be very useful Moozooh: I already had a flash suit before starting the .smv (I had a free shinespark stored)
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Eye Of The Beholder wrote:
Well, in that case, if Samus is in a specific position close to a ledge or something like that and get a damage boost that puts her on the ledge in the magic frame trick.
I've tested without success, but good luck
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Eye Of The Beholder wrote:
The X-Ray mode one is pretty cool, but seems too complicated to setup to be worth using somewhere. The quicksand one is very interesting! I hope we can find a way to use it to save time. How does it work exactly? Why does the quicksand activates the stationary Samus? Edit: Any chance of this working on Lava too?
It is hard to explain how the trick works, as it took me many days to figure out aswell. Basically you have to cancel knockback animation , and be able to shinespark with jump input on the magic frame. Quicksand allows samus to stand up almost instantly after cancelling knockback animation. the reason the glitch happens is completely related to the following memory address: 7E:18AA - 7E:18AB Samus's hurt-timer (pushed back, unable to move) Hurt timer must end on the same frame you start shinespark with A input. So you have to be able to stand either in air or ground while activating spark
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Experienced Forum User, Published Author, Skilled player (1322)
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By combining several different things and tricks, I managed to do this: http://dehacked.2y.net/microstorage.php/info/524344051/r-mode%20knockback%20spark%20suit.smv
Post subject: Re: Calling for Super Metroid experts
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https://www.youtube.com/user/eternisedDragon7/videos He has quite a lot of glitch and mechanic videos. He also wrote this "book": http://pastebin.com/xs2zHG01 Definitely worth checking his every single video