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I wished you provided a rough number on where it started desyncing.
TAS desyncs at ~75k in.
Edit: Oh hey, it lives. Publishing when it gets accepted, if it gets accepted, if carrots are the root of all evil.
Edit2: And it died again.
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Lets play the time game again.
Submitted: June 7th
Judged: August 27th
Accepted: August 29th
Claimed: September 26th
Published: November 30th
Submit - Judged : 0 Days (doesn't count)
Judged - Accepted: 3 Days
Accepted - Claimed: 29 Days
Claimed - Published: 66 Days (2months 6days)
Judged - Published: 96 Days (3months 5days)
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I won't be making it a YouTube module, so bare with me here on how I'm going to explain it.
First Semi-TAS that was created, by using a special name in the name field.
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Rebuttal
It doesn't mean we can't start working on a TAS regardless, speedruns exist there is no time or date where he would be fine with this, so we can only assume with his sprite sheet towards The Spriters Resource.
Have you been looking at what I specifically wrote in this thread? No. Want a refresher? We can currently TAS Genocide.
K. I TASed They Need to Be Fed (way back), this point means nothing. An actual point would be basically down to the RNG which is what you hopes syncs.
Pokota, you edited in a second spoiler by the way in your fix up.... and moderator edit, good going, hide the spoilers mate.
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My 2 cents using TCRF and Spriters Resource:
Please don't upload these huge sprite sheets online.
Just because most weird things here ARE used, I'd rather them be seen in context first.
wait like a year 1st...
if you're just ripping normally seen sprites for spriter's resource or smth idc if you use these 2 make it easier tho
We can wait 1 year (15 September 2016) and we can chuck up a TAS.
Also, all we can do right now is a Genocide Run, we cannot spoil anything due to all the wacky shit happening in a Pacifist Run.
Which is... the game closing itself due to a certain event/character at a certain point in a Pacifist Run.
Also, it's a TAS. The odds of seeing the dialogue is minimal, we miss like 80-90% of the story. GOOD DAY SIR!
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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I fixed all your issues, do not complain or worry.
Then he edits his post to say thanks, adorable... oh hey I did too, but it won't be logged. on the time. :P
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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I'm getting it to sync, I'll post a fix in a bit and an edit with my hate for something.
Right here we go, I'm going to list everything:
Performance -> Compatibility
BizHawk 1.11.1 -> BizHawk 1.11.3
Rerecord Count -> No Rerecord Count
Fixed Terrible Starting Input.
Fixed Every "Start" to load a Level.
Fixed Every Starting input to a Level.
Removed Dead input.
REMOVE THE GOD DAMN DEAD INPUT! OH MY GOD I SWEAR I'M GOING TO SHOOT SOMEONE ONE OF THESE DAYS. YOU DID THIS IN TASTUDIO AND YOU HAVE DEAD INPUT. AGH! I'M LITERALLY CRYING RIGHT NOW WHY MUST YOU DO THIS TO ME. WHY?!
You have already read the complaints about Performance mode.
The switch from 1.11.1 and 1.11.3 was just literally due to 1.11.1 crashing on me on the final level and uh, lets just say I was saying very colourful words.
The rerecord count was removed due to a bug with 1.11.1 TAStudio which basically cannot keep track of the actual total amount of rerecords was in it.
I seriously pulled a Bonanza Bros. on this TAS.
God damn, I wished I can get co-auth now for all this crap.
Userfile: User movie #26794335475845768
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Nicos wrote:
I like the fact that more and more videos provides HUDs and lua scripts / inputs / comments , it really create a good "link" between the common viewer and the taser....
A few of the nico uploads have scared me sometimes, 'cause they use my downloadable then I see input display in it and I'm thinking. "Did I leave the input display on?"
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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