Oh right. I did a soft screw around
just to validate my own claim, and my own claim was dead on the money.
Which helps, cause my evidence was something that
I already showcased and did.
One thing I learnt during my quick screwing about is you spend about 100 frames before you start moving.
Now yeah, that's 0.1 of a second, but this extends backwards with how ScummVM is initialized for the TAS, input that shouldn't necessarily be there, and input on the very first menu screen into game being very sloggy.
The only reason why I didn't power through in well one making an amended version which still used your input (placing me as co-auth) is because someone (me) for some reason had their resolution for LOOM at 640x480, where it should've been 640x
400, and then I promptly forgot about it-- for a month mainly due to the summer weather being summer. Oops.