Posts for Spikestuff


Spikestuff
They/Them
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Warp wrote:
Apparently the voice sample is from the game Lollipop Chainsaw (same voice actress).
either or you just couldn't be bothered, but yes Tara Strong is the voice actor for... what's her name on Lollipop Chainsaw.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Warepire wrote:
someone needs to call PETA for what you did in Hog Wild... That poor pig was abused beyond sanity.
(knows it's a joke) It wasn't being abused it was just given exercise to do
WebNations/Sabih wrote:
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Spikestuff
They/Them
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The reason I brought up round 2 is you basically (from my point of view) put the controller down for Yoshimitsu, and let hell break loose on him, that's why I'm mentioning it, also what happens if you hit start AFTER a fight not at a start of a fight?
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Cooljay wrote:
-video- Just some more progress with a 2 player fight, and a fight against Law. I also implemented the frogman glitch that Warepire suggested.
I was upset about the 2 player bit with Mokujin and Yoshimitsu When you had the life on both half I was waiting for a double knock out to be honest, as with half health (mention before) Yoshimitsu can suicide himself and if close to opponent kill them too. Idea for 2player part: 2nd round make them get both as low as possible make sure Mokujin won the first round suicide Yoshimitsu with his move: > + > (< + <) + O & Square (If I still have a copy I'll show you which one if you're unsure) Obviously this is the suicide move he dashes turns around dies and it actually was for another move too cannot remember what it is called :/.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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I decided since my childhood "blessed" me with this game I feel like I want to tas it and to beat it as fast as possible (and with normal stock health) This is what I've done up to the part of these 1 jump high blocks which I changed because it was slow. Bump might I add. I got up to the first enemy and killed it. Question was that fast enough? (Btw official WIP#1)
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Ao Oni and I guess Slender
WebNations/Sabih wrote:
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Spikestuff
They/Them
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I really liked this run, and by saving time skipping Route 22 and a whole 4minutes and 5seconds I'm giving this tas a yes vote. -video deleted- thanks feos for doing HD encode for everyone :D To Guga: ENJOY I put 1 comma for you
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Lollorcaust wrote:
Therefore, I can't start racing with Spikestuff for the 100% run (I have other projects too).
Even though you cannot get the Japanese version of this game, there are still two other categories for it. - NTSC/PAL 100% "Death abuse" - NTSC/PAL any% "Death abuse" Also have fun with your other projects, looking forward to see them :D.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Ferret Warlord wrote:
Well frick. Both my mom and dad are gonna being watching the show soon in order to get along with their granddaughters better. My whole family is going bonkers! And I'm not helping in the least!
You must make them: and then say: Other option back away as slowly as possible or run with this theme.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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pirohiko wrote:
I updated NATIVE FORTRESS. It became faster than before.
YAY Like I wrote, I know you could have done it faster and you did :D
WebNations/Sabih wrote:
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Spikestuff
They/Them
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WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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I'm still awake :O STUPID NERDS!
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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I like to be more quieter on SDA and they probably have this already
WebNations/Sabih wrote:
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Spikestuff
They/Them
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wow you didn't get I was joking around
WebNations/Sabih wrote:
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Spikestuff
They/Them
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bad idea ever: now I'm very hyper
WebNations/Sabih wrote:
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Post subject: Re: !!!BRAVE ENOUGH TO BEAT SDA NINJA GAIDEN RUN?
Spikestuff
They/Them
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Marx wrote:
Spikestuff wrote:
Marx wrote:
i think we can beat that 12 min record.
(sarcasm) Yea 'cause 10 minutes is not fast enough: http://tasvideos.org/562M.html
forum is about non-assissted run not TAS
i know i was just trolling :3
WebNations/Sabih wrote:
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Spikestuff
They/Them
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sonicpacker wrote:
so bored today...this is the only activity i could come up with
Get some pasta you will be happy again (Stupid webcam)
WebNations/Sabih wrote:
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Post subject: Re: !!!BRAVE ENOUGH TO BEAT SDA NINJA GAIDEN RUN?
Spikestuff
They/Them
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Marx wrote:
i think we can beat that 12 min record.
(sarcasm) Yea 'cause 10 minutes is not fast enough: http://tasvideos.org/562M.html
WebNations/Sabih wrote:
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Spikestuff
They/Them
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pirohiko wrote:
You can watch my latest WIP here. https://code.google.com/p/pirohiko/source/browse/#svn%2Ftrunk%2FWIPS https://pirohiko.googlecode.com/svn/trunk/WIPS/
Oh it's under source, I did not know that thanks :D O_O I have never seen Hog Wild that broken before that is epic!
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Spikestuff
They/Them
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pirohiko may I ask for progress, or are you still at the same spot?
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Spikestuff
They/Them
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Cooljay wrote:
Yes I am planning on working on some of those in. Preferably after the Eddy one, because that's where it seems to dull up. Then furthermore where it seems to lose interest.
You should have Yoshimitsu as one of the 1v1 fights you do, and then the second time with Yoshimitsu in another 1v1 have him kill himself after a brutal fight against your chosen fighter.
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Spikestuff
They/Them
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I really like this quote on youtube, because once you win you just continue on.
AKheon wrote:
If you want, also try your hand at matches where you control both players.
And it basically becomes more of a playground tas.
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Spikestuff
They/Them
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Guga wrote:
ffs, please use commas and periods in your posts. They are really hard to read without them.
Spikestuff wrote:
fixed the boss fight, wait what am I on about I already changed that fight and posted it already.
Yea Guga, I already thought about you.
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Spikestuff
They/Them
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LazyKenny wrote:
It's actually possible to grab Seadoph and hit Pamela in the same jump, meaning you don't have to wait for her to jump again to hit her. The WIP can be improved a lot because this is one of those games where jumping is faster than walking (but not faster than running down hills obviously) but only if you start bunnyhopping at a precise frame while Klonoa accelerates. This little act of framewhoring turns Klonoa from a simple game to TAS to nightmarish to optimize. Take a close look at his movement speed in the memory viewer and try jumping on certain frames while accelerating to see what I mean.
I know I was told on youtube and changed it I forgot to edit my post saying that I fixed the boss fight, wait what am I on about I already changed that fight and posted it already. Oh btw before you write it's slow I know I already fixed that you will see the fight when I finish Vision 3. and NO jumping (and Bunny hopping) is SLOWER than Running I tested it in Vision 1-1 when I piked up the game I cannot remember how much time I saved but it was alot.
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Spikestuff
They/Them
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Patryk1023 wrote:
AlbinoBlackSheep wrote:
Hi. It is obviously an error, but it is an automated one. I did not mark it myself. The beta auto-detection software that YouTube uses marked it. I will obviously not be removing it or anything like that so no need to worry
So it looks like Youtube's auto-matching gone dumping random error and false matching shit.
Yes I piked this up too I had a tad look on YouTube and uploaded a video of Mario Brothers (It was like a 16min video to be sure) the copyright is gone :D but there is still other ones >:( (I subbed it cause tasvideos is glitching on me)
WebNations/Sabih wrote:
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