Posts for Spikestuff


Spikestuff
They/Them
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Joined: 10/12/2011
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Cyorter wrote:
When did you shout UNO?! Now take four and shout UNO!
When someone else calls you out on having a single card left in UNO your draw 2 cards as a consequence. Not four.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Nah it's murder but with extra steps.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Location: The land down under.
Because the bomb wasn't explored entirely.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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feos wrote:
Mothrayas wrote:
This is absolute art.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Blazephlozard wrote:
Don't let Spikestuff encode this one. It would go against the canon
To be fair. Not enough se--- BEASTLY♂ACTIVITIES compared to the last one.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Blazephlozard wrote:
What happens after where the movie ends? Repeat, or permanent congratulations screen or such?
You unlock Heihachi Devil Kazuya.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Joined: 10/12/2011
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jlun2 wrote:
You made a 4 hour TAS for this 1 event; that's quite some dedication.
You're underestimating the power of the Moth.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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EZGames69 wrote:
So why does that move kill enemies instantly
Cause AI is dumb. When playing with another human being it's avoidable, even when it's the fastest move.
EZGames69 wrote:
and is it an easy move to pull off in game?
Yes.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Joined: 10/12/2011
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Mitjitsu wrote:
FCEUX is a depreciated emulator. We don't use it anymore on this site.
Don't cite incorrect facts. There's only 2 places where NES ends up in out Emulator Overview. FCEUX is still a Preferred Emulator. Famtasia, FCEUltra & VirtuaNES are Not Accepted At All. There is no NES emulator under "Deprecated emulator"
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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You need to upgrade you system. I know I wrote an example with a i5-3210M and I do use that system for PlayStation when I need an encoding backlog. But in a serious state. Your system is 8 years old and it desperately needs an upgrade. A new laptop with 2x4GB (8GB) or 2x8GB (16GB) RAM. And any i5/i7 within the last 3/4 years for a laptop. Don't test XEBRA.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Just pointing it out that you can practically run PlayStation on practically anything. Even on an 8 year old Mobile CPU (and using only its integrated graphics). It's more important to know what your specs are not what ours are. Also I wouldn't use PCSX-RR to compare to (nor PSXjin for that matter). They're both quite outdated and lower end systems can run them with ease since they relied on plugins and didn't aim for accuracy. Heck an Intel Atom can run that without issue. If you want a comparison use upstream mednafen that the Hawk core's based off on or the CPU intensive XEBRA. Also check you didn't accidentally toggle the speed.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Darth Marios wrote:
Well, it looks amazing. How do you get that quality? You have dumped at native res and then encodes at higher ones, or dumped directly at 8k? (i cant imagine how long it can be... what's your pc specs? XD)
I mean if you actually decided to read the Publisher's comment.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Shot in the dark. So excuse the stupid as hell question. Did you accidentally use savestates?
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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If you follow the steps listed here you could have done that without creating a new account.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Yes. That's called input delay. It's a "feature" to some consoles. Intellivision (depending on the game) is one of them.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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DarkToonLink wrote:
If you have any problem or want to tell me or anyone something you can write a message PRIVAT.
I don't have any problems with you, I have given you advice on your first submission. You ignored the advice. I had to call you out on it. I even wrote on your community's server, emphasis mine.
Spikestuff wrote:
Which is annoying cause I don't like doing something like that to someone who has potential in actually learning.
Please, point to where I have a problem with someone (you) that has potential in learning how to TAS. Cause I don't.
DarkToonLink wrote:
You dont need to spam on servers or whatever to get public. No1 does even care about your dumb words about TAS'ing.
DarkToonLink wrote:
stop spam ppl they dont care, send private messages if you have something to tell and mayb you can feel good because you know some stuff about TAS'ing BUT the fact that you need to post stuff n shit on servers they dont even care a bit
I checked back on the Crusader of Centy Discord and saw false air and provided them with information that's false. You even wrote "they don't care about improved runs" I responded with that information for your community to know our stance.
Spikestuff wrote:
Yes we do. We enjoy seeing improvements. We also like it when the content isn't easily improvable when something new is made. This is coming from someone that has been in these shoes of rejects/cancellations because of suboptimal input.
I've been on the same boat you're currently on, you're ignoring stuff that's beneficial. Try, try again. That's what I came in for you on that server. Not an explosive man child.
DarkToonLink wrote:
As i said the last time I dont really care to get a part of that site.
And that's fine, that's why I recommended you to use the User Files.
DarkToonLink wrote:
There we 3 ppl send me messages to try it again and send me notes I should write in to make it better.
I know you didn't add me to that number, however. I was one of those people, I told you what you could do, I told you how to improve. I made a post about methods that you can do in a TAS environment and then I followed it up by telling you about using TAStudio to learn more.
DarkToonLink wrote:
And again, like the last time, I WONT use tools to delete useless frames or Inputs just to make fat kids like you happy about a video.
You can hold back on your name calling, you're very hot headed on literally nothing. These truncated movies that I've already explained to you are for your benefit. It would be nicer that you actually ended on the correct frame, because you'll have a faster TAS. I've told you this already and you're now overreacting about it.
DarkToonLink wrote:
and dont send messages tells me just
Again, your tone is off. And it's backed by what I've said versus what you took it for. You're taking everything I have written for granted and spat all over it. I messaged you on the first one to give you tips. I had to tell your community at Crusader of Centy about the false air on the server about the first cancellation.
DarkToonLink wrote:
that you are a fat and dumb kid that wants attention.
Would a "fat" "dumb" "kid" actually waste their time in attempting to give you advice on what to do? And then you just ended up ignoring and spouting this crap everywhere right now? I've been here for 9 wasted years. And I didn't have a thumb up my arse in that time. I learnt the same things that I told you, and you can too.
DarkToonLink wrote:
And now, go fuck you, fuck you hard and stop annoy me you little fat tard.
I never once annoyed you. You've taken it wrong, and it's disappointing to see someone who has potential actually respond with an attitude like this. You still have potential even after all you wrote. There's nothing wrong with a vent, but honestly you've taken this all to hard on your heart. Take a break.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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This is basically RTA play... again. And created in 2 weeks maximum. Same issues as last movie. ~7 seconds of ending input removed... again end on the final frame, not into space. Repeating myself from last submission, marked in italics is updated information, bold is emphasis:
Spikestuff wrote:
If you focus strictly on the first bit of gameplay of dialogue and walking around that house. I'm out of that house, first visible frame of next area at 2136 frames. This is compared to your 2197. This is caused by the mashing. (Again this is strictly looking from the first frame of that house fading in and counting from there) What I learnt quickly about the game is the dialogue is lag frames when text is coming. And that you can use A, B and C to continue the dialogue along when you used one of the three in a previous dialogue box. You've mashed just a single button instead. I'm going to suggest to try again and use the tools. I'm going to spitball that a sub 30 is possible in TAStiming if dialogue and movement is hit correctly. I recommend for you to use that save and load states, to use the lag counter you have and to take your time and most importantly frame advance. Alternatively you can take the 26 second hit in BizHawk and use TAStudio where all this would be highlighted and you can route out cleaner and skip dialogue boxes with a bit more ease compared to Gens. Here is my input file. I went to grab this input file for verification and it desycs in Hawk, thankfully just move it to the first visible non-lag frame (that's after the SEGA Logo) and it syncs. For what reason this happened? Yeah, I don't know. But it'll still sync. Take your time with your next movie.
I'm also going to publicly share your comments from your last submission when I rushed and to get a hold of you and provided you with information.
DarkToonLink wrote:
what you want me to do seriously? cancel it and try it again later with optimized movement and no mashing inputs? Because im not gonna do that. I just wanted to update the older TAS and i already rerun that to improve bad movement earlier. So that would mean any1 else needs to make a TAS... i just dont have the TIME to sit there for days to get perfect movement. I understand about the dumb Inputs but idk whats the difference to let it be and mayb get voted by NO and cancel it.. Idk^^ As i said before. The reason to send that is just for update the old run not for showing perfect TAS that cant be beaten anymore. If thats not enough some1 should write anywhere that this kind of runs doesnt be prefered in TASVideos. sorry for my bad english skills, gonna improve them too😄
My response for the sake of continuity, all of this again applies to the previous submission but it's still relevant here.
Spikestuff wrote:
Since of what I provided, that being my input your TAS is guaranteed a rejection. If you don't want to do it, ask another member to work on it. I noticed you have Sonikkustar in that Discord. He's a Senior TASer. You can get help from him if you pick his brain. Also I have projects hitting 5 years now, your game wouldn't reach that level since it's mostly walking. If you run it in BizHawk's TAStudio you'll be able to see more and learn a bit more in TASing. It's not a one and done thing. That's all. Refine and Learn that's all. If you can't, again pass it to someone else. Bye.
We're not speedrun.com if you want to share progress but don't want to submit, because more suboptimal input submissions will lead to you becoming a limited user. Please, upload it to your userfiles.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Note to self: Leave it to Tails.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Bloop, that's what I wrote.
Spikestuff wrote:
The times got confuffled on some snes9x movies for Published Movies.
Published Movies include YouTube since YouTube grabs the information from the Movie Page not the Submission Page.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Bloopiero wrote:
Was the 125 frame improvement not taken into account for the latter two?
When a submission back then was updated, the submission title also got updated.
EZGames69 wrote:
So for flat 60, it would be 15:57:53
Flat 60: 15:57.88 It's due to a site update when that movie initially published possibly due to the introduction of Hawk and the bsnes core. The times got confuffled on some snes9x movies for Published Movies. So no. The encode will stay up.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Bit of an update to the first area: Link to video Notes: I should've selected Sell Out not Sweet Smell. That was an error. This was done on the mGBA core. There's a curve to getting this game to not desync like crazy when using that core. endrift is looking for a solution. Still trying to solve which choice is best for first question as well. Sleep is something that goes quickly but restores as quick. Hunger should match eating. Nemesis well pray you get it on Bigbucks.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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There are some accounts with an anime character avatar that usually gets taken down by YouTube. (Actually the difference is that the ones with the anime character had hard subtitles from the soft subs.) Don't be shocked if this one doesn't exist the next day. The account also isn't even partnered. It's not worth looking into. If you see your run(s) up there request for it to be taken down and not to upload another run of yours again. It's straightforward.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Now with 193 extra rerecords. Here's my Meh vote and here's my claim for pubs.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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It's mainly used for Gameboy, N64 and PAL PlayStation (and it's disabled on NTSC PlayStation). Each for different reasons compared to the other.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
Posts: 6342
Location: The land down under.
DarkToonLink wrote:
english game title? I chose the english title with that submission or do you want me use the english game title on rom or playing on english one? bcs the JPN Text saves some seconds because its shorter
You had the movie submitted as Shin Souseiki Ragnacenty instead of Crusader of Centy on the Game version and name field. --- Now, the elephant in the room that is that the game takes ~26 seconds of the game actually loading up in Hawk... no I didn't exaggerate those numbers. So I understand why you used Gens. However what I wrote at the start about mashed input holds true. If you focus strictly on the first bit of gameplay of dialogue and walking around that house. I'm out of that house, first visible frame of next area at 2136 frames. This is compared to your 2269. This is caused by the mashing. (Again this is strictly looking from the first frame of that house fading in and counting from there) What I learnt quickly about the game is the dialogue is lag frames when text is coming. And that you can use A, B and C to continue the dialogue along when you used one of the three in a previous dialogue box. You've mashed just a single button instead. I'm going to suggest to try again and use the tools. I'm going to spitball that a sub 30 is possible in TAStiming if dialogue and movement is hit correctly. I recommend for you to use that save and load states, to use the lag counter you have and to take your time and most importantly frame advance. Alternatively you can take the 26 second hit in BizHawk and use TAStudio where all this would be highlighted and you can route out cleaner and skip dialogue boxes with a bit more ease compared to Gens. Here is my input file. Your TAS is a great starting ground, but with more that can be done to it. Take your time with your next movie.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.