Posts for Spikestuff


Spikestuff
They/Them
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Joined: 10/12/2011
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TASVideos News/Mothrayas wrote:
The list of emulators that will be dropped is: Mupen64-rr, PCSX-rr, PSXjin, Dega and FCEU.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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So instead of updating the YT encodes he does this. :P Well planned, well executed, well documented on submission text. The TAS was nice and Yes in my view. For those that are curious with the glitched artifacts around the border as it doesn't appear on the previous encodes. This is what an actual N64 would display. Also claiming this for publication.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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I didn't publish. As for the 50th time I have to explain this to you random, I don't have access to select Stars. I waited for a chance to do a Moon Publish with someone as backup to upgrade it to Stars however... The reason why I didn't publish is because of how colourful the game is.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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For future reference. v0.0.4.02 is out of date. v007 is the latest version from the location you grabbed it from. For whoever is Judging this. The specific version was used was the Set 6, US version. That is the version that synced for me, as the author doesn't mention it.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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"w/ commentary" As it's not in the bk2. Is there an srt version of this commentary or is just YouTube annotations going to be your commentary? There is a way to convert the annotations to a subtitle file, was mainly just asking. Since that way I brought up doesn't work for me. I can do it manually which would take some time... unless someone can please and thank you if you do this beat me by using that github link.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Yes. (mine to publish, mwahahaha) The other would obviously need the an appropriate branch name to be placed on it now.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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"This game does not work on this machine." So... yes?
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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This is more of a reminder. Sometimes people would just vote "Yes" if it's just an improvement, not anything related to entertainment. Because of this, runs actually had a grace period on where it was in the Moon before promptly being placed right into the Vault. Out of those 15 Yes votes, only 5 commented about their vote. Due to this Masterjun could only work with 33.33% of the votes which lead to it going to Vault. Currently on the rating movies there are only 2 votes which is nowhere near enough votes. A 6 & 7.6 on entertainment which creates a 6.8 on overall entertainment. More people would need to vote here for it to be able to go from Vault to Moon. It has to rate higher than 6 on Entertainment with a good amount of votes if I recall correctly.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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Oh boy. Oh my. Oh working on the publication already. To put it where it is, damn this game is broken to hell in back. Is this (without geg) the most broken Kirby game? Vote for the Yes, but I'd recon the Moon is where it shall sit.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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PikachuMan wrote:
Well somebody might be tardy. The next release is past the deadline. It's December. There must be a schedule slip.
Even though you're not (since you're 2009). You must be new here.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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feos wrote:
The clouds and the face look worse IMO.
Anything related to font/text is worse.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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The other issue as pointed out by YaLTeR (see here). Is that there is desync due to the physics engine that can occur.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Chef Stef wrote:
Jump+spin+triangle didn't work there because the loading screen cancels it if you're in range.
Sorry. Got my notes wrong. Something like this: http://tasvideos.org/userfiles/download/35342506771892646 Is what I should've provided/mentioned instead. (PAL Version, Hawk 1.11.6. Should sync on 1.11.8.2) Bit lazy on the input I provided.
Chef Stef wrote:
Edit: Oh, and what do you mean about sliding on the edges?
In the running from Boulder/Bear sections. You're able to slide on the little lip to get distance better, but I don't recall if it's a benefit or not. It is less entertaining than no-GO but...
Chef Stef wrote:
I can do non GO-abuse if you prefer, that's why I posted the WIP so early :D
Just keep GOing on with it... kills himself.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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You mean: http://forum.pj64-emu.com/showthread.php?t=3739 or http://forum.pj64-emu.com/showthread.php?t=4422 Right? (Note: I'm referring to every other TAS emulator that requires soft)
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Pretty sure that's a visual glitch cause by the core towards the end of Level 1... not to sure since I don't have my copy of the game on hand anymore. mutes speakers on level 2 Yup. Pretty solid. I'm glad that you did take my advice that I gave you on IRC for all the minor issues that you had in the levels that needed it. I'm very happy that you did go with what I wrote about damage abusing on Dingodile instead of outright avoiding the abuse. Just not entertaining from my point of view. Which is sad. So far so solid. Keep it up for Warp 2!
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Skipping the opening Cortex was eh... there are other workarounds in a voiding it, such as jump+spinning+triangle. Entering first level seems slow. Lack of wiggling. Warp Room 1 is better to go in order... with that let's see 5. Sliding along the edges might be faster than going through the level without using it. (No one has confirmed/denied this) OH GOD IT'S GAME OVER ABUSE! Use the PAL version for Crash 2. It's faster in terms of movement for the long run compared to the NTSC version.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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No, as you didn't use your eyes, for the same reasonings he has used over the years. Here's the TVC encode, if you for some reason couldn't find it somehow: Link to video
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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GB > Settings... Palette... "Default CGB" for the Grey palette. If you selected "Load" goto where it starts with "GBC" and you select the palette of what a normal GBC would use.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Looks at the Image Looks at the Script Looks at the Image Looks at the Script Looks at the Image Looks at the Script sighs Replace line 1 with this:
Language: avisynth

LoadPlugin("C:\Program Files (x86)\AviSynth\plugins\dedup\DeDup.dll")
Spikestuff wrote:
It's because you don't have DeDup in the specified location which you provided.
The location you actually placed the dll is within the subfolder of the plugin directory. Which isn't part of the intended path. This is the reason why it failed. Another way to bypass the entire "LoadPlugin" (Once you get this to work) is to place the dll file into the plugin folder without placing a subfolder into the mix and deleting the first line of the script.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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It's because you don't have DeDup in the specified location which you provided. DeDup: http://akuvian.org/src/avisynth/dedup/ I modified the script a bit (with a bow) so it shouldn't encounter any future issues, after solving your first one: http://pastebin.com/dEb83tPU
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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I'm going to write this is mainly because of a language barrier thing. But I don't think it was meant to be branched as "hack%". I got concerned due to this, thinking that the Author was deliberately using something like a bad ROM or cheats. I didn't want to actually view this TAS until I got pings about it. I'm gonna go ahead and give it a Meh vote. But I am concerned on the Difficulty Choice. As I know for a fact the only difference is the amount of damage you can take from enemies and actually give back. Possibly lowing difficulty to reach new areas, but whatever.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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So this is now either going to be my ring or text tone (or both). Hmm... Voting? Oh right. Yes.
WebNations/Sabih wrote:
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Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Thanks everyone for their thoughts on this TAS. I knew from the start that it had a much higher chance of being rejected as I was forewarned about it back when I did the 2 player TASes. I still wanted to challenge the odds and instead of using the WIP area for it to be hidden under a rug to throw it up and see if it had such a chance. Great thing to have still even when rejected as it will be used as a whatnot and challenge others who would've thought of making this run. ❤
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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BizHawk using the mGBA core that is.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.