Posts for Spikestuff


Spikestuff
They/Them
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Joined: 10/12/2011
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Just as a let you know. Shooting for a goal from half way, from the center, is the easiest thing you can ever do in FIFA07.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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What case? You rested nothing. Have you done a proper look at the Unofficial game tag? The worst Unofficial game TAS that exists (in terms of entertainment) is this: [2891] DS You Have to Burn the Rope DS by NitroGenesis in 00:25.87 Also did you even watch the TAS itself or look at anything from it? Or are you just being a jerk about it for no reason? There's a handful of Unofficial game TASes that exist that have the exact same problem (or similar) from what you're singling out from the submission text.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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sonicpacker wrote:
The 70 stars run should link to my channel, I don't know what editor made that unauthorized change, but if it could be fixed, that would be appreciated.
That missing Moltov tho.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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sonicpacker wrote:
And you are incorrect in countering what I said. It is 100% true that every SM64 publication (0, 70, 120) since 2010 has linked to my Direct64 encodes as the YouTube link.
You positive that you're "100%" for 2010+? 2010: https://youtu.be/r9zOlNCBYkU - #NoFilter 2011 (& Nahoc): https://youtu.be/OoIA-tkdQ1g - #NoFilter 2011: https://youtu.be/CBoqw7kGH00 - #NoFilter
sonicpacker wrote:
I got it cleared by adelikat in private.
When? There's a difference between then (2010) and 2015+.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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I'm going to agree with Warp with the filter crap. Using good ol' 120 stars as the example. The preferred way: https://youtu.be/hhCcTeZCYcA The "why you do this to us" way: https://youtu.be/xL6VE_5PddM
sonicpacker wrote:
It's not temporary, and every SM64 publication since 2010 has used the same filter.
It's Temporary. And nope, not every SM64 publication and encode that exists uses that filter. If you wanted to properly encode it you would've used GlideN64 as that's the most accurate and most up to date N64 Video Plugin (That isn't a soft plugin).
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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No. :)
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Weatherton wrote:
Would you please review my logo and let me know if you approve? http://i.imgur.com/gPD0nPH.png
Everyone's using the feos style. (Yes, it's fine)
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
Weatherton wrote:
So, should we keep acting like N64 runs at 60fps in our timings?
No this will hopefully be corrected, similar to how the second PlayStation TAS on BizHawk changed the ways. (Poor Bishi Bashi Special 2 the first one which didn't get this treatment.)
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Yeah, that's old like 2010 old (post which contains the input). It was made by pirohiko who later updated it by using psxjin (post of the encode) and not pcsx-rr.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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I'm not going to do a time comparison, since this is over an hour long. Focusing mainly on IGT then, use your browser's find & highlight function and look for "-" to see what's slower.
Higher is better
New | Old
599 | 598
572 | 572
422 | 422
420 | 418
456 | 453
484 | 481
503 | 499
498 | 496
440 | 439
467 | 467
471 | 473 -
461 | 458
446 | 447 -
468 | 468
463 | 463
402 | 403 - You lost 1/2 IGT on New at the end by doing stuff.
466 | 463
484 | 483
470 | 471 -
630 | 626
387 | 387
445 | 445
234 | 231
416 | 415
395 | 394
490 | 490
443 | 434
445 | 443
447 | 446
628 | 623
445 | 443
414 | 413
334 | 333
448 | 445
553 | 553
522 | 515
441 | 439
671 | 669
442 | 442
693 | 693
420 | 420
408 | 407
360 | 360
240 | 240
439 | 439
676 | 670
431 | 429
422 | 420
058 | 055
323 | 319
613 | 612
557 | 549
594 | 593
679 | 679
175 | 163
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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andypanther wrote:
Frame war, I demand a frame war!
Done. :V
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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solarplex's encode has the exact same issue as what I had. TAS time: 1:59:51. TAS time on encode: 2hrs. In the original encode this happened, part of the reason why there wasn't an encode from the start existed. In solarplex's 480p encode, it happens there as well.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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Encode: Link to video Should point this out. Just casually flicking stereoscopic 3D on causes desync when you reach the second stage. Also, since I don't recall. It's meant to give you a seizure when you turn that on right?
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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For whoever is publishing this (not me, cause ha, ha... issues that occurred... sorry). Main Plugin: Jabo (Yes this is not a joke) For the Opening Transition (and the reset): Glide64mk2 For the very end where the game talks about Tooie: Glide64mk2.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Post subject: absolutely incredible.
Spikestuff
They/Them
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<PJBoy> oh my god <PJBoy> I never saw that there was a 9% Zero Mission TAS submitted <PJBoy> and it was 4 years ago <PJBoy> that's crazy <PJBoy> oh and I commented on it too <PJBoy> that's incredible
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Reading YouTube description. Just letting you know. It's not the "First TAS ever for NrSMBW." It's first complete but not "First TAS ever".
WebNations/Sabih wrote:
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Spikestuff
They/Them
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I'm voting Yes to despise the author. Actual reason for me it's Entertaining as it is. I don't care that it's using UFO. The TAS is made in a way that I the viewer actually liked.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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It's very great. Link to video I've trimmed down the input for Invisible Player 3: R, D, U, L, U, L, D, R, D, L, L, R, U, R, U, R, D, R, R, R, L, L, D, D Interesting thing to note. When the invisible player takes damage it plays Crash's sounds, and having any other than Koala Kong will still show that Koala Kong icon.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Reads the thanks Well okay then not like I provided the encode or anything. Voting Yes. Claiming this for pubs. Already have it dumped for some reason.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Let me actually congratulate you on one thing, compared to a lot of first timers. YOU ENDED YOUR INPUT ON FINAL INPUT INSTEAD OF LETTING IT DRAGGED OUT! AND YOU ACTUALLY DID DO EVERYTHING USING TASEDITOR INSTEAD OF HAND INPUT. THANK YOU
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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And that's why Speed Fighters get accepted much quicker than a playaround. As the goal is already set for the Vault. Playaround fighters always gets more attention by the users who know what a playaround TAS is. If a user doesn't provide feedback on why they voted No, you question it. Literally see your Amakusa's Revenge TAS for the exact same thing, where it was bombarded without any justification. The difference is you had people who actually do fighter TASes come out first. grassini, Cooljay & AKheon. They all do different forms of Fighter TASes and each of them had their opinion on the TAS each valid and understandable as to why they voted like that. Then you have someone who is keen on seeing something new (andypanther) you slammed them right down. What kind of justification is that? You follow up by actually targeting one of the Judges (who fun fact has also done a Fighter TAS). To echo Moth's point.
Mothrayas wrote:
You cannot force people to be entertained. No matter what you think if their votes are "justified" or not, they are still their own feelings and personal opinions, and they are still valid. You cannot invalidate someone's subjective opinion on entertainment.
The judging system was fair enough, and everyone has a valid point as to why they voted, if they voted and didn't justify it, it's what they did. When you tally the votes on the forums against the actual provided ratings it was still more towards Meh/No and not Yes. If I actually did vote, I would've voted Meh. The TAS became stale very quickly and overstayed its time. Honestly if you want to make another fighter TAS based around playaround. I can point out one TAS which can be taken over without issue: [773] SNES Killer Instinct "playaround" by Dark Fulgore in 09:59.18
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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I'm not voting and I'm justifying this on one thing, the branch. The branch writes "All Characters" what it's missing is "playaround". To me even though I know who the TASer is and what he's doing. This has been marked as a speed fighter TAS. Yet it doesn't show any of that speed. Instead shows off the playaround side, which is what the branch doesn't show.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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"Previous:" [1826] Genesis Bible Adventures "Baby Moses" by Aglar in 02:00.37 Tompa: 1:59.20 - Baby Moses
Samsara wrote:
Missing TASeditor's improvement: User movie #17133429435466638
Link to video This does raise a flag on the other two stories and the possibilities of them being suboptimal as well.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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MUGG wrote:
So your additional points are: - We should just accept it if some images get deleted - You are too lazy to care
No. The additional points you left out that I wrote are. - We should just accept it if some images get deleted (Yes, that was correct.) - If you were here 2 years ago when the incident first occurred and you actually still had the images on hand back then on your computer it's your fault if you deleted it between then and now. - I can't even do that to begin with, so there's no point for me to do anything about it. - Not my problem.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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MUGG wrote:
EDIT:
<SpikeyMuffin> mugg3: http://archive.org/
<SpikeyMuffin> mugg3: waybackmachine
You quote me on that but you didn't quote everything:
<mugg3>	spikeymuffin, yeah that worked out fine for this image http://tasvideos.org/3250S.html
<mugg3>	I would like to be safe than sorry
<SpikeyMuffin>	It's your own fault for using imageshack
<mugg3>	and what do you tell people that used photobucket?
<SpikeyMuffin>	It's your own fault for using photobucket
<mugg3>	and people other than me have used it on the game resource pages
<SpikeyMuffin>	etc. etc.
<mugg3>	short story: give me rights to upload to the server + I will do the cleanup
<SpikeyMuffin>	Same thing happened with people's avatars. Some were recovered.
<mugg3>	some but not all?
<SpikeyMuffin>	others, deleted.
<mugg3>	I want something that will last for more than 2 years
<SpikeyMuffin>	Which is why if you wanted to complain about *that*, you'd complain about it 2 years ago.
<mugg3>	spikeymuffin if you want you can post your thoughts on the topic so more people can see your standpoint
<SpikeyMuffin>	mugg3: I'm lazy tho.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.