Posts for SwordlessLink


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Thanks. I'm 362 frames ahead of your run. That's just over 12 seconds. =P And how do you get the quality that good, comicanflop? =/
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http://rapidshare.com/files/24968176/WIPfirst2levels.wmv.html I know the quality's bad, but it was either that or wait forever for a good quality one. >_> Something I'd like to point out about it: I think the "near-death level finish" thing looked good on both these levels, especially the second one, because if I was something like a frame later, I'd have died. XD Anyways, enjoy, and leave comments and criticisms if you can.
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I tried all that 264 stuff...I'm a noob at encoding...didn't work out too well. Basically what I'm doing here is using mupen to get the avi then putting it in Windows Movie Maker to reduce the size by something like 80%. Also, I'm not putting this on youtube, but rather rapidshare because I don't want the youtube community to see it until it's finished. =P
Experienced Forum User, Published Author, Active player (491)
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Okay. Did you see my previous level or should I include that too?
Experienced Forum User, Published Author, Active player (491)
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Okay. If anyone else is having the same problem as comicalflop, post in here that you are, and I'll release an avi or something. =)
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Oh...Darn. But I meant fiddling with the settings of Glide64 Wonder ++, which you can't get to work for some reason. =/ Try renaming it maybe?
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Thanks guys. Also, comicalflop, if you go to video settings while the plugin is selected, there's an option to change it so it works better for Yoshi's Story (as well as for several other games), unless you already did that.
Experienced Forum User, Published Author, Active player (491)
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Experienced Forum User, Published Author, Active player (491)
Joined: 1/12/2007
Posts: 682
I know that, I just thought it was weird that the Manta didn't appear unless his star was selected. For stuff like WF it's more understandable since the level itself changes. For the Manta, it's just adding another "enemy". =/
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Ah, okay...That makes sense. It's weird how that happens though.
Experienced Forum User, Published Author, Active player (491)
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Looked good, but wouldn't it have been faster to do the Manta Ray's Reward before Board Bowser's Sub, and hence before BitFS? That way you wouldn't have had to long jump as far a distance to get back to DDD. Very nice, though.
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Perhaps. But I just finished Surprise!! with grapes as my favourite, and managed to get it 20 frames faster than my previous one! =) Here's a WIP: http://dehacked.2y.net/microstorage.php/info/4855/YOSHI%20STORY%20%28USA%29.m64 Comments and criticisms will be welcomed.
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>_> Well, that was interesting. On topic: I've decided to just restart, getting the grapes. I'm too paranoid about what could happen, and I have another idea for that level anyway, which you'll see when I get there. I'd also like to thank AKA for helping me edit my old m64 to try and make him select the grapes, even although it desynced right afterwards. =/
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See, that's what I was thinking...If it WOULD be possible to do it with just one heart...I'll test. Edit: Okay, after watching her run again, I realise that the distance covered with both hearts SHOULD definitely be possible with one heart in a TAS. The worst that could happen would be that I have to get the one of the light-green melons that's in a bubble (the one she gets right as the heart power dies down) using an egg, which is no problem, since I'd break the bubble as well as eat the melon in one jump. So I'm glad to say that I'm continuing as of now. I'll make backup copies when I get to page 5 just in case, at which point I will experiment again. If it turns out that I DO need to grapes (which I doubt) I'll hex edit a few blank frames in, so the part where I select the fruit takes longer, and hence I take the grapes.
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Hmm, okay...But after watching the SDA run again, I noticed that he gets a heart on page 5, and not 6 of the same fruit (at least not while he doesn't already have the heart)... I'm kinda confused here. What do you guys think would be the best opiton? I can't really see how choosing the grapes over the melon would make it any faster.
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The mask quest couldn't be done later. There's a glitch in the game that prevents you from getting a certain update (for Deku Nuts, I believe) unless you get the Mask of Truth as a child, first time around. Obviously, it's the update which requires you to show the Mask of Truth to the group of Deku Scubs, but for some reason, if you time travel, the game assumes you already got it.
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o_O Why would that be a problem? What would it cause to happen? I watched the SDA run of this game again...I don't think it matters which fruit you choose at the beginning of the game, because the fruit numbers won't change. Only the fruit itself will. And thanks for the comment. :)
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WIP ready. Surprise!! is done. I got it 198 frames faster than hero's run. =D http://dehacked.2y.net/microstorage.php/info/4796/YOSHI%20STORY%20%28USA%29%20Swordless%20Link.m64 Any comments and criticisms are appreciated, but I think overall it looks good.
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I know what you mean, every video plugin I tried, except one, caused it to screw up horrendously, as well as causing extreme lag. These're the plugins I'm using. Video: Jabo's Direct3D6 1.5.2 Input: N-Rage's Direct Input8 1.60 Sound: Jabo's DirectSound 1.6 RSP: RSP emulation plugin I would normally use the TAS Input 0.6 plugin, but I think this game is a bit easier to make a run of if you don't use it, for some reason. Also, I have a question. I noticed in hero's run, after the egg, he pounded, then sort of got out of the pounding "state" immediately (there was no smoke on the ground or anything). How did you do that? I bet it's really obvious and I'm just overlooking something. >_> Edit: Ignore that problem I was having. It turned out I just pounded too early. *slaps forehead*
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Thanks! And yeah, that's what I have been doing. Your run looked fantastic by the way. I'm currently 38 frames ahead of it, I believe. =P I'm just at the Egg in Surprise. I'll post of Work In Progress when this level is done.
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I've decided to work on a TAS of this game, myself, if that's okay with you, hero. I loved this game when I was younger, and still rememer it well, and I would very much like to make a run of it as my first TAS, since you aren't working on yours at the moment. I'm about halfway through the first page at the moment.
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So wait, are those Hover Boots equipable? If they are, it would eliminate the need to go to the Shadow Temple.
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Jeez, Rikku. That was ****ing insane. I especially loved your BitDW. Very pro. I also have a quesiton. I noticed that you didn't jump over Bowser, like you did in your 16 Star Run. Did it turn out that the older way was faster? >_>
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http://download.yousendit.com/553D536142DB53D3 That's a savestate with the rod stolen as a kid, with the three spritual stones collected, and the door of time opened, although not lifted the Master Sword at all, in case anyway wants to experiment.
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Well, no, I didn't even know it would've been useful until AKA pointed it out earlier today...I can give it a shot on Thursday night, probably.