Posts for TakaM

Experienced Forum User
Joined: 3/25/2008
Posts: 64
That's amazing, I can't wait to see more ItsPersonal! Really glad to see people are doing work with the Wii version
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Experienced Forum User
Joined: 3/25/2008
Posts: 64
very cool so far
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Experienced Forum User
Joined: 3/25/2008
Posts: 64
The gameplay wasn't the worst part of Other M, it's enjoyable to play imo and would make for an entertaining TAS. Could you skip cutscenes, or was that only in newgame+?
.II
Experienced Forum User
Joined: 3/25/2008
Posts: 64
I'd love to see colin mcrae rally 2.0 TAS'd on the GBA one day https://www.youtube.com/watch?v=IkoA839J_yg&feature=player_detailpage#t=49 My favourite mode7 racer of all time, the cars used thousands of single pixel sprites which allowed for full movement, visible damage and dirt. It has a great sense of speed and impressive car physics with different terrain types. But you could also find gaps in the walls on most tracks and could take gigantic shortcuts, I think a TAS of this game would be very interesting
.II
Experienced Forum User
Joined: 3/25/2008
Posts: 64
Aw that's too bad, everything you've shown so far has been amazing thanks!
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Experienced Forum User
Joined: 3/25/2008
Posts: 64
It's gonna be a long wait, but the TAS for Kid Icarus Uprising is gonna be amazing. Lunar Knights would be awesome too I bet
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Experienced Forum User
Joined: 3/25/2008
Posts: 64
Nice work, I'm looking forward to seeing the finished run. Pretty underrated game too, far better than Yoshis Island 2 and even NSMB if you ask me.
.II
Experienced Forum User
Joined: 3/25/2008
Posts: 64
Nice work, I enjoyed watching that. One thing I was wondering about, did you set the control sensitivity to max? Turning around looked a bit slow.
.II
Experienced Forum User
Joined: 3/25/2008
Posts: 64
To be perfectly blunt, I have no interest in watching a 0 star run. I'd love to see a 100% run with no BLJ.
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Experienced Forum User
Joined: 3/25/2008
Posts: 64
Oh cool, this was a pretty under appreciated game, the multiplayer was a ton of fun, even let you play with bots too. Looking forward to seeing your run :)
.II
Experienced Forum User
Joined: 3/25/2008
Posts: 64
I vote turn HUD+helmet off too
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Experienced Forum User
Joined: 3/25/2008
Posts: 64
Some cool runs ITT, does anyone plan on doing a BLJless TAS?
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Experienced Forum User
Joined: 3/25/2008
Posts: 64
Nice work Saturn, glad to see it finished.
.II
Experienced Forum User
Joined: 3/25/2008
Posts: 64
Yes, it's awesome, keep doing this awesome.
.II
Experienced Forum User
Joined: 3/25/2008
Posts: 64
So, a TAS is like the first time a game is played on a brand new console?
.II
Post subject: Re: Making this thread public?
Experienced Forum User
Joined: 3/25/2008
Posts: 64
Can someone explain all this in english for people like me who don't really know the complications of TASing? I'm hoping this is an elaborate April fools, but it sucks if this is the end of the site, I come here for the speed and precision, not necessarily the absolute authenticity in the emulation.
.II
Experienced Forum User
Joined: 3/25/2008
Posts: 64
Giant yes vote.
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Experienced Forum User
Joined: 3/25/2008
Posts: 64
That is sick, nice work. Does the game still freeze up in the next set of levels?
.II
Experienced Forum User
Joined: 3/25/2008
Posts: 64
Put me down for a GCN run, if anyone plans on doing a 100% or a legit run, then maybe go with the Wii version.
.II
Experienced Forum User
Joined: 3/25/2008
Posts: 64
Call of Duty 4!
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Experienced Forum User
Joined: 3/25/2008
Posts: 64
Chamale wrote:
The height of the stairs doesn't matter, because you can still have unbroken horizontal speed going up. What matters is that the stairs are closer in SMB Deluxe.
The height of the stairs dictates the length of the stairs though.
.II
Experienced Forum User
Joined: 3/25/2008
Posts: 64
I love this run and game, keep up the fantastic work. :)
.II
Experienced Forum User
Joined: 3/25/2008
Posts: 64
Any chance of uploading it to a site like http://www.sendspace.com/ ? edit- Thanks :)
.II
Experienced Forum User
Joined: 3/25/2008
Posts: 64
Could someone please mirror it? The download drops out at around 5-10% for me. :(
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Experienced Forum User
Joined: 3/25/2008
Posts: 64
Well that tech has existed for a long time, and if that were the case they wouldn't need to patent it. I was under the impression you can hand the game over to the computer at any point, if that's true it will be interesting seeing if the computer can find it's way out of the death traps I'll be setting up.
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