Posts for TheNewTeddy


Post subject: Re: Starting a Charity
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moozooh wrote:
TheNewTeddy wrote:
I have a disability that is just bad enough that it makes it very difficult for me to get a job, but not so bad that the government thinks I should get assistance.
Your disability mainly impairs socialization and subjective appraisal, but there are many jobs that don't require much or at all
My disability mostly makes it difficult for me to GET a job. IE resume, references, interview, etc. Also, this:
TheNewTeddy wrote:
So, I've been unemployed for a while, but I had a stroke of brilliance. Why not start a charity? My plan is thus. I will take a box with a slit and advertise my charity. "Charity Vote". People will, for as little as $1, get to make a donation, and, vote where the money will go. At the end of the week, I will tally the donations and the votes. Whatever charity that receives the most votes will get all the donations for the week. Any ballots cast for the winner are then discarded. All ballots for the non-winning charity are kept, and used the next week. This will ensure that every charity should, over time, be able to win at least once. How will it work? How will I get paid: I will work a minimum of 44 hours a week. I will pay myself the equal of minimum wage, or, $451 a week. I will reduce this amount as needed so that it is less than 20% of the total donations received that week. Every 6 months, if I've been able to increase donations, I get an $11 a week raise. This is equal to $0.25 cents an hour, and is the raise that McDonalds gives, every 6 months, to employees that are doing their job well. How will voting work: I will create a ballot with the top 5 or 10 charities in Ontario and people will mark and X and drop it in the box. I will leave a space for write-ins. If any write-in is very popular, I will add it to the ballot. How will counting work: It might have been a bit confusing from above. Lets use an example. In week 1 I get 200 votes for the Canadian Cancer Society and 150 for the Canadian Red Cross. For week 1 all the donations will then go to the Canadian Cancer Society, and the 200 ballots for said charity are then discarded. Lets say week 2 has identical voting numbers. Remember that only the charity that has won gets it's ballots removed. Thus the week 2 totals are 200 for the Canadian Cancer Society but 300 for the Canadian Red Cross. This is done to ensure that the same single but popular charity does not win week after week. Who can vote: Anyone who donates at least a dollar will be able to cast a ballot. Only one ballot per person may be cast each day. Each person only gets one ballot regardless of if they donate $1 or $100 The plan would be to star this ASAP. I have all the equipment I need right here in the apartment and could be out on the street on Monday. What I need first is some advice. What are the limits to what I can and can not do without incorporating as a legal charity?
The questions being raised are the ones that I need answered before I begin. Don't get me wrong, I appreciate all the feedback I've gotten so far even if it's not what I want to hear.
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moozooh wrote:
So why don't you want to just find a job where you actually produce something, again?
I have a disability that is just bad enough that it makes it very difficult for me to get a job, but not so bad that the government thinks I should get assistance.
Warp wrote:
TheNewTeddy wrote:
I think that most of the others here seem to forget that a minimum of 80% will go to charity. Even if someone only donates $1, that's still 80 cents that the needy did not have before I started this.
You have not still explained why it's better to donate 20 cents to you and 80 cents to the charity rather than donating the full dollar to said charity.
I never said it was better. edit Last week, I was stopped by somebody asking for money for basketball for poor kids. Last month I was stopped by somebody asking for money to send poor kids on a trip or something. Once a month there are people standing on the corner asking for money for world vision or something similar. Just a few days ago people knocked on my door asking for money for some other kind of program. My grocery store will often ask for $2 for this or that cause. Why should I give money to any of them? Simple. They are there. The only charity I've donated to regularly was the Canadian Cancer Society. If I were to give money to a charity, I'd give it there, but they are not in front of me with their hand out. Am I really going to say to one of these people "naw, I'll give to Cancer" then go home, and for no reason other than I said I would, log on, and give? People are, from time to time, willing to part with a little money for the simple fact that you are there. This is how charities make money. If people were unwilling to do so, nobody would even bother going door to door to stopping you on the corner. It's really not an insane idea, I'm just mimicking what others have successfully done.
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ALAKTORN wrote:
please go ahead with this, I want to know how it goes
I'm glad SOMEbody thinks I should go ahead, lol. I think that most of the others here seem to forget that a minimum of 80% will go to charity. Even if someone only donates $1, that's still 80 cents that the needy did not have before I started this.
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Warp wrote:
Sticky wrote:
Why wouldn't I just donate to Charity X's website, taking out the middle man?
That's a quite good question, especially since that other charity is going to take their cut as well. The more links there are in the chain, the less money goes to actually helping the needy.
I'm right in front of you asking for money. That's the difference.
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Tiebreaker, alphabetical order. Not ideal, but all eventualities are planned for.
Post subject: Re: Starting a Charity
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Warp wrote:
TheNewTeddy wrote:
How will I get paid: I will work a minimum of 44 hours a week.
Doing what, exactly? I don't think counting votes takes 44 hours a week. I have to say that it just sounds like you want people to pay you $451 a week for doing next to nothing.
I'm not sure where you get that from. I'd start here at the University I live at. Take my box and my foldy TV-dinner table, stand in one of the crowded hallway areas, and sell. "Donate to Charity, any charity" "Vote for the charity you like best" etc Edit - Since I'm mobile, I could take my box elsewhere, perhaps just stand on a street corner. I could try going door to door. Solicit for online donations. There are lots of options for how to get donations. Ideally I go to some place physically, so that I can "close" in public. That is where I open the box, count the money, count the votes, and bring the money to the bank. Ideally I do that in public so that nobody can accuse me of just pocketing it all. I'll suggest a $5 donation, but take $2. The "average" donation, I hope, would be $3.50 and if I get 100 of those a day, I can bring in $2,450 total, of which 20% is $490. I'd say raising $2000 a week for charity is a good goal for a person to have. Best case scenario, it works so well, that I branch out, and within a few years, someone working for Charity Vote will be knocking on your door. Worse case scenario, I make $100 all week. Take $20 for myself that I didn't have before, give $80 to the winning charity, and walk away from the whole venture knowing "okay, so that dosn't work"
Post subject: Starting a Charity
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Joined: 5/3/2012
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So, I've been unemployed for a while, but I had a stroke of brilliance. Why not start a charity? My plan is thus. I will take a box with a slit and advertise my charity. "Charity Vote". People will, for as little as $1, get to make a donation, and, vote where the money will go. At the end of the week, I will tally the donations and the votes. Whatever charity that receives the most votes will get all the donations for the week. Any ballots cast for the winner are then discarded. All ballots for the non-winning charity are kept, and used the next week. This will ensure that every charity should, over time, be able to win at least once. How will it work? How will I get paid: I will work a minimum of 44 hours a week. I will pay myself the equal of minimum wage, or, $451 a week. I will reduce this amount as needed so that it is less than 20% of the total donations received that week. Every 6 months, if I've been able to increase donations, I get an $11 a week raise. This is equal to $0.25 cents an hour, and is the raise that McDonalds gives, every 6 months, to employees that are doing their job well. How will voting work: I will create a ballot with the top 5 or 10 charities in Ontario and people will mark and X and drop it in the box. I will leave a space for write-ins. If any write-in is very popular, I will add it to the ballot. How will counting work: It might have been a bit confusing from above. Lets use an example. In week 1 I get 200 votes for the Canadian Cancer Society and 150 for the Canadian Red Cross. For week 1 all the donations will then go to the Canadian Cancer Society, and the 200 ballots for said charity are then discarded. Lets say week 2 has identical voting numbers. Remember that only the charity that has won gets it's ballots removed. Thus the week 2 totals are 200 for the Canadian Cancer Society but 300 for the Canadian Red Cross. This is done to ensure that the same single but popular charity does not win week after week. Who can vote: Anyone who donates at least a dollar will be able to cast a ballot. Only one ballot per person may be cast each day. Each person only gets one ballot regardless of if they donate $1 or $100 The plan would be to star this ASAP. I have all the equipment I need right here in the apartment and could be out on the street on Monday. What I need first is some advice. What are the limits to what I can and can not do without incorporating as a legal charity?
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Set an expiry date for each "dated" emulator, so that WIPs are not lost.
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adelikat wrote:
moozooh wrote:
A TAS has clear entertainment potential when: 1) it's doing something unexpected, and decisions the player makes aren't obvious; 2) it looks significantly sharper than even the best examples of unassisted play of said game; 3) something interesting happens all the time with little downtime; 4) there is variety in gameplay; 5) you can relate to the gameplay somehow, or at least understand what is being done at a given moment. That should pretty much cover all of the major reasons for rejection, btw. Rhythm games completely fail #1, #2 and #4, most puzzle games have trouble with #2 and #4, most autoscrollers commonly fail #1 and #3, RPGs' main problem is #3 and #5. Platformers with complex movement (later Castlevania games, Metroid series, later Mario games, Sonic series, DKC series, Gimmick, Cave Story) or complex glitches (most of the Megaman series, SMB2, SMW, Sonic series again) are somewhat of a privileged genre because they rarely have problem with any of these criteria. Down to business, so to say.
TheNewTeddy wrote:
If I call them out, would they not be offended?
They won't, because they need to be accountable for their decisions if they are to remain judges in the first place.
This is extremely well stated! And probably better worded than anything we currently have on the Wiki...
Can/will this be added to the wiki? It does answer my original question quite well.
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You are actually the one of note who always fully explains things, and just reading your comments about why you rejected some runs that I did not even know existed have helped me understand the answer to this question. I guess part of the problem is that I find many april fools ideas to be fascinating. For (a made up) example "this run uses an overflow glitch that turns all enemies into Mario, and the player into a Koopa" I'd be like "OMG yes, that sounds AWESOME" But some judges are like "activating this glitch costs valuable time, and the sprites still act like what they are supposed to, despite looking different. In addition, this run is sub-optimal, and suddenly ends after the third stage. This glitch is not helpful to TASing, rejecting" to which I'm like ":( oh, yea, that makes sense" While other judges are like "What an uninteresting idea, nobody wants to see this" which just makes me go "WHAT THE %@$! I WANT TO YOU @$%#$!@" and of course delving into allcaps, regardless of weather it's typed or said out loud, is never a good thing for one's blood pressure. edit "this is boring" VS "the audience found this boring". The former makes a black and white claim that, if you disagree, because it is stated as a FACT, makes you feel stupid for disagreeing.
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I've went though all the rejections in 2012 and a quarter of them in 2011 and it appears that the worst of the worst come from a single judge, and only when replying to things submitted between March 31st and April 2nd...
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Would that be wise? If I call them out, would they not be offended?
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I've been reviewing a lot of the rejected submissions. It seems that some judges, consistently, explain why the run is being rejected in a way I can easily understand, while other judges, consistently, do not explain why in a way I can understand.
Post subject: I don't understand what is "entertaining"
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I've asked this question three dozen times in the chat room, and while many users are willing to respond, I've yet to get a good clear simple answer to this. I'd still like to figure this out so that my first TAS won't get rejected based on being boring. First off, I know there is a thread a few spots down, a rant, about what someone else thinks is entertaining. I'm not looking for, or presenting, a lecture. I am posing a question, and thus, feel this deserves it's own thread. I have a problem. What I find to be boring, the majority of the voting audience at TASvideos, seem to find entertaining. What I find entertaining, the majority of the voting audience at TASvideos, seem to find boring. I'd rather not have to pose a "hey, is this boring" question to the chat room or the forum every 5 minutes. I'd like to learn and understand what you guys find boring and why. Many times I'll see games, like chess games, rejected because they are boring, and-oh-by-the-way TASing does not really blah blah blah the speed etc. To me it is clear that the run is boring, and the fact that chess games can not be improved upon much though TAS tools, is just an afterthought to justify the decision. It is as though, even if the tools were useless, if the game was fun enough, it'd be alright. I find games like this http://tasvideos.org/1934S.html to be entertaining. Most people, however, do not. I understand that some games have a specific appeal - IE if you dig chess, you'll find chess games more fun. While I've played North & South it is by no means a game that, if I had access to every game ever, I'd ever choose to play. This is a game in particular that I don't understand why people find boring... is it not fast enough? I'm really just not getting what the general audience finds boring. I know each person will differ, but with some games, there seems to be an overwhelming majority voting one way, and I seem to be on the other side. What types of things make a game boring? What types of things make a game entertaining? This list http://tasvideos.org/ListOfBadGameChoices.html is what REALLY throws me off. Rhythm games... are "exact reaction times" not the point of TASing? Knowing the Puzzle... is that not the same as heavy RNG manipulation? Racing Games... Again, is being perfect not the point? Next I go to here http://tasvideos.org/ExamplesOfBadGameChoices.html and find a lot of games listed, but no explanation of why any of them are terribly bad? I will disclose, again, that I have Autism, and there is actually a good chance that this is why I can not see something that might be clear and obvious to you, the reader. If so, I'm asking for your help, as to explain this to me in a way that I can understand it.
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Nach wrote:
What kind of silly thread is this?
I'd like to expand my knowledge of the gaming world. It is not (intended to be) silly at all. I'm not a "gamer" as my first hobby, so I don't know all the different entertainment sources that are out there. In particular, I'm looking for personalities.
Post subject: Famous Internet Gaming People
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I think everyone has heard of the Angry Video Game Nerd, who would be #1 on the list, but what about reviews of good games? For that I personally go to Roo from Clan of the Gray Wolf. If I want to watch a let's play, I visit HCBailly as I find him entertaining. However my window on the world of gaming is quite small. I'm wondering what other famous "gaming people" there are online?
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I voted yes. I didn't realize I could vote yes :P Anyway, I find this fascinating, and it could open up an entire new way challenge for TASing. Also, how about Button Holds VS Button Inputs?
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Sorry for the double post, but two additional questions from an AVGN video http://www.youtube.com/watch?v=CGEGon-Qc_Q&list=PL2B009153AC977F90&feature=player_detailpage#t=269s what is this racing game at 4:33 ? in this video? http://www.youtube.com/watch?v=CGEGon-Qc_Q&list=PL2B009153AC977F90&feature=player_detailpage#t=458s space game at 7:43 EDIT - TEMPEST 2000 Also note that I've updated my above posts with additional information.[/b]
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YES !! this is it!! thank you Warepire!! :D
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I figure that the "standard 6" questions will help people place it. Who are the people in the game (IE the player characters, enemies) What kind of game is it (IE, Action, RPG, Platformer) When was this you first saw the game (helps date it) Where where physically were you when you saw it (different countries had different releases) Why as in the storyline, perhaps this is what you recall How do you do it (IE gameplay mechanics) Me; game 1 - NES My step cousin had this game, but would hardly let me play, and only really let me watch. Edit - I think the word "Ivory" might have maybe been in the title or story or the name of one of the teams you could play. Double Edit - I went though wikipedia's list of all NES games, and clicked on about half the links (avoiding things like "Ice Hockey" that are clearly not it, or "Final Fantasy" that I've played and know not to be it) and did not find this game. It may not have been an NES game at all. Also I've edited the date, as my original dates were in error. Edit again-I've been checking, again, though all the NES games, again. I've eliminated those starting with a #, A, B, C, D, and E, so far. I'll update the letters that I've eliminated below: Final Edit MAY be "Mendel Palace", but if so, I've misremembered the game horribly. Who Little sprites, kind of a cross between bomberman and a chess pawn What not a platformer for sure, or an RPG. Maybe "action"? or maybe fighting? When Between 1992 and 1995 Where Canada, Toronto. Why Do not recall How Many characters under your control in a room. I think you had to try to beat the other guys. Me; game 2 - NES Who All I recall from this game is a cut scene. You walked in, frame left, and there was a guy (or two I think), moblike, who then killed you, giving you a game-over What Pretty sure it was some kind of storybook or storybook like game When Between prior to 1991 I think Where Canada, Toronto. Why You had an objective that was storybook like, I THINK maybe you had to solve a crime??? How I don't recall any of the gameplay, just the cut scene. Me; game 3 - SNES FOUND I used to love palying this game, and rent it quite frequently. Who You had tanks and other non-tank units to move around on a hex grid. The picture really explains it better than words can. PICTURE TO BE UPLOADED AND EDITED IN SHORTLY. What Battle game. Strategy type. Tanks trying to bloe one another up. When 1996-1999 Where Canada, East Coast. Why You had to beat the bad guys (in red) in order to defend the world! How Move your tanks about, occupy cities, etc. I don't think you could ever build new units, and I'm not sure if you could even repair old ones. I know that each yon and your enemy had a flag unit that once destroyed ended the game/round
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When I was younger, my mother bought me a N64, not a PSX, and it lead to me stopping playing video games. I've always disliked the N64, but the comments about this run, and the (part of the) video (that I've watched so far) have really changed my mind. I now find myself curious about this game, but also, N64 in general, so thank you!
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I have Autism. People have different disabilities. Some are blind. Some are deaf. Therefore anything that tries to use one of those senses, will be unusable by someone. The ideal is to have a standard system, like the one we have, and then a secondary system for use in the event someone is unable to use the first (since our system relies on visual information, the ideal is to have the backup use an audio file)
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would "button-frame" be a good alternative term?
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Excuse my ignorance, but is there a simple way to see which of these games have yet to be made, or, are not being made currently?
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Hum, I don't like that random-every-game business. I guess I'd need to dig down to see what RNG is used for swordfighting.