Posts for Titus_Kwok

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Experienced Forum User
Joined: 4/30/2006
Posts: 480
Location: the secret cow level
I thought you were just screwing around, there... took me completely by surprise when you won.
Experienced Forum User
Joined: 4/30/2006
Posts: 480
Location: the secret cow level
On the level 2 boss, is it possible to kill the 4 targets on the first side before it switches, without using a bomb? You got the second set pretty quickly, it seems like that bomb would have made the final boss segment quicker.
Experienced Forum User
Joined: 4/30/2006
Posts: 480
Location: the secret cow level
35gb, I don't keep much in the way of movies or TV shows. guy I know does practically nothing outside downloading. He gets up in the morning, starts up torrents, goes to work, then watches them when he gets home. He's got full seasons of dozens of shows downloaded... prolly close to a terabyte of stuff.
Experienced Forum User
Joined: 4/30/2006
Posts: 480
Location: the secret cow level
comicalflop wrote:
How could I forget this? one reason 100% is going to rock is that once a few heart pieces are collected, there's never going to be the annoying "beep-beep, beep-beep" of having low health! (unless a death warp is used.)
thank god
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Joined: 4/30/2006
Posts: 480
Location: the secret cow level
hippo wrote:
Did scorched earth have a one player game? You could do some fun playaround stuff with tools though it's not really tasable
one death's head = win
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Joined: 4/30/2006
Posts: 480
Location: the secret cow level
The first game I ever tried to TAS was Roadblasters, and I got through one level before deciding a speedrun would be boring as hell.
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Joined: 4/30/2006
Posts: 480
Location: the secret cow level
that would do it... friend of mine just had one, it's like a 38-hour-a-day job
Experienced Forum User
Joined: 4/30/2006
Posts: 480
Location: the secret cow level
I nominate Ultrabots... Mechwarrior plus RTS equals FTW.
Experienced Forum User
Joined: 4/30/2006
Posts: 480
Location: the secret cow level
most of the PoP games have been pretty buggy, making for some interesting runs. The GC version of this had a bug that ruined my savegame >:(
Experienced Forum User
Joined: 4/30/2006
Posts: 480
Location: the secret cow level
bwah! needs ninjas!
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Joined: 4/30/2006
Posts: 480
Location: the secret cow level
jaysmad wrote:
JXQ wrote:
I know this probably belongs in the youtube thread, but I never EVER expected to see anything this awesome: http://www.youtube.com/watch?v=Mfr7xG6smhU&NR
Can you believe this has been favorited 793 times?
that doesn't make any sense, because the Boston PBS station has been WGBH since 1978.
Experienced Forum User
Joined: 4/30/2006
Posts: 480
Location: the secret cow level
I always thought it was lame how many Resident Evil speedruns start with the infinite rocket launcher. You may as well use a Gameshark.
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Joined: 4/30/2006
Posts: 480
Location: the secret cow level
Has anyone ever tried doing a run of Stunt Race FX?
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Joined: 4/30/2006
Posts: 480
Location: the secret cow level
yeah, you only need to fall into the ship to end the game... back when I used to play this, I would always try to fall straight into the ship. I wish I could remember more about this game... my fastest time on console was 1:14.
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Joined: 4/30/2006
Posts: 480
Location: the secret cow level
If it ever does get fixed, somebody will dig up this thread and work can start.
Experienced Forum User
Joined: 4/30/2006
Posts: 480
Location: the secret cow level
not to mention recording for a controller where almost every input is analog would make for some pretty huge movie files.
Experienced Forum User
Joined: 4/30/2006
Posts: 480
Location: the secret cow level
I think you have to jump to get the star.
Experienced Forum User
Joined: 4/30/2006
Posts: 480
Location: the secret cow level
I confused 1942 with 1943.
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Joined: 4/30/2006
Posts: 480
Location: the secret cow level
1825... this has nothing on the Video Games SAT that was on videogames.com about 4 or 5 years ago.
Experienced Forum User
Joined: 4/30/2006
Posts: 480
Location: the secret cow level
It worked in the Tetris video, why not here?
Experienced Forum User
Joined: 4/30/2006
Posts: 480
Location: the secret cow level
I used to spend hours at a time fighting the CPU in Tekken's practice mode, just learning what moves chained into what, countered what, and were ineffective against what. I liked it because the styles were so different... you couldn't play Yoshimitsu like Law, or Jack like Bryan, excepting the clone characters of course.
Experienced Forum User
Joined: 4/30/2006
Posts: 480
Location: the secret cow level
Experienced Forum User
Joined: 4/30/2006
Posts: 480
Location: the secret cow level
There was a point in time when I knew every move, for every character, in Tekken Tag Tournament and Soul Calibur. I could defeat pretty much any comers with Mokujin and Edge Master. With a few exceptions in Tekken (namely Kuma and Eddy) they were fairly well-balanced games. However, I'm never spending that kind of time on a game again. 30-40 hours a week is an investment I simply can't justify any more.
Experienced Forum User
Joined: 4/30/2006
Posts: 480
Location: the secret cow level
It would probably be more interesting if you couldn't manipulate just crits and misses... by finding out exactly when to switch pokemon, for instance, you could run each battle right to the ragged edge. It would leave you with the same feeling as watching a traditional speedrun, when someone runs through half a level with 1hp and you're constantly thinking "if this guy messes up, AT ALL, he's dead!"
Experienced Forum User
Joined: 4/30/2006
Posts: 480
Location: the secret cow level
You should read Gone With the Blastwave. It's the lighter side of nuclear annihilation.
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