Oh, haha, how stupid I was in dungeon 2:D. You don't need the first key, lol...
Nice dungeon maps alert! I was wondering in dungeon 1... With the moving platform and the two buttons. Can actually jump down and start pitwalking there?:O.
I must say that your way in dungeon 5 wasn't the best one really. And what do you mean by skipping a key...? There's no place you can skip a key:O? Or which key lock did you mean really...? Beacuse in your route you passes 5 key locks, and collect 4 keys, huh?
And I can't see how it would be faster to go to ladder a in the beginning instead of shooting with the seed shooter on the switch and take ladder b at once, hmm... I haven't timed the two routes, but I can honestly not understand how your way could be faster.
You also got a different way in dungeon 8. I'm shooting on the switch instead of pressing the button and walk around the stairs. Guess your way is faster this time:). But you have stolen the rest of the route, haha ;D.
I shall look up the bombs to see if you really need to take the bombu upgrade. I think it's better to manipulate an enemy to drop, or just lift from a bush or similar... And the rings, you will swim quite a lot during the game, isn't the swimmer ring a good idea then?
EDIT: pirate_sephiroth, I don't know which animal E_alert will get for his run, as he can chose much easier which one he shall take. And I think dimitri is the fastest one at the carpenters.
EDIT AGAIN: Ok, I'm on with the bomb routes for Ages. If you look at my testrun, a Crescent Island, I get a bomb refill under the rock without losing any time. Try to do that as well and you will have 9 bombs after that. (And don't care about the bomb I laid in the cave, haha, didn't mean to...). Then you will have 9 bombs in the beginning of dungeon 3. ANd now it's time for my lesson...
Ok, in dungeon 3. I belive it is faster to throw a bomb at the rabbits instead of using a bomb, and the moldorm can be killed with one bomb only. You will then have 4 bombs after the moldorm, 3 after the switch, 2 after bombing the block, don't take the bomb refill that I do. Instead manipulate the statues to drop bombs for you. I don't think you will need the bomb refill, it wont save you time...
Got a break again, so it's time to continue with the bombs:). At the statues in dungeon 3. Drop one bomb so you will kill the statue closest to the switch at one, make him drop a bomb refill. Then you will have 5 bombs, and then you need like 2 or 1 bombs for the rest three. I guess it's quite hard to manipulate them to die in one bomb. Make them drop 2 refills so you will have 10 bombs left. Throw a bomb at the last tile as I did, you will have 9 left.
In dungeon 4 you need one bomb to get the switch hook, you will have 8 left.
Dungeon 6: One bomb in the beginning and I will continue with the rest later.. Got maths now;D-.
LAST EDIT: You need to use 6 more bombs in the dungeon, this mean you will have two left.
In dungeon 7, with the two jars you have to use the switch on to get to the other side, manipulate bomb refill here. Or els from some enemies. 6 left.
To dungeon 8, 1 bomb. You can manipulate a bomb drop from the jars in here too. 9 bombs left.
In dungeon 8: 8 bombs are needed throught the dungeon and 3 bombs on the boss. This mean you need a refill somewhere in the dungeon. I say the boss, this wont lose time.
And the overworld routes for Seasons is done:
http://files.filefront.com/Overworld_Routes_Seasonstxt/;6192417;;/fileinfo.html
Those weren't too good, as there wasn't much to say. My run and Ego Buffs