Posts for Tompa


Tompa
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You do not need to read the first sign at the holes. Also, at the sign you switch to the hookshot. You are able to jump with the boots over those holes. It might be faster. Try it. Els I don't think I have anything to comment. Looks good. But I beg you to fix that anyway, it just doesn't look good;). EDIT: For dungeon 8. You have watched my movies, haven't you? I have made the whole dungeon in one movie now http://dehacked.2y.net/microstorage.php/info/1634/Dungeon%208.vbm Of course, there are lots to be improved. I just wanted to show you the route:). Always, when you enter a room with doors that will shut; if you jump you can avoid the time when Link's stands still, as you see in the beginning of the movie. The Lava Pit Switch, I guess it is faster to stop it before the last pit so you jump over it instead of walk. I guess this saves a few frames. When I'm clearing the holes to get the key, you shalls switch to the feather and jump around some for entertaining, and also, so you will reach the key before it bounch. Use the mambo to get back, if you use S&Q the switch won't be activated. When coming back to the lavaroom, I guess you can jump so you get closer "the end". Try it. I'm not sure which room is fastest to enter first at the statue with the key. You can try a different solution, may be faster. It's really annoying to wait for the flying enemy to land... I haven't find a way to kill it els, can you? You can come even closer the Nightmare's Key chest. My way is not the fastest one. Also, I'm not always using S&Q to avoid the text when opening a chest, don't know really why but... It is of course possible. The ice rooms suck:). You don't need to go around the ladder once more, and you don't need the text to show up either. But for the last ice room. I'm not sure my way is faster. If you can find a way to avoid the text it would be. Or els just jump down and shoot the ice block from below.
Tompa
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Oops, I wrote wrong... I don't think he wants to remake the whole movie:P. So just go and own Turtle Rock! EDIT: I forgot to add a little trick to your route that me and my brother found a year ago: http://dehacked.2y.net/microstorage.php/info/1616/Small%20trick.vbm You shall be able to jump up the "roof" on your first jump from inside the wall. Just didn't do that now... And also, I went down to the heart piece room for some stupid reasons. That's of course totally useless. This route saves some seconds anyway.
Tompa
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I have nothing more to add at the moment. Only small mistakes and possible improvements after your run is done. But I will now check a little more on your movies to find improvements:). Go ahead with dungeon 8" (Unless you don't want to remake anything...)
Tompa
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Maur wrote:
I'm going to read the topic now to find out how the hookshot thing works exactly. More specifically, can the sequence breaks in level 6 be done on a console? And as for the rooster thing, I swear I've tried that before with no success. :/
Well, you need a well played controller for the hookshot glitch, as you need to press either Up+Down, Up+Down+Left, Up+Down+Right. And the rooster thing. I succeded to jump in the air the very first time I tried. I didn't think it would work so I had no slowmotion or similar ready. So it can be done on a console, but these four-five jumps aren't worth the risk in an SS run, possible a segmented but I doubt it...
Tompa
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Thanks for giving comments Maur! :D I have asked Quijo to watch as well, hehe. There are some things until the end of D3 where I have found improvements. It's a little bit late to remake some small things at the beginning of the game (Sounds like the OoT run soon... =) ) I'm going to write down the improvements once the movie is done. The mamboteleport after D4, yeah... I did that in my 100% testrun, but I didn't really mean to do it. Forgot to tell Stef that it wasn't the fastest way (I'm not sure really...) About the rooster; I have found a way to skip it. At the Eagle Key cave at the room with all those holes. If you jump between two holes and use the hookshot you can jump again after it.
Tompa
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Really nice now. I don't have anything to comment. Well, actually a note for coming dungeon. Try to change items in the beginning of the dungeon (So you can skip the entrance text with the Start menu) instead of before it or inside it. This will save some time. But you don't need to remake the whole dungeon 6 again because of that:). Yeah, before I had a different route when I didn't knw about the shortcut I found out in dungeon 6, so now your arrows will end at the last boss =). I forgot to remove that text after editing the page. But you can set some more bombs, hehe.
Tompa
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Ok, very nice, almost... :). There are room for improvements. For example: When saving that many arrows and bombs you wouldn't need to go and get the two refills once more. Because that's a big detour. Watch my movie and you will see... =) Next time you do the hookshot glitch down to the horseheads you shall NOT do it from above, but from below. I have a new route for you: First time when you arrive to the room above the first switch you need to take the arrow which is under the jar in the down-left corner. Ahead to the next room and take the arrows in there too. When lifting the jar to open the door, don't take the few more frames to take bomb, because you won't need it... Go ahead and take the bombs on your way to the the wizzrobes. Kill them on the exact same way. Hookshot down, go left and kill the rabbits using NO arrows. Do the same AWSOME way to kill the dodongos! I really loved it :D. Take the nightmare key, jump down and take the chest. S&Q to start. And when you arrive to the switch room, go up and take the arrow from the Down-Left corner again. This time; DO NOT GO TO THE LEFT ROOM. Instead, use the stairs to the right and hookshot glitch down to the horseheads. Continue your way to the boss... The Bomb/Arrow route is soon updated. Edit: And for D8: Here is a trick that allows you to skip one key. So you won't need to go to the key you get using the fire rod. Which saves some time. Of couse, I do some mistakes in the movie. You shall shoot the statue with an arrow at once after entering the room. Not going down and take the bomb/arrow refills, well, you shall take the refills. But not the first thing you do. Got it?=) http://dehacked.2y.net/microstorage.php/info/1598/D8.vbm And for the beginning of the dungeon: http://dehacked.2y.net/microstorage.php/info/1599/Dungeon%208.vbm If it's faster: Use a bombarrow to blow the wall at the stairs leading to the nightmare, and then you can either change to sword/hookshot or simlar to hit the switch and then blow up the wall. Or els, set a bomb to blow the switch and use a bombarrow to blow the wall. Not sure what's the fastest...
Tompa
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And I who wanted more bugs... =( But I really liked those in beginning of Donut Plains 2 :D. I used to do similar things on that map as well. The run is anyway amazing! I loved when you flew under some of the maps, really nice find! Of course, I voted yes=).
Tompa
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I will keep glitch researching in dungeon 7 and 8 now. If I won't find anything new, I'm suprised:). EDIT: I found one glitch in D8 letting you skip one key, saves around a minute actually... I shall show you movies when I'm done with D7 too. Have you been able to Hookshot glitch so the aim is Down-Right? I haven't... And if we could, Eagle Tower will be faster than ever...
Tompa
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Here is a movie of dungeon 6, finishing it in ca 4 minutes, hehe. http://dehacked.2y.net/microstorage.php/info/1591/Dungeon%206%20v1.vbm But I forgot a really important thing: I didn't take the arrows in the wizzrobe/switch room. You need to take these arrows two times. When you enter the room the first time, and when you have S&Q back to start. Take this in note so you won't forgot it. As this movie has a lot of issues you can improve it quite a lot. Also, on the last wizzrobe before the boss, lay a bomb or something so you will kill him faster. EDIT: And the bomb/arrow route is updated. Check it!¨ EDIT 2: HMM, wait a sec?! I can't open the Sleeping Rooster "cave". Do I have to have the Lvl 2 bracelet for this? omg... How annoying really. We must find a way to get the Eagle key without the rooster :D. Or els I must change a lot in dungeon 6 and my bomb/arrow route *sigh...* EDIT 3: OMG! I DID IT! HAHA, The rooster is skipable! At the many holes before the eagle key, if you jump, use the hookshot in the air, you can jump another time! That means you can jump pass every single hole, HAHA!!!
Tompa
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That was a very nice segment, indeed! Good use of the hookshot glitches, I loved the way you jumped over the last holes before the boss:). I'm going to record dungeon 6 soon. Just need to play to it first using your savefile, hehe. EDIT: Ehum, I've just realized that the Level 2 Bracelet is useless... There is no place you need it, haha. How funny :D. Now we can beat Face Shrine even faster =). Movie will be done in a while...
Tompa
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primorial#soup wrote:
Update: ThiefAlucard has now added the following text to all the videos he took from this site:
ThiefAlucard wrote:
Im not the one doing this movies. The site I got them from are tasvideos.org but I got permission. If you want to see more of this videos go check that link.
It's was me who made him do it=).
Tompa
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Good, shall I make a movie of dungeon 6? Because if you get confused on this route, you will not understand a thing in dungeon 6 :D.
Tompa
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VBA 1.72. That's the one. And he is doing a run of Link's Awakening DX, not the original.
Tompa
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I know that site, quite funny really =). But this TAS (Yes there is one in progress) won't use any Screep Warps, so all of those tricks are quite useless.
Tompa
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Some things that I want to point out: Guano already did a million of rerecording when his movies desynched, and when he fixed some better routes and tricks etc. Either he didn't care to remake anymore because he was tired of it, or els he wanted this to be done so he can start a new version, which he is going to do. It has taken Guano a lot of hours making this movie, many would never even think of the challange. Sure I agree with TSA that it could be improved and that he could do it in his speedrun. I don't doubt it. New tricks are coming up on this game all the time. And if Guano had waited untill they are "all" found out, this run hadn't showed before the end of this year. Also, even if many people wants a movie to be published it doesn't mean the movie is good. One example: Ego Buff's Oracle of Seasons TAS. 71% wanted it to be published. And if you ask me, that TAS wasn't more great than my speedrun of the same game. And that was noteable mistakes, he takes unneccesary damage, used bad routes, missed tonnes of small, and big, tricks etc. But still people wanted it to be published. And actually, I have no idea why...
Tompa
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They are showed in one of the movies anyway. I thought I told you how clearly I could where the bomb refill is, hehe. And it's not those you are thinking about, away to the left before phase 1. From the "phase two room" it is LEFT-UP-RIGHT. You shall go and take them before you go to phase 3. How more clearly can I be?:) There is also a chest with a key in it in the same room. EDIT: As this is a new page, I post the bomb/arrow route again. Please look at it sometimes:)
(20) Bombs and (20) Arrows at start. The (19) is how many you got left. Overworld = 1 bombarrow (19 bombs 19 arrows) for pig. Kanalet = 4 arrows for Bomb Enemy (15) 1 bombarrow and one arrow (18 bombs 13arrows) for hidden knight. 2 arrows(11) for ball%chain enemy. D3 = 3 bombs(15) for mini boss. 1 bombarrow(14 bombs 10arrows) for knightmare key. 1 bomb(13) for Clock Bombs here you will get three new bombs(16). One bombarrow for wall (15 bombs 9 arrows). Overworld = Set a bomb(14) and kill the moldorm with sword. D4 = 1 bombarrow(13 bombs 8 arrows) to blow bombblock. D5 = Tactic for Skeleton Master: Phase 1: Lay bomb, slash him into it, shoot an bombarrow and lay another bomb. Phase 2 and 3: Lay bomb and slash him into it and lay another bomb. Phase 4: Lay bomb, slash him into it and two bombarrows. 1 bomb refill that you shall take. Just one room away Left-Up-Right from second Skeleton Knight. (12 bombs and 5 arrows left.) D6 = First time when you arrive to the room above the first switch you need to take the arrow which is under the jar in the down-left corner (6 left). Ahead to the next room and take the arrows in there too (16 left). When lifting the jar to open the door, don't take the few more frames to take bomb, because you won't need it... Go ahead and take the bombs on your way to the the wizzrobes (22 left). Kill them on the exact same way as you did in your run (20 left). Hookshot down, go left and kill the rabbits the same way (19 bombs left). Do the same AWSOME way to kill the dodongos! I really loved it :D (13 bombs left). Take the nightmare key, jump down and take the chest. S&Q to start. And when you arrive to the switch room, go up and take the arrow from the Down-Left corner again (17 arrows left). This time; DO NOT GO TO THE LEFT ROOM. Instead, use the stairs to the right and hookshot glitch down to the horseheads. Continue your way to the boss. And kill that ABSOLUTELY PERFECT way again (8 bombs left). Overworld = 1 bombarrow to get into Flame cave (18 bombs 16 arrows) D8 = 1 bombarrow (17 bombs 15 arrows) for switch room. Shoot the switch with an arrow (14) 2 bombarrows (15 bomb 12 arrows) needed for walls. 1 arrow(11) for statue to get key. Go down and get the arrows refill (21 arrows) D7 = 2 bombarrows (13 bombs 19 arrows) to get to the last pillar. D4 = For the boss you can use three bombarrows to kill him really fast (10 bombs and 16 arrows). Last boss = 16 arrows (0 arrows and 10 bombs left in the end)[/qoute]
Tompa
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Yepp, that's the "route" for the Skeleton Master. You can check my bomb/arrow use at my first post on this Page (13), I have written the tactic for the Skeleton there too. For the moment you are using only 3 arrows in dungeon 5 (They may come in handy in dungeon 6, so be sure to not waste all...). After the dungeon you should have 5 arrows left And you need 3 before you get an arrow refill in dungeon 6. Good luck with dungeon 5 (Again:) )
Tompa
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Your progress is looking very good. Keep it up.
Tompa
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If you use that many bombarrows for it your arrows will go out, and you'll have to take a long way to go and get more. And also; for phase 2/3 is only 2 hits neccesary. You also forgot to take the bombs Left-Up-Right from the second Skeleton fight, you need those. You need at least 3 arrows at the end of the dungeon... I can post you a wip on the tactic that I was thinking about. Another thing... Is it possible to skip the enddialog at the skeleton by pressing Start or S/Q? Can you avoid getting hit by the enemy when pushing the block to get the key at start? The caused you to lose time... EDIT: http://dehacked.2y.net/microstorage.php/info/1574/Skeleton%20Tactic.vbm Here is the tactic for Phase 1. On Phase two you can do the same way, but no arrows this time. Then you don't need to take time and enter the Start menu. And for the last phase you can just shoot 3 bombarrows, or if you like; lay a bomb first. And here is for the second phase, and also the bombs you need http://dehacked.2y.net/microstorage.php/info/1575/Phase%20two%20and%20bombs.vbm Another thing that I was thinking about... Someone should make a better version of the Screen Skip version of this game. As you can take the sword faster now. That will save some secs:).
Tompa
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It didn't sound on your explanation that that was the tactic you were going to use... But yes, you should. As long as you hit the 3/2 hits that's neccesary before he comes up again that it doesn't matter what method you are using. As long as it isn't the fast phase. Bomb, slash into the bomb, 2 bombarrows.
Tompa
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Yeah, I aslo got a time of 293 at the first time. But I didn't hit any chucks on my way to the goal. So that's where I saved time. And I get the P-speed at the yellow lines, jump under the first chuck, and ran under the first chuck in the line and jumped over the other two.
Tompa
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I just got a 380 on Choco 5, so indeed it could be improve:). EDIT: Tried some on the fortress too. I got 277 to the seconds room, and I lust my speed at the second last spike. So I guess I can get a 279 or something like that.
Tompa
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Good point Maur. Lay a bomb, slash him with sword into it, use a bombarrow and then another bomb. And at the last phase you can lay a bomb first and then two bombarrows. This will be just as fast and you will earn a total of four arrows. Then the two at the Face Key can be skipped taken, as they are losing time anyway. I'll update my bomb/arrow route again. EDIT: He don't need to save more arrows now. Because there is not place, so far that I know, that he can use arrows to save more time on.
Tompa
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Go go Fabian! It's going to rock to see the new 100% version of this wonderful buggame!