Posts for Truncated


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I don't think it's a good idea to make it harder for new people to submit their first movie. Sometimes we have these kind of submissions from people misunderstanding what kind of movies this site aims for, but sometimes we also have brilliant submissions for lurkers and first-time posters. There's a risk we miss some of these... and the bad submissions aren't that much of a problem to handle.
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The lowest realtime has the problem of NetHack not running at a set framerate... so it will depend on the speed of the computer you emulate, I think. I guess this has been said already. Not sure how this will be solved.
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I am in favor of a "fewest turns"-movie. About advancing the RNG by moving into a wall, perhaps this could be counted somehow, either adding it to the regular turns or counting the number of "dead" turns. Nobody wants to see someone walking into a wall 50 times. Another question for those of you who have digged into the source: are all of the levels layouts and monster placements done when the game starts? Or when you reach that level?
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I thought this was pretty good. The platforming stages are the best, with the damage boosts and interesting routes, going through the floors and such. The flying stages are the least interesting. It's also fascinating how he gets damage from the water in the platforming stages, but there are also swimming stages...
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Yeah, I was informed about it in the irc-channel also. I didn't recognize the nick, but I guess I should have.
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I think that separating -playaround and -tas in this way is a good idea. Having the extra -tas-playaround only when there is a movie of both sorts is more confusing.
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I would like a hub for player information. At the moment it seems like the forum profile is turning into that hub. I would like being able to get to the player profile when viewing a movie. At the moment, there is a link to the player's homepage, or if there the movie is made by a team, no link at all. See for example adelikat's list of movies: http://tasvideos.org/Movies-90up-143up-159up-222up-246up-252up-271up-277up-287up-313up-357up-359up-360up-396up-401up-425up-Obs.html The player homepage can be reached via the player profile instead.
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I agree mostly with mz. I have also heard other people being upset with the way Nach judges/acts. About the judge criteria, well, I don't have 8 published movies either. >mz, you have already stated, numerous times, that you dislike the way judging works on this website. That has been noted. It isn't going to change. Sorry. It's probably impossible to come up with a system which everyone likes. That being said, the judging system it has already been changed once (to the system we have now), so I don't see why it couldn't change again if someone has a good idea how we could do it better. (If you do, put that in a separate topic.)
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Hello Gamerskillsfull, and welcome! I used to do all the levels in the game just holding the down button. Only things you are looking at can hurt you, so looking straight up works well. Then I'd mess up on the landing and refueling 95% of the time... In any case, I think a better run of this game will still not be that much more liked. It's just a bad game without much possibility to do something interesting. I suggest you try some other game.
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I've been using this again lately, and one thing bothers me: when I save, I get the question if I want to overwrite. I press spacebar to save. Now I get the popup message "xxx written successfully", but: - Another window is for some reason suddenly in focus, so I cannot press spacebar to clear the message. - If I click the OK button, the wrong window is still in focus. It's a minor thing but it messes up my zen keyboard shortcuts... it would be great if other programs didn't suddenly come into focus without me telling them.
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fsvgm777 wrote:
Encode is here: http://www.mediafire.com/?w2m5ynihmzk
Thank you for encoding this. EDIT: This encode gave me a gray screen and crashes VLC about 5 seconds in, but after updating VLC it works for me. So about the movie, nice. I think some civilizations have a chance to start with two settlers (the Russians, for example), at least in the PC version. Is that also true here? I guess that would help your expansionist agenda...
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>You are a rude warrior that needs to pass two men. One always tells the truth and the other always lies. They wont let you pass until you have figured out who is the lying one. What is the fastest way to do so? Ask "is the pope catholic?". Or, since you are a rude warrior, you can just push them aside. EDIT: I am interested in how hard that alien correspondent thing would be if the symbols for +-*/ are also different. I have an idea how to do it, but it takes a lot of tries..
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Derakon, I guess I can fix some subtitles if people want it. Sticky, thanks for watching. I don't agree that the movements are slow (actually I think the opposite), though, the waiting times between levels and bonus countdowns are a bit of a drag.
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An easier workaround is to just make a savestate when the match starts and load it when the opponent runs out of health. There are a few other standard moves: - Down, Forward, Down+Forward+kick/punch - Back, Down+Back, Down, Down+Forward, Forward+punch/kick - All three punch/kick buttons at the same time - Spin whole circle + punch/kick (this one is impossible, no one has ever done it.)
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I would love a TAS of Quake. It is such a big speedrunning game that I wonder why noone has gone and done it... Anyway, if the movie file is input-based like you seem to allude to in your description, noone should have any problems with the validity of the movie. Do it. We can TAS later. :)
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I voted no. Not that I don't like giant robots punching each other to scrap metal, but this had no strategy, no variation and uninteresting visuals.
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I vote yes! This was great. :) I have one question: since it says that Atma and Rolanmen1 did parts of the run, why is only Mothrayas listed as author?
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scrimpeh: Doom SNES has not been run because it's a pretty lousy port. Also, since Doom is open-source, it has had TAS capabilities added already. There are a number of TASes. Here's one: http://www.youtube.com/watch?v=bwaIpvuy6Gk&feature=related Other FPSes, not sure. I guess there aren't a lot of good ones for the consoles we have. Now that I think about it... Quake is also open source. I wonder why noone has added TASing to that... maybe WE should?
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http://en.wikipedia.org/wiki/List_of_MS-DOS_games - Blockout by Baxter! - Colonization, how early is it possible to declare independence and still survive? - Civilization, maybe... - Command & Conquer - Death rally - Descent - Dune 2 And that's only up to D! Three others that come to mind: - Pinball Fantasies. While you can play forever with luck and skill, we could have "highest score in 5 minutes" or "fastest time to 100 million". - One Must Fall is to me the best fighting game on the PC. But how to make it interesting for a TAS? Story mode? - Nethack could be fun, but even if there are a lot of interesting solutions/luck, I guess it would all be a blur to the viewer...
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I vote yes. Besides that I like seeing the game finally beaten (I could never do Earth 3), it had a lot of things that made it obvious that the game is a TAS: making risky unneccesary jumps, bouncing off normally instant-kill surfaces, etc.
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Russian radio newsreader gets the giggles. Very infectious laugh... http://www.youtube.com/watch?v=PPlXwvb18Iw
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I agree with Xkeeper. Pocketing the white ball just to minimize score tallies somehow goes against the awesomeness of playing perfectly. This is one of the cases where a hack would be preferable to the original to me. It was pretty cool, but long.
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>the game doesn't expect you to be there and doesn't It doesn't? Intriguing.
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Maybe I should come down in the middle and say that I wasn't exactly overwhelmed by this TAS, but I wasn't exactly underwhelmed either. I wouldn't have minded (?) if it was accepted instead, and I do not mind that it was rejected. I guess that means Meh. I do mind that people seem to be getting very worked up about it. :/
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Hey everyone, sorry for being late to the party. Well, sort of a sad party, it seems. At first I thought this was blown a bit out of proportion, since it seemingly only affected Blades of Steel, but after a while I realised we have no way of knowing exactly which games are affected and which are not. As I see it we have two options: 1) Test games on a real console. Someone buying all the games we have movies for is pretty much out of the question, so we will have to ask for help from our members. Those with a flashcart can help the most. 2) Check the games code to see if it uses input from any uncertain source, such as uninitialized values. This is also pretty much impossible unless we automate it somehow. Nitsuja had an idea for an automatic desynch checker previously, which compared two frames with identical input after loading a frame. If the uninitialized values can be emulated (essentially just giving them a random number each reset), this could work. Either way, I think we should close the queue for new submissions until this has been worked out.