http://www.twistedeye.net/TAS/JFG Floyd Testing - Twistedeye.m64
First, I figure out how the controls work on my keyboard. Should've done that first--
Second, I use Floyd normally.
Then, I hit Fire every other frame to see how rapid he is...and rapid he is!
Then it's playaround between Floyd and Juno's shots, which can only be seen in frame advance--if you're going to do that in the actual movie, you'll need to move them very slightly each frame for it to be noticable, and there's a range where Juno's direction doesn't change at all while his aim is moving, so you can keep on track.--Holding jump (C^) when targetting keeps you moving forward, strafe works the same, just so you know. I usually forgot then when playing the game...heh
Later I see just how rapidfire the weapons are. I don't have all of them, though, and the homing missiles are out of ammo, but the plasma shotgun comes out a surprise winner here, being just as fast as the machine gun or Floyd's gun.
Man, that TAS Input Plugin is amazing! It's so easy to work with! By the time I was halfway through making this test movie, I wasn't even using the keyboard at all anymore, other than spacebar to frame advance.
I'll rewrite that text file next, brb. I'm 99% sure that the path outlined is the fastest.