Hi folks,
I'm using BizHawk 2.8 to create in-game screenshots of my PS1 games.
Works great for games like Alien Trilogy where the resolution is 320x240, but some games have an odd resolution - for example Asteroids is 640x240, Colin McRae Rally is 512x236. Screenshotting these games using the "1:1 pixel size" aspect ratio option produces a very undesirable narrow image.
Does anyone know why such resolutions were used? Presumably the old CRT screens analogue-stretched the image out...? Seems odd.
If anyone has gone through a similar screenshotting process, what solution did you use? I note BizHawk has an option to force a "system recommendation" aspect ratio, but the resulting image looks a bit compromised.
Other options on the table - forcing a custom 640x480 (4:3) resolution or
importing the image into a paint package and vertically stretching it (pixel resize) to be double the original.
Which do you think would be best?