Posts for Vatchern


Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
Posts: 973
Location: Newfoundland, Canada
Pros: -;-Well played, and nice improvement-;-i did not want to fast forward, it was entertaining, and short. Cons: -;-the level select music 0.0... Voting yes. Great job Randil.
Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
Posts: 973
Location: Newfoundland, Canada
EuroDance!!!!!! My favorite band of this would be CASCADA!!! I also like some Initial D songs, Chipz. Joee. I like Linkin Park, songs like In the end, Breaking the Habit. Also, any good Megaman Techno songs are nice. Benny Benassi - Turn me up, thats good. Shinedown - 45, also good.
Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
Posts: 973
Location: Newfoundland, Canada
Pros: ;Short Movie -;- I found it entertaining -;- Very well played -;-No mistakes that i could see -;- I liked the whole dodging all bullets scene. Cons: ;The background makes it hard to follow. Voting Yes. Nice job Ade!
Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
Posts: 973
Location: Newfoundland, Canada
Living in a small town where i know about no tournaments in chess, makes me now know why i stopped playing. I should start again though.
Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
Posts: 973
Location: Newfoundland, Canada
I watched this movie then. Played extremely well, but a wrong game choice. As bisqwit said, this can be done normally if trained right. I was too bored to get a likeing for this movie. My vote is no.
Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
Posts: 973
Location: Newfoundland, Canada
Ok.. Watched this then. Level 1 - Seems like you take a hit right near the end. Was that necessary? Level 3 - You take a hit right at the beginning of this level... Necessary? I think this game is very boring to watch, even though it is played well by mechakoopa I was bored all the way through. Plus you take 2 hits which seem unecessary and imperfect. Voting No.
Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
Posts: 973
Location: Newfoundland, Canada
Seems to be done very well. Nice work AngerDelikat! Yes vote all the way. It still amazes me the job that angerfist can do without using Frame advanced. Nice work! Adelikat too, Never seen bosses get so detroyed in this game before. *Thumbs-Up*
Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
Posts: 973
Location: Newfoundland, Canada
Omega says: Jumping when the ground trembles (Gutsman fight) without losing balance: This can be done in a speedrun if done with extremely good luck and timing. ive done it a couple times, but not often. Its also not really a risk in the gutsman stage since you can easily start over until its done. Same as Megaman2 Airman stage, jumping on the edge of those enemys at the beginning. Usually a speedrunner will start over until properly done. This is Allowed. Lifting a brick without the brick disappearing (brick duplication): Can be done with the 1 frame perfect timing. I wouldn't really consider this a glitch, if you can get lucky and time this right, i take my hat off for you. This is Allowed. Switching weapons during jump/falling and thus teleporting through an enemy: This isn't really allowed at TG i don't think, but it doesn't really help that much to a better speed unless done in bombman gate room. I use this sometimes myself in my speedruns. This is Allowed. Grabbing the bottom of ladder and suddenly elevating by 24 pixels: I am really against using this. It is doubtful the programmers actually wanted this to happen. It is kind of like zipping, which is a glitch. But, this is easily done by mistake. I will allow this. Releasing ladder quickly and regrabbing it when shooting, to avoid delay: Why wouldn't this be allowed :), This is allowed. When passing a ladder, grabbing ladder and immediately releasing it for a small sudden horizontal movement: Again, like Omega said, very easy tactic. Allowed. Switching weapons immediately after an enemy hits you and thus regaining control with less movement: Allowed yes. If you actually use this in a good spot to save time :). Entering Cutman's room in the "ouch" pose, and thus falling into the inside of a guts brick, which you can zip through: Im going to say No for this. This is a glitch useful or not, it is a glitch. This is Disallowed. This is what I hate about avoiding glitches. You can't avoid the need to dictate someone else's route, and that's never a good thing: If someone's route uses glitches, then they should make a glitched speedrun instead of glitchless. :P.
Post subject: Rockman 1 Segmented Competition.
Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
Posts: 973
Location: Newfoundland, Canada
Same as Omeg's Megaman2 idea. using Rockman.nes as the rom. Submitting best times on each level seperately. this is Glitchless! Start recording your play at the boss menu screen. For the 6 Bosses, stops when you have recieved the dropping power. For the Wily stages. Due to powers not comming back, i decided to make it the best time of all 4 played at once, same fcm. Gutsman - 1:44 -Vatchern Cutman - Elecman - Iceman - Fireman - Bombman - Wily Full -
Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
Posts: 973
Location: Newfoundland, Canada
F-Zero X Death Race.
Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
Posts: 973
Location: Newfoundland, Canada
Im not sure myself if any of these scrollers can be fast.
Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
Posts: 973
Location: Newfoundland, Canada
Personally,(again) i am against all Hacks. That shutter tech should be nice though.
Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
Posts: 973
Location: Newfoundland, Canada
I play Starcraft also..... Big Game Hunters and Lost Temple i can play.
Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
Posts: 973
Location: Newfoundland, Canada
Kitsune: im sure i will keep you in touch in WIP's when i actually start working on this... and that will be when i finish my test run.. and that will be when i finish my current project, Holy Diver(j).
Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
Posts: 973
Location: Newfoundland, Canada
Ok.. just an idea.... Ill think of more.
Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
Posts: 973
Location: Newfoundland, Canada
i think it was maybe like 10 - 20 seconds....never 3 minutes
Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
Posts: 973
Location: Newfoundland, Canada
Maybe.. before the last block you jump on you can throw a item 3 o\down there and it can bounce to the edge of the wall so you can jump on that and maybe skip jumping on a block....... If you know what i am saying.
Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
Posts: 973
Location: Newfoundland, Canada
I use Keyboard for TAS.. PS controller for nes/snes, and my Gamecube controller for N64 playing.. and i would use thar for tas too.
Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
Posts: 973
Location: Newfoundland, Canada
Ok well.. Tailz/Graveworm, if you need to add me onto MSN for this go right ahead.. And good luck to the other team.
Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
Posts: 973
Location: Newfoundland, Canada
doubtful. From what ive learned about megaman games, You cant actually finish the round from another location. So, using wrapping like i demostrated, cant be helpful. Unless you can go a really long ways and die, and end up further in the level. But dieing takes so much time i doubt its ever worth it.
Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
Posts: 973
Location: Newfoundland, Canada
Hmm.. What to say about this. 1. Why don't you shoot the "white dressed" guys who are trying to kill you.. 2. It also seems that it should save time if u stayed in the exact center of the screen while fireing the last shot. saving several seconds. I dont know much about the game(actually first time seeing it).
Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
Posts: 973
Location: Newfoundland, Canada
A nice Rockman2 demo. http://dehacked.2y.net/microstorage.php/info/502/Nicerm2demo.fcm Not fast, But neat. i did this while playing on the consol. edit: typo
Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
Posts: 973
Location: Newfoundland, Canada
does GBA include GB and GBC..
Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
Posts: 973
Location: Newfoundland, Canada
I vote N64. Just because, i think we should get more games up and going. I have a joystick controller that could handle it good.(once i get the emulator working)
Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
Posts: 973
Location: Newfoundland, Canada
Ill sign up, And ill also Vote that Team Canada be one of those teams. (Me, Phil, Dehacked, forthplayer).