Posts for Vatchern


Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
Posts: 973
Location: Newfoundland, Canada
For the second trick, do you need rush jet for it to work?
Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
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Location: Newfoundland, Canada
http://vatchern.maclenet.com/Rockman3-Top.zip same link, same name, but now 41 frames faster. Improvement 1: The pointless powerup grab was solved by a 1 frame wait before seeing the enemy. saved 2 frames. 2. The roomwith the 1 jumping monkey, i saved 1 frame from grabbing the ladder later or quicker. 3. The room with the 3 movinf machines, saved around 10 frames by more precision in my jumps. 4. The last area with a Mother bee, i slided on the first 2-block-pit instead of the second, causing the Bee to fly further and make him dtop the bees later, causing the Explosion-Lag to happen later, saving around 10 frames. 5. Improved the Clone-Protoman fight by 7 frames. 6. I improved the Hardman fight by 11 frames. Improvements 5 and 6 i have no idea what i did better. This comes to a total of 1060 + 41 = 1101 frames ahead Kopernical(18 seconds + 21 frames) In hardman level, Frames gained was 243 frames. ( 4 seconds and 3 frames) Next Boss: Topman.
Experienced Forum User, Published Author, Player (84)
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Location: Newfoundland, Canada
Hmm.. I wouldn't mind seeing a Yugioh game done. I think the fastest way to beat the game would be to like, make an Exodia deck, and if there are any Luck maniplulation involved, just get Exodia right away. But that would get boring. An entertaining way is to make the person always finish with low low life points with a Deck Destruction deck, or Beatdown.
Experienced Forum User, Published Author, Player (84)
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Sorry folks, there was one thing i never tried. I never tried delaying me seeing him for a frame or two (had to wait 2 frames) but it saved 2 frames. Then i gained another frame in the next room. So im 3 frames ahead of the run i have posted. Will post new run when i have Hardman killed again. Thanks TNSe for making me think harder :)
Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
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Location: Newfoundland, Canada
Hardman stage completed. Frames lost: around 4 due to a small powerup that couldn't be avoided. Also lost 40 gaining a Huge Powerup, you'll see why. Gained 202 frames in the whole level. Gained 181 frames in the stage Gained 21 frames in the Fight. For now a total of 1060 frames ahead. (17 seconds and 40 frames) Level next: Topman. Please comment and get this thread back alive :) http://vatchern.maclenet.com/Rockman3-Top.zip
Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
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Location: Newfoundland, Canada
F-Zero X - Death Race (i would try that :) ) Perfect Dark Flying Dragon Mario Tennis Diddy Kong Racing
Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
Posts: 973
Location: Newfoundland, Canada
16 star run should be fun to watch.
Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
Posts: 973
Location: Newfoundland, Canada
In hardman stage, 930 frames ahead.
Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
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Location: Newfoundland, Canada
AngerFist wrote:
finalfighter wrote:
New idea for mm1 http://www.yuko2ch.net/rockman/m1elec2.mpg I do not understand whether this route is fast. http://www.yuko2ch.net/rockman/m1bombs2.mpg Perhaps, I think this route to be fast. Other places(3?) where this technique can be used exist.
Excellent new tricks. It is obviously a pity that you wont try improving Bisqwit's run or improving any other mega man run since you clearly have all thr knowledge you need to create and come up with new ideas and tricks. You have amazed many people with your incredible tricks, I think many would certainly agree with me if we would see you improve any of the mega man games, no matter if it is mega man 4, mega man 3 or rockman. Please consider what I have written.
I half Agree. I Agree because yes, he has the knowledge to do what he wants to do, and faster then me. But i dissagree, because i know that i can do it, its just taking me a while now. For some reason, i can see the third movie from that using the ice trick being fast somewhere. Great Job FinalFighter. Bisqwit: If you ever get the time down to 15 minutes, i vote on a Non-Glitch run to go along with it :).
Experienced Forum User, Published Author, Player (84)
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I think Crzyguy said that he might take a chance at doing it. I'll convince him.
Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
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Location: Newfoundland, Canada
Heh.. Im a true gamer, yet i am not single.
Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
Posts: 973
Location: Newfoundland, Canada
Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
Posts: 973
Location: Newfoundland, Canada
Noo.... Well, what has to be, has to be done. Farewell Ferret. Ill make sure Holy diver gets completed!
Experienced Forum User, Published Author, Player (84)
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Location: Newfoundland, Canada
Bisqwit said earlier to make a speedrun of a non glitch run. would my non glitch run get published here if i made one on emu? ill try to get a good and clean time under 26 minutes.
Experienced Forum User, Published Author, Player (84)
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Location: Newfoundland, Canada
lets find more tricks like this, and let me get super exciting and hope for a clean 16:30 time :)
Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
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Location: Newfoundland, Canada
Im 2 rooms into Hardman stage. Magnetman fight was ~18 frames quicker. Hardman level is looking good for improvement. 885 frames ahead at this point. (14 seconds and 45 frames) http://vatchern.maclenet.com/Rockman3-Hard.zip Enjoy. :)
Experienced Forum User, Published Author, Player (84)
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I agree ENTIRELY with randil. (hehe.) Cause, ive played this game somewhat, and i know the route is good, yes, but the game play can be a little bit smoother. This sort of looks like a speedrun to me. This movie has potential, good luck next time!
Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
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Location: Newfoundland, Canada
http://vatchern.maclenet.com/TGrunnumber1.zip I was speedrunning (again) and the glitch happened in Wily two against Cutman. And is your interested in watching me speed run, I select Wily at 14:50, but i do really bad in the wily stages, i died twice on wily 4, ended up with 27 minutes because of it.
Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
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Location: Newfoundland, Canada
Ive seen this many times while doing my speedruns. sometimes after killing bombman in wily 4, i have to wait several seconds (30) for the shield to wear off.
Experienced Forum User, Published Author, Player (84)
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this has a very strang ending. Nice job Phil.
Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
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Location: Newfoundland, Canada
Very nice. if only i was skilled enough to " Zip " on the system i could make a nice speedrun :). YES x Ifinity.
Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
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Location: Newfoundland, Canada
I fixed up my Magnetman stage. 834 frames ahead of Kopernical. 104 frames faster then my last Magnetman stage. FCM Link: http://Vatchern.maclenet.com/Rockman3-Magnet.zip
Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
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Location: Newfoundland, Canada
Bag of Magic Food wrote:
It's pretty good, but just a few things are bothering me. In the part of Snake Man just before all the pole-vaulting guys first appear, it looks as though you could have jumped over a block to hit the ground sooner rather than landing on it first. And are you absolutely sure it doesn't help to jump down to shoot SnakeMan earlier the last time while jumping back up? Also, I think you could have shot one of those walking eye enemies sooner in the vacuum part of MagnetMan by shooting while falling off the ladder.
(1) No, i could not have jumped over the block to hit the ground first, the Ceiling is too low. (2)Im pretty sure it helps to stay in the center of the room. (3)Yes im pretty sure i could have, but that causes major lag.
Experienced Forum User, Published Author, Player (84)
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http://Vatchern.maclenet.com/Rockman3-Magnet.zip At Magnetman battle. 730 frames ahead. (12 seconds + 10 frames )
Experienced Forum User, Published Author, Player (84)
Joined: 3/8/2005
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Location: Newfoundland, Canada
Maybe rank him " Megaman Ninja "