Posts for Vcimdarf

Experienced Forum User
Joined: 1/14/2012
Posts: 4
Location: Montreal, Canada
I've uploaded the final segments for this challenge. Links to them can be found on the description page that la mammal mentioned a couple of weeks ago: http://www.freewebs.com/batiazul3627/ff1-mechanics/minsteps.html Unfortunately, I had to make an exception to my "no saved states" rule for the ToF, as it turned out to be very much too difficult with my current setup. So, I segmented the ToF in four parts (using three saved states), which allowed me to retry the harder bosses forcing a minimum of luck (not excessively, I hope). Anyway, you're welcome to watch and leave comments or share the links, if you found this challenge interesting. If I get enough good feedback, I'll make sure to do more audio-recorded FF1 challenges. :-) Cheers!
Experienced Forum User
Joined: 1/14/2012
Posts: 4
Location: Montreal, Canada
In fact, like I say at the beginning of Part 25, I came back on my decision of buying ARUB after all, and I decided to save my money for the Steel Armor, which I couldn't have afforded otherwise. So I only have L5 spells and below, in reality, but thanks for trying to help. I know sometimes my shopping isn't very clear because I do it at the end of segments, before knowing what resources I'll need for the next one, so I end up redoing it offline and not always saying what I did differently. Keep in mind that all the stuff I mention, I have to mention it in all my failed attempts as well... I'm pretty happy about how I used my money overall. What I'm less happy about is how my exp is distributed. My Fighter being level 18 really doesn't give me any advantage over him being level 16, and the same goes with my White Mage, who could as well have been level 15. That exp should have gone to the Black Belt. Since my videos for Parts 25-30 have been out for a few weeks, I'm not going to redo those segments unfortunately. But the ToFR is really killing me because of that. Ah, well. I'm happy you watched my videos by the way. I hope you've enjoyed! I'm not exactly sure about the format as of yet. Showing my failures, showing my encounter manipulation, it may contain interesting information, but it may also be boring to watch when there's 10 minute of it. I don't know. Next challenge, I'll probably try something slightly different.
Experienced Forum User
Joined: 1/14/2012
Posts: 4
Location: Montreal, Canada
Would you be able to produce a number of setups that allow cycles like that for all the major bosses in the game? Is it thinkable to get through Lich(2) unscarred in a segmented, low-level, console playthrough with that? Say, if you petrify the right characters before the fight and reorder your party correctly, then is it reasonable to say that the fight is won right the moment that Lich(2) decides to use a physical attack? That, that possibility alone, I'm telling you, could save over 20 minutes in a segmented speedrun (per SDA rules), and change the whole way the end game is planned. Seriously. If anyone knows how to rely on in-battle cycles, that's a gold mine. And I want to know more!! :-0 (Not to create unmeetable expectations, but I believe that it would be possible to do a sub 2 hours console run, my friends.)
Experienced Forum User
Joined: 1/14/2012
Posts: 4
Location: Montreal, Canada
Hi all, I'm the one doing the Minimum Steps challenge. ( I'm also the one who did the single-segment run currently posted at SDA: http://speeddemosarchive.com/FinalFantasy.html ) Axe's post at GameFAQs has redirected me here, so I thought I'd say hello. He also pointed out some things that I should have done had I been more familiar with the TAS side of this game (all the various strange places where there are encounter-free tiles, in particular). Unfortunately it's too late for me to use that knowledge now. The only segment that remains is the Temple of Fiends (which is without doubt the worst one). I've taken a quick look around the rest of this (rather huge) thread just for fun, and there's quite a bit of interesting stuff that's been said. Perhaps the most important detail that I didn't know is that BANE and such really have 3/256 -- and not 1/201 -- of working due to the RNG's biased table. If you guys like RNG manipulation (hmm, something tells me you do :-)), you'll particularly love part 18 of the Min Steps: http://www.youtube.com/watch?v=xSE5HUu8flw Remember that that's done without saved states. The way I see it, it's very possible that the best chance for a lowish level WM to defeat Chaos is to get into such a "loop". TAS considerations notwithstanding. Aaaanyway. Be sure to take a look at the videos. That number of views has gotta go UP!