Posts for WST


WST
She/Her
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Hmm try to compile it with -g gcc’s flag (and do not strip the executable) and run in gdb session. Then after crash you can make “bt full” and get traceback that may help you to debug the issue…
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
WST
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XTREMAL93 wrote:
в fceux можно с помощью тасэдитора пропустить лишние сцены и титры с точностью до кадра. А как это сделать в эмуляторах других платформ?
Я делаю методом тыка, как уже было сказано выше, находя таким образом первый кадр, на котором игра начинает воспринимать нажатие. Быстрее всего искать не кадр за кадром, а как бы дихотомией — брать примерно средний кадр между «рабочим» и «не рабочим» и, в зависимости от того, воспринято или не воспринято нажатие, пробовать уже середину левого или правого (относительно только что попробованного нажатия) куска. А если так уж сильно нужен редактор, скачай этот. Из недостатков — неработоспособность в mono, но для тебя это вряд ли существенно.
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
WST
She/Her
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Can you please implement support for this game?
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
WST
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Felipe wrote:
I saw the video and did not know that Amy had skills advantageous, is fast and fun. However, I noticed a little time where they say "SEGA", is as fast as you could skip that screen?
Yes, if I press start 1 frame earlier, it does not work. However, I do not really care about real time (as you can see in the ends of the levels) since the purpose of this run is some practice. And also you could notice that ARZ2 was made extremely inaccurate, as I said, I had only about 50 rerecords (from the total of 6218 rerecords at this moment) in that level ^^.
Felipe wrote:
I saw the video and did not know that Amy had skills advantageous, is fast and fun
One of the useful things with Amy in this hack is that she can stop momentally from any speed, like Knuckles, and immediately do spin dash. I suggest you to try it yourself, it’s a really wonderful hack. Also she has 2 different types of jump (B/C and down+A) and fast movement down from the air (down+A too).
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
WST
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marzojr wrote:
Green Hill 1 0:24:44
Crramalama wrote:
However, I had just finished optimizing GHZ 1 (24.15 at the moment)
I guess he could have a better run still never shown anywhere…
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
WST
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Мне иногда не хватает возможности забиндить на какую-нибудь горячую клавишу определённую последовательность нажатий кнопок джойстика… Ковырять АПИ не хочу, было бы куда удобнее, если бы был редактор паттернов или что-то по типу него.
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
WST
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My “just for fun” run. Not completely optimized, but maybe someday I will redo some parts which can be done faster (using less spindash velocity or jumping earlier, or making one more spindash for example). Anyway, this is not for submission but for entertainment. :) Link to video P.S.: I know that ARZ2 was the worst, I made only ~50 rerecords on it.
Crramalama wrote:
So I'm working on a run of Amy in Sonic 1
I saw your finished run on youtube, and I have to ask: why didn’t you submit it? It’s extremely enjoyable to see…
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
WST
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Nice run, man! Even if it does not look as a speedrun, it’s amazing to see how your goal changes the manner of your gameplay. But it’s gonna be a very complex project, I think — much more movements to optimize than if you simply run from the start to the end. P.S.: the run looks like the rings are harmful ^_^ (and SCZ looks like you are making a pacifist run).
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
WST
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skychase wrote:
I only know how to enter this wall then the platform is higher, how do you do this ? o_o (and it always push me to the right)
see marzo’s gmv file using frame advance or slow mode…
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
WST
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Felipe wrote:
Remember that there are more improvements found by GlitchMan in CNZ1, and I think I have a small improvement for CNZ2, I do not know how many frames saves but I'm sure it saves.
Yep, I remember, and also remember about possible improvement in MCZ2 in the boss fight (getting Tails to appear in proper position to hit the boss earlier)…
marzojr wrote:
I had been trying to get past them since your previous post; sadly, everything I tried has failed. There are no enemies that can harm you so you can go through the ring, the terrain inside the wall (which can be entered through the monitor) doesn't help (if it extended a single 128x128 block further right, it would), and so on.
And even if there was an enemy, you should avoid getting harmed if you are making a no rings run. I think you should look deeper for ability to zip through walls to left to be directed to the end of the level…
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
WST
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I plaid only Sonic games and only just for fun, and the most hard for me is to control character when she (or he) is offscreen… And also I agree with jlun2 about luck, but I never used luck manipulation so deeply.
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
WST
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Aglar, nice info! Actually, it’s my most favorite run that I’ve ever seen :) P.S.: but do not remove the dancing part, whoever made it, is genius :)
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
WST
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S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
WST
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Ilona Mitrecey — Noël, que du bonheur
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
WST
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Hmm, no… It does not sync because of luck manipulation used… Some things need to be re-done… But I guess it’s still possible to make it to sync fine by editing the file manually.
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
WST
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LOL came to post it here and found it already posted :) Great job, guys… Does it have a chance to be accepted as improved run? Btw, you haven’t added the rest (with wonderful dancing to the music :) ). Here is the full gmv: http://averkov.web.id/files/for-tasvideos/fuzzerd,sonikkustar,upthorn,aglar,dmtm,qwerty-sonic2.gmv P.S.: very happy to see NaturelLorenzo’s contribution to this run :)
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
WST
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remeranAuthor wrote:
http://newrem.com/
502 Bad Gateway, bro
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
WST
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Oh wow… Great job, skychase!
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
WST
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Melly Goeslaw — Demikianlah
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
WST
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FuzZerd wrote:
You do know that there is an infinitely respawning ring box in oo1 right? how would that be dealt with. also, how would the goal of "ring attack" deal with that and casino night zone? would you need 999 rings to accomplish the goal?
The time of each level is limited, so there is max possible number of rings that you can collect. Hovewer, it will look quite boring :) Btw, am I right that the number of rings more than 999 cannot be displayed properly?
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
WST
She/Her
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I don’t know this game, but I beleive that it’s a very good run. Yes vote.
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
WST
She/Her
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I beleive that this run would match the goal “ring attack” if you took ring TVs and didn’t skip levels because of incollectable rings. Reaching perfect bonus in some stages would be just a piece of sugar in the run.
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
WST
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FuzZerd wrote:
no, there's no perfect bonus in s3k.
In the end of the bonus level, not in the end of the level itself.
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
WST
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N. Harmonik wrote:
What other games have Perfect Bonuses?
In Sonic 3 you can get “perfect” by collecting all rings in bonus stages… But it does not worth TASing, I think…
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
WST
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Meh. Sorry. I agree with mr Aglar's comment completely, but I also think that you could let someone help you with your run if you don't have enough time.
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)