Posts for WhiteHat94

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Experienced Forum User
Joined: 5/2/2015
Posts: 140
Savage Princess, homebrew for ZX Spectrum. A bit more simple than the sequel, go around and collect a few items and go to the boss, not much room for routing. ROM - https://monsters-legs.itch.io/savage-princess RTA run - https://www.youtube.com/watch?v=jaVvB-cbJfU
Experienced Forum User
Joined: 5/2/2015
Posts: 140
Savage Princess 2, a ZX Spectrum homebrew platformer. Need to go around and get the 5 letters to advance. Found a cool skip at the start of stage 2, can probably do it faster. Possibly can clip thru some floors using a falling dead enemy. ROM - https://monsters-legs.itch.io/savage-princess-2 RTA - https://www.youtube.com/watch?v=iTpzysYLOek
Experienced Forum User
Joined: 5/2/2015
Posts: 140
Gryzor (Contra), a pretty decent port of the arcade Contra. Laser seems to be the best for damage. I did find a bug at the end, if you still have Barrier active when you kill the heart the game crashes. So I wait in my run but a TAS could just avoid getting it. RTA run - https://www.youtube.com/watch?v=oBRpgYeFXuY
Experienced Forum User
Joined: 5/2/2015
Posts: 140
El Tesoro Perdido de Cuauhtemoc, a homebrew platformer from 2017. Go around hitting switches to open the path forward. Need to collect the 4 pieces of gold to enter the final door. I do one big skip in my route, you are supposed to get the Snorkel before going underwater to avoid damage. But you can just tank damage and be fine, skipping the backtracking. ROM - https://www.4mhz.es/juegos/el-tesoro-perdido-de-cuauhtemoc/ RTA run - https://www.youtube.com/watch?v=tifLtCUYpB0
Experienced Forum User
Joined: 5/2/2015
Posts: 140
Miss Input 2, a neat little homebrew platformer. 25 stages, just get to the exit, very short stages. ROM - https://cpcrulez.fr/GamesTest/miss_input_2.htm RTA run - https://www.youtube.com/watch?v=0geC55V27q0
Experienced Forum User
Joined: 5/2/2015
Posts: 140
Ooze, a homebrew platformer. Using a gravity flipping mechanic, go around and collect 4 keys. Each key unlocks a barrier, so have to do them in order. ROM - https://vwguy16.itch.io/ooze-the-escape RTA run - https://www.youtube.com/watch?v=FebfreS485s
Experienced Forum User
Joined: 5/2/2015
Posts: 140
And Spelunker II: 23 no Kagi. Sequel to the first one, feels like a romhack where they added a few small things. Falling now does damage for how long you're falling, so need to strategically do it. Ghosts spawn when you cross certain triggers, either on the ground or on ropes, so I try to skip them when I can. The game is pretty linear, each area sort of breaks down to sections with one key and one door, which leads to another key and door, no choice which way to go. Only real RNG is in the boulders that fly up from the ground in certain spots. RTA run - https://www.youtube.com/watch?v=8NY51u0c7aI
Experienced Forum User
Joined: 5/2/2015
Posts: 140
Spelunker, similar layout to NES, but gameplay is fairly different. Go thru 4 levels, getting keys as you go to progress. I think my key route is good, you can skip large portions and several doors with hidden shortcuts, but I always could have missed something. You can also partially clip into floors by jumping and bonking into walls close to the floor. I clipped thru one floor, where the first gold key in Level 2 is, but there are no other floors that skinny anywhere else, so you don't get thru, but it would be huge if you could get thru elsewhere. RTA run - https://www.youtube.com/watch?v=cW2cRnTPkgo
Experienced Forum User
Joined: 5/2/2015
Posts: 140
Jackal, similar to the NES version, but also quite different. There are no individual stages, it's all one long screen with only a final boss building. There's quite a bit of lag in spots. There is seemingly a bug with the camera, if you are at the edge of the screen and move diagonally towards it, the camera will not scroll. You can use this to get to the very top of the screen to get past certain enemies, and you can see me do it a few times in my run. Dying downgrades your missile by 1 and respawning lets you drive over any obstacles for a handful of seconds. I used this twice in my run, mostly for consistency. RTA run - https://www.youtube.com/watch?v=YINSofZMrwE
Experienced Forum User
Joined: 5/2/2015
Posts: 140
And the sequel, Game of the Bear: 2 Much to Bear. A little shorter and pretty much totally linear, just have to follow the order. Didn't find any wall clips like the first game. RTA run - https://www.youtube.com/watch?v=AbhtJTxzdQA ROM - https://vhzc.itch.io/game-of-the-bear-2-much-to-bear
Experienced Forum User
Joined: 5/2/2015
Posts: 140
Game of the Bear, Atari 2600 homebrew platformer. Simple platformer, goal is to get 3 keys, one at a time, and beat the boss. Quite a bit of backtracking since you can only hold 1 key. I found a wall clip if you jump into the bottom corner of certain walls, there are a few big skips you can do with it. Pretty sure you can beat the boss with faster cycles. RTA run - https://www.youtube.com/watch?v=aP9bCj1SdCw ROM - https://vhzc.itch.io/game-of-the-bear
Experienced Forum User
Joined: 5/2/2015
Posts: 140
Super Bioman I on Master System, a Korean bootleg Mario, port of an MSX game. Pretty simple Mario clone, 10 stages and 4 bosses, only real RNG is the bosses. I found a pretty big glitch, the map screen is kinda jank so you can enter a stage before you are fully over it. If you do it right it loads the previous stage instead. So I dupe 1-1, then dupe the Boom Boom level a few times, and dupe the castle stage into the start of World 2 and it just gives the win. If you dupe over the last castle it will take you back to the World 1 map and softlock. RTA run - https://www.youtube.com/watch?v=RWgM3pJqMvw and an All Stages run - https://www.youtube.com/watch?v=eBYjJLy9JaM
Experienced Forum User
Joined: 5/2/2015
Posts: 140
Gangcheol RoboCop on Master System, a Korean bootleg port of an MSX game, I believe. 5 stages, item drops appear to be random. Bullet drops are the most important, and ammo is shared. The 5 items drops are: Bullet - 10 ammo, bullet is twice as strong Knife - 10 ammo Health - 10 of these gives back 1 health Cross - invulnerability Lightning bolt - dramatically speeds you up for 20 secs, essentially uncontrollable RTA I think this would make a wild TAS, getting the lightning bolt/cross in every stage and zooming thru to the end, would easily cut the RTA time by more than half, it's just nearly unusable in real time. RTA run - https://www.youtube.com/watch?v=LepT1N1y8lE
Experienced Forum User
Joined: 5/2/2015
Posts: 140
Fire & Ice for Master System, a Brazil exclusive platformer. Port of an Amiga game, but stages seem pretty different. 12 stages and a boss, goal is to collect the 6 key pieces to open the exit door in each stage. Game is incredibly laggy, so I imagine trying to deal with that would be a nightmare for a TAS, but posting regardless. RTA run - https://www.youtube.com/watch?v=5XboeA90DXA
Experienced Forum User
Joined: 5/2/2015
Posts: 140
Hurricanes on Game Gear, a soccer based platformer. 12 stages and 1 boss. Goal for each stage is to collect the minimum amount of items required for that stages, then the exit flag appears. There's no maps for the game but I think my route is solid, tho I could have missed something. RTA run - https://www.youtube.com/watch?v=1lvsNsswfq4
Experienced Forum User
Joined: 5/2/2015
Posts: 140
CJ: Elephant Fugitive, a Game Gear platformer. 18 stages and 6 bosses, items drop from enemies you kill and seem to be mostly random. Bombs are valuable because they kill enemies in one hit. There are a lot of false walls so I may have missed something in my route, but it seemed to be pretty good. On stages with platforms cycling I wouldn't be surprised if you can make a faster one than I get. RTA run - https://www.youtube.com/watch?v=3AFQA87T3iU
Experienced Forum User
Joined: 5/2/2015
Posts: 140
Super Space Invaders on Game Gear, a short, wave based shmup. Playing on Normal there's 5 stages you choose, Darius style, Advanced you play all 12. I choose left the whole way because the first 2 bosses are much faster. Info on weapons here - https://segaretro.org/Super_Space_Invaders RTA run - https://www.youtube.com/watch?v=u_bT291-VTo
Experienced Forum User
Joined: 5/2/2015
Posts: 140
Doraemon: Nora no Suke no Yabou on Game Gear, a decent little platformer. Just 12 stages and 4 bosses. Not a whole lot to the platforming, just some wall climbing and one hit deaths. One small time save I didn't go for is in 1-3, can bounce off a jumping bot and get to a ledge. RTA run - https://www.youtube.com/watch?v=4mG_mSnyCEc
Experienced Forum User
Joined: 5/2/2015
Posts: 140
Robocco Wars on Famicom, platformer/shmup. Simple game, a few alternate paths in the platformer stages and the shmup stages are very easy, so most time save comes from boss fights and reducing lag. RTA run - https://www.youtube.com/watch?v=2PzrxYkUL-g
Experienced Forum User
Joined: 5/2/2015
Posts: 140
Kidou Keisatsu Patlabor - Dai 2 Shoutai Shutsudou Seyo! on FDS, a basic platformer. Goal is to find the hostages in each stage, then beat the boss. Items are hidden in crates, I only really open ones that have gun ammo in them to use on bosses. Some differences between mech 1 and 2. Mech 1 jumps higher, has a slightly weaker baton attack, and a single shot gun. I used Mech 1 for the extra jump height, but the 3 way shot from Mech 2 could be useful somewhere. You can clip thru some blocks, which can save small time in certain spots. I also had a glitch occur on the final boss where the exit door exploded open after shooting the boss, without having to beat him. I don't know what causes it but happened a handful of times in practice. RTA run - https://www.youtube.com/watch?v=Duve72UnTKk
Experienced Forum User
Joined: 5/2/2015
Posts: 140
Kick Challenger Air Foot on FDS, a top down platformer? where you walk through 5 stages. Unique movement mechanic where one foot always has to be on the ground, so planning where your plant foot ends up is important since that's the part that can get hit. RTA run - https://www.youtube.com/watch?v=-JmySBxxS6c
Experienced Forum User
Joined: 5/2/2015
Posts: 140
Mahou no Princess Minky Momo: Remember Dream on Famicom. It's an adventure game where you walk around, talk to people and occasionally play minigames, in order to collect 10 Dream Pearls. It has a fairly linear set of events you have to do to trigger the next thing. There's an English patch if you want to know what's going on, but I'm happy to explain anything for the route. RTA run - https://www.youtube.com/watch?v=rLXSn1aAQ0Q
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Joined: 5/2/2015
Posts: 140
Flap Happy, homebrew platformer. Have to fly around and land on each platform in order to activate the exit. RTA run done on Easy, but there are 3 harder difficulties. RTA run - https://www.youtube.com/watch?v=7Ho5rQaDoHg
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Joined: 5/2/2015
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Plyuk, a new puzzle game. You have a stock of 12 clones you can spawn under you in order to reach the keys and then get to the exit door. Only 15 stages, so pretty short. RTA run - https://www.youtube.com/watch?v=tP-L7t78XTc ROM - https://retrosouls.itch.io/plyuk-nes-famicom
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Joined: 5/2/2015
Posts: 140
Wai Wai World 2, a Konami mashup on Famicom. Unfortunately the game is mostly autoscrollers, so I doubt there's much interest in it. Have to optimize the non autoscrollers and boss fights, other than that not much to the run. RTA run - https://www.youtube.com/watch?v=9rtViw5ohII Snail Hop, a homebrew Mario 1 clone. Simple game, 20 levels and just get to the end of the screen. RTA run - https://www.youtube.com/watch?v=Zzyl2XIaxng
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