Low, High, Highest, unlike adjust sample rate, I can't hear any difference between them.
I see one only difference is Low couldn't set volume of each channel but High and Highest could.
If old versions are before 2.0 and new version is 2.0 and newer, then it's because your codecs are in 32bit, you need to download them in 64bit.
Bizhawk is only 32bit before 2.0 and only 64bit after 2.0
BizHawk 2.2.1
In old version, I can use most AVI codecs such as my favorite "TechSmith Screen Capture Codec".
But in this new version, some AVI codecs are not shown, include my favorite codec.
Can lua color use an ID of NES palette?
Because HTML color code makes me an annoying, it displays differently on different palette.
For example:
#00B0FFFF displays as dark-cyan not sky-blue with FCEUX default palette.
#00FF80FF displays as cyan not green with FCEUX default palette.
And so on...
So, can it use an ID of NES palette to solve this problem?
Such as... gui.text(1,1,"This is a text.","21","#00000080")
Good meme. Accurate colours being worse.
laughs
Anyways... Yes.
GB > Settings > Palette
It encounters an error when I click Palette, it may not work on GBC game...
But wait, the color accurates to what? I saw an SDA video before, that color looks like VBA, not this, so I don't know the ACCURATE.
Can BizHawk add an option to change GBC color mode in future version, like GBC.emu (on Android)?