Posts for ZeroNoin


Joined: 2/7/2016
Posts: 1
Been working more on the Area 7 skip and noticed a little something interesting that I thought I'd mention here because it seems TAS relevant. Normally in side-scrolling when you walk off a ledge and fall 4 blocks in height, you take 8 bars worth of damage for certain death. However, when your character is crawling, your position in the RAM is set 4 pixels lower; if you crawl into a fall of 4 blocks height you will only take 2 bars of damage instead of 8. In addition to the new skip, this seems relevant to 1 or more falls in the PAL TAS, as well as potential skips that could be found elsewhere.