Anyone want an encode of the latest WIP?
Here you go! This is a retimed version, with delays added and removed to make the run more watchable (we enter commands into the game at the rate of 1 per second; ttyrec players let you speed this up, slow this down, or frame advance).
The encode is a "ttyrec" format file, that's typically used for recordings of text-based games. (Converting it to a video would make it much larger and also lower quality; ttyrecs are lossless, except for not tracking information about the font used.) It's of the Linux version of the run (running on a version hacked to sync with the DOS version), rather than the DOS version, so it'll look a little different to what you might be used to. All the keen NetHack players out there probably have ttyrec-playing software already, but for the TAS community, I recommend using
Jettyplay, which I created specifically for the purpose of allowing the general public to play back ttyrec files. (It's unfinished, but entirely useable for this purpose.)
BTW, we may have to redo the very end of this. The Archon's AI isn't cooperating on the ascension run, and we may need to force it to generate with an attack item; giving it more options on how to act ahead of time allows us to influence its AI ahead of time, because we already know what actions we'll be performing on the way up, and monster actions depend mostly on player actions.