Posts for andypanther

Experienced Forum User, Published Author, Former player
Joined: 6/30/2010
Posts: 1107
Location: Zurich, Switzerland
This game looks very impressive and this TAS does a great job showing it off, "yes" vote!
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
Experienced Forum User, Published Author, Former player
Joined: 6/30/2010
Posts: 1107
Location: Zurich, Switzerland
I agree that coming up with a new method to publish runs is necessary, as the current system is in no way sustainable. All the work required for judging and publishing is done by volunteers out of passion and this system right now is causing them to burn out. But at the same time, the site also needs to let go of its overly curated and strict approach towards TASes, which has damaged its reputation and turned people away from it. As a result, many great TASes never even get submitted here in the first place. These two things are in direct conflict. I absolutely want people to be able to get TASes published for each individual character of a fighting game, but I also want this system to be manageable. So maybe we really should just put everything about the current publication system up for debate.
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
Experienced Forum User, Published Author, Former player
Joined: 6/30/2010
Posts: 1107
Location: Zurich, Switzerland
This game is hilariously broken, I had a lot of fun watching this. Take my "yes" vote!
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
Experienced Forum User, Published Author, Former player
Joined: 6/30/2010
Posts: 1107
Location: Zurich, Switzerland
For what it's worth, I did not mind the TAS taking damage so frequently. I actually found it quite amusing to see Leon constantly getting thrown around by enemies like he's in a wrestling match!
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
Experienced Forum User, Published Author, Former player
Joined: 6/30/2010
Posts: 1107
Location: Zurich, Switzerland
I found this TAS more enjoyable than I expected. It is an interesting challenge for sure and it requires a lot of creativity and luck manipulation to work out. So yeah, this gets a "yes" vote from me.
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
Experienced Forum User, Published Author, Former player
Joined: 6/30/2010
Posts: 1107
Location: Zurich, Switzerland
This game really looks atrociously bad. Who thought that it was a good idea to make everything painfully slow and add a disorienting Resident Evil-style camera? You can tell how much even a TAS has to fight the clunky game mechanics here. I give this one a "meh". It is impressive to see a TAS push through a game that is this bad, but the game still is what it is, so there is only so much entertainment I can get out of it.
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
Experienced Forum User, Published Author, Former player
Joined: 6/30/2010
Posts: 1107
Location: Zurich, Switzerland
This is a really cool fighting game TAS. I love how you just toy with the AI, the best parts are when they just throw themselves off the stage without even being hit! I voted "yes".
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
Experienced Forum User, Published Author, Former player
Joined: 6/30/2010
Posts: 1107
Location: Zurich, Switzerland
Thanks for the explanation, I figured it would probably be difficult to avoid those bonuses.
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
Experienced Forum User, Published Author, Former player
Joined: 6/30/2010
Posts: 1107
Location: Zurich, Switzerland
This looks incredibly clean, I was really hoping to see an improved version of this category for a while now, obvious "yes" vote from me! I do have a question about some of the team stages, though: Could you somehow avoid the "Hawk" bonus for only using aerials in a way that saves time?
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
Experienced Forum User, Published Author, Former player
Joined: 6/30/2010
Posts: 1107
Location: Zurich, Switzerland
This looks so broken, just like we're used to from Ocarina of Time, but in a different way than the original. It also helps that it isn't as cutscene-heavy as you'd might expect, thanks to the glitches. So of course, this is an easy "yes" vote!
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
Experienced Forum User, Published Author, Former player
Joined: 6/30/2010
Posts: 1107
Location: Zurich, Switzerland
This glitched category is really cool, exactly the kind of thing I like seeing in a TAS! Voting "yes" on this one.
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
Experienced Forum User, Published Author, Former player
Joined: 6/30/2010
Posts: 1107
Location: Zurich, Switzerland
This is one of those games that even a TAS can't make interesting, the minigame sections with the forced waiting were especially bad. Voting "no" on this one.
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
Experienced Forum User, Published Author, Former player
Joined: 6/30/2010
Posts: 1107
Location: Zurich, Switzerland
Could it potentially be faster to play in a language other than English?
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
Experienced Forum User, Published Author, Former player
Joined: 6/30/2010
Posts: 1107
Location: Zurich, Switzerland
Seeing Yoshimitsu stab himself in the name of speed never gets old, that's an easy "yes" vote!
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
Experienced Forum User, Published Author, Former player
Joined: 6/30/2010
Posts: 1107
Location: Zurich, Switzerland
Will this be submitted to TASVideos?
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
Experienced Forum User, Published Author, Former player
Joined: 6/30/2010
Posts: 1107
Location: Zurich, Switzerland
Great work as usual, this is a great category to show off more of this game. Voting "yes"!
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
Experienced Forum User, Published Author, Former player
Joined: 6/30/2010
Posts: 1107
Location: Zurich, Switzerland
This is a terrible game and it doesn't even look good in a TAS, so I have to vote "no" here.
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
Experienced Forum User, Published Author, Former player
Joined: 6/30/2010
Posts: 1107
Location: Zurich, Switzerland
Ah cool, that's great to hear!
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
Experienced Forum User, Published Author, Former player
Joined: 6/30/2010
Posts: 1107
Location: Zurich, Switzerland
Great work, I enjoyed this run and it's an easy "yes" vote. I don't mind that it is almost identical to a run without memory corruption up to the point when the glitch happens. I do have a question, though: Are there any improvements over the published runs in sections that follow the same route?
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
Experienced Forum User, Published Author, Former player
Joined: 6/30/2010
Posts: 1107
Location: Zurich, Switzerland
Is this TAS aiming for ingame time?
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
Experienced Forum User, Published Author, Former player
Joined: 6/30/2010
Posts: 1107
Location: Zurich, Switzerland
This was a fantastic TAS, as good as I was hoping it would be. To think that this used to be a 2-hour TAS category... "Yes" vote from me, this one will be a strong award contender!
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
Experienced Forum User, Published Author, Former player
Joined: 6/30/2010
Posts: 1107
Location: Zurich, Switzerland
This TAS looks great, there is so much variety and superhuman gameplay to see here. I just love how things just keep coming together perfectly while clearing these rooms, this multitasking is very satisfying to watch. Easy "yes" vote for one of my favorite TASes this year.
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
Experienced Forum User, Published Author, Former player
Joined: 6/30/2010
Posts: 1107
Location: Zurich, Switzerland
Let's not have a published TAS of this, for the same reason not to have a published TAS of Custer's Revenge.
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
Experienced Forum User, Published Author, Former player
Joined: 6/30/2010
Posts: 1107
Location: Zurich, Switzerland
I like the idea of this hack, but the goal choice for this TAS is too arbitrary for me. If you are going to TAS something like this, do all of it. Abstaining from voting,
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
Experienced Forum User, Published Author, Former player
Joined: 6/30/2010
Posts: 1107
Location: Zurich, Switzerland
I only know this game from DK64 and always found it a baffling decision that they made it a mandatory part of beating the main game. So having played at least some version of Jetpac, I can definitely appreciate this TAS a lot more. It looks well optimized from what I can tell, but it's probably not the easiest game to TAS. I don't want to hold the awful loading sequence against the game here, so I give this TAS a "yes" vote.
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.