Posts for antd


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Joined: 3/18/2006
Posts: 971
Location: Great Britain
how to simply write a script that writes the value at 00062D18 to 1?
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Joined: 3/18/2006
Posts: 971
Location: Great Britain
I'm working on an FF7 run that probably won't be valid on this website (loads from memory card + no battles = boring for most). It uses a heavy glitch that allows all battles to be skipped. Interesting enough for my own personal enjoyment :D
ZidaneTribal wrote:
Finally I've waited for this day. But the trio is not complete. I hope FFVII will make progress this year (antd, where are you?).
Post subject: lua functions
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Joined: 3/18/2006
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is there any documentation? i'm not sure how to hold the control stick at 30, 30 coordinates.
Post subject: perfect bonus: youtube
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Location: Great Britain
Link to video gens b works
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It's like that on my hard drive. it happens with all codecs when using Gens. Oddly, Gens was working fine until now. All other emulators work fine (snes9x, psxjin, etc)
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Post subject: Saw this and thought of you...
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Sorry, I couldn't resist.
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Joined: 3/18/2006
Posts: 971
Location: Great Britain
Thanks, it works. To fix the issue I was having I needed to move gd.dll to the emulator directory.
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This is exactly what I need! I didn't see this function before. Could someone show me a basic example script that would take a screen shot every 600 frames?
Post subject: Screenshots via lua?
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Is it possible to use a lua script to take screenshots every x amount of frames? If not, is there any other way to take many screenshots in the emulator? (not manually)
Post subject: double moon desetsu: youtube
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Post subject: sonic 2 perfect bonus wip4: youtube
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Post subject: screenshots
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^I always found this one to be amusing.
Post subject: castlevania 3: youtube
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Post subject: sonic 3 competition results screen
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Post subject: what's happening
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Location: Great Britain
can this be explained in English?
Post subject: sonic 3 competition: youtube + 60 fps stream
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Posts: 971
Location: Great Britain
Oh yes, vbv is a good idea. Audio codec is AAC 192kbps. I used a version of x264 that has libvo_aacenc built in. Here's a fast one (super sonic): http://vgarchives.com/content/testing-stuff Only a few input files are encoded to 512kb/archive.org (eg. incomplete runs are not)
Post subject: try this stream
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I just put up this test page. How is this stream? http://vgarchives.com/content/streets-rage-2-wip-1-hq For some reason IE plays the video very poorly. Firefox and chrome are fine though.
x264 --preset veryslow --bitrate 1000
Post subject: streets of rage 2 wip1: youtube + 60 fps stream
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Link to video HQ 60 fps stream and video file: http://vgarchives.com/content/streets-rage-2-wip-1-hq ^56k beware :-p
Sonikkustar wrote:
Stage 1!
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Location: Great Britain
ff9 is quite good though !...!
Post subject: A nice streaming bitrate?
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I'm building a site to stream videos at 60fps. The consideration should be for quality and file size / client's bandwidth. The server will host hundreds of videos and only has 1TB of storage. Server bandwidth is not an issue. The resolution of the videos will probably not exceed 320x240. What is a good x264 bitrate to use for this task? Is 1000kbit ok?
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maybe lua scripting would help ease the luck manipulation parts
Post subject: crystalis: youtube
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Post subject: mgs: youtube
Experienced Forum User
Joined: 3/18/2006
Posts: 971
Location: Great Britain