Posts for antd


Post subject: super turrican: youtube
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Joined: 3/18/2006
Posts: 971
Location: Great Britain
Post subject: build latest pcsx2-rr
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Joined: 3/18/2006
Posts: 971
Location: Great Britain
someone should build it from the source i don't have the time to do that at the moment
Post subject: LoK soul reaver wip1: youtube
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Joined: 3/18/2006
Posts: 971
Location: Great Britain
Link to video
exileut wrote:
Requested input file I'd say 10 frames max from better movement. Good luck!
Post subject: hong kong 97: youtube + video file
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Joined: 3/18/2006
Posts: 971
Location: Great Britain
Post subject: sky blazer: youtube
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Joined: 3/18/2006
Posts: 971
Location: Great Britain
Post subject: mega man x5 100%: youtube
Experienced Forum User
Joined: 3/18/2006
Posts: 971
Location: Great Britain
Experienced Forum User
Joined: 3/18/2006
Posts: 971
Location: Great Britain
don't forget to use this as a general reference http://speeddemosarchive.com/SoulReaver.html
Post subject: multithread nes
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Joined: 3/18/2006
Posts: 971
Location: Great Britain
Hmm, the drive has hit over 300MB/s sequential before. Too bad the emulator can't utilise all 8 cores :P
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Joined: 3/18/2006
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Location: Great Britain
has anyone tried building the latest pcsx2rr? it seems koeiprogenitor made some changes through 2010 http://code.google.com/p/progenitor/source/list http://www.youtube.com/user/koeiprogenitor1
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Joined: 3/18/2006
Posts: 971
Location: Great Britain
creaothceann wrote:
So that would be these?
yep, thanks
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Joined: 3/18/2006
Posts: 971
Location: Great Britain
Oh! 6801 and 8601 look the same. I must've typoed my calculations :P So yeah, my FPS is incorrect. To get the correct total dump time just divide 6801 by my incorrect fps!
Post subject: fps and dump time
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Location: Great Britain
creaothceann wrote:
Some more stats:
My total dump time differs from your data sheet. I used total frames divided by dump time in seconds to get the fps. So for no capture I did 6801/9.13 = 745. It took 9.13 seconds for no capture.
natt wrote:
Why do you say (lossy?) next to x264. It should be fully lossless just like the others as long as it's being used in RGB mode with no errant colorspace conversions.
Perhaps he didn't know what settings I used. Yeah I used full lossless as you did. ZMBV crashes for me too.
Post subject: lossless dump benchmarks
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Joined: 3/18/2006
Posts: 971
Location: Great Britain
Here are my benchmarks for this submission with accurate dump speed (pause on last input): http://tasvideos.org/3211S.html No capture Speed: 745 fps Uncompressed (full frames) Dump: 717 fps Size: 1.38 GB Write Speed: 149MB/s CamStudio lzo 1 Dump: 661 fps Size: 69.5 MB Lagarith 1.4 Dump: 611 fps Size: 82.4 MB CamStudio Gzip 1 Dump: 448 fps Size: 47.4 MB Ut Video Codec (ULRG) (predict median) Dump: 426 fps Size: 218 MB Ut Video Codec (ULRG) (predict left) Dump: 391 fps Size: 241 MB MLC Fastest Dump: 206.4 fps Size: 71.8 MB CamStudio Gzip 9 Dump: 78.2 fps Size: 17.3 MB MSU fastest Dump: 33.2 fps Size: 22.6 MB MLC Slowest Dump: 29.76 fps Size: 19.5 MB x264 Dump: n/a Encode: 168.7 fps Size: 5.6 MB
Hardware:
i7 @ 4x 2(HT)x 2.4GHz
SSD
Post subject: ffmpeg error
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Joined: 3/18/2006
Posts: 971
Location: Great Britain
I get this:
[avs @ 0000000001D4EC30] AVIFileOpen failed with error -2147221164decode.avs: Operation not permitted
Post subject: ffmpeg errors
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Joined: 3/18/2006
Posts: 971
Location: Great Britain
ffmpeg -i foobar -f rawvideo -pix_fmt rgb24 md5:
lagarith [lagarith @ 000000000031F510] Unsupported Lagarith frame type: 0x5 mlc [buffer @ 000000000034FF80] Invalid pixel format '-1' Error opening filters!
Post subject: big vgm site no complaints
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Joined: 3/18/2006
Posts: 971
Location: Great Britain
I've since found an interesting website that offers thousands of video game soundtracks online (mp3 and lossless). And they explicitly state 'we have not received a single complaint since our opening in 2005, but we will remove content if a publisher contacts us'. That website gets a lot of traffic too. It seems the gaming industry is not as bad as the RIAA. Who would have thought :p
Post subject: mgs disc1 complete: youtube
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Posts: 971
Location: Great Britain
Post subject: If video is fair use, then audio too?
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Location: Great Britain
It seems that recording gaming videos and making them public is fine. But is it fine to record the audio and make that public? Is this fair use? Essentially offering gaming music for free. Eg. Record only the background music and make it publicly available. It seems standing still on a stage and letting the music play is fine, but what is the case with audio only? I have trouble imagining production companies standing still and not throwing the DMCA at this issue. I understand that ripping the CD of a soundtrack and making that freely available is not fair use. However, I'm talking about recording the audio in the same way that the video is recorded, using an emulator or output from console (not taking it from an OST)
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Posts: 971
Location: Great Britain
you can complete ff7 in under 20 mins this way if you want
Post subject: sonic 3+k hyper sonic wip4: youtube
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Joined: 3/18/2006
Posts: 971
Location: Great Britain
Link to video
marzojr wrote:
New WIP up to Sandopolis 2. Note: the WIP is on MediaFire because MicroStorage is down; I will change the link when it is back up.
Post subject: http://en.wikipedia.org/wiki/Usenet
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Joined: 3/18/2006
Posts: 971
Location: Great Britain
yeah
Post subject: Usenet Backup Archive
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Joined: 3/18/2006
Posts: 971
Location: Great Britain
I've uploaded virtually all published videos as of January 27th 2012. Some are still updating, and some are still downloading. 20% redundancy included. Published Videos My lossless video files will go here
Post subject: portrait of ruin: youtube + video file
Post subject: goonies 2: youtube + video file
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Posts: 971
Location: Great Britain
Post subject: PS2 wishlist
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Joined: 3/18/2006
Posts: 971
Location: Great Britain
Which games are good TAS specimens, or which would be fun to see? For me: Grand theft auto 3, VC and SA Final fantasy X and XII Metal Gear Solid series Devil May Cry The Sims :-D ...