Posts for arandomgameTASer


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diggidoyo wrote:
Of course! Your tone makes it clear that no discussion will be tolerated. I have to at least make you open to suggestions before a suggestion can be made. You announced your verdict before the trial started.
To be fair, you're not exactly creating a good argument as to WHY this should be accepted. It's not a matter of 'the judges aren't good enough' more of, like I said before, creating a precedent for runs involving cheats to be created. Which is bad.
diggidoyo wrote:
Your arguments sound more like you're unwilling to make a decision on the matter, both now and in the future, and want to uphold the foundation by which a decision will never have to be made. If that's how judgements are made around here, I'm thankful this is only a TAS.
Ironically, or unironically, here is what Mothrayas said for his ruling on [2558] SNES Super Metroid "GT code, game end glitch" by amaurea, Cpadolf, total in 14:52.88:
Mothrayas wrote:
This is a quite unique run. It uses a debug code to aid in reaching its end goal faster, which is arbitrary code execution. We have had varying precedents on runs using cheat codes that were accepted, and that were rejected. These cases all differ in multiple fields, including whether the debug code or cheat code is conventionally accessible in gameplay, whether they are intentionally put in the game for the player to use, and how much of an impact they have on gameplay. But in the end, this just turns out to be an entirely unique case. This is because the run does not just clear the game like a normal playthrough - it takes over control of the game code to trigger the ending. The movie rules contain a rule against cheat codes, so if the rules are to be followed, this run would be rejected. However, we need to look at the spirit of the rule here. Normally, cheat codes are used to make gameplay easier - make it simpler to finish the game. However, in this case, the run is not ordinarily "finishing the game". It does not actually make "gameplay" easier, because what it actually affects here can barely be called "gameplay". In odd instances such as these, where the game is not being conventionally played or finished, we can make an exception to this rule.
I certainly don't want to harp you about this, of course, but it's important to understand WHY this decision is chosen. We are not trying to personally attack you, or undermine your work. We're just following the rules. Rules that, although they were created about 12 years ago, still stand. Like every rule, though, there ARE exceptions, but we're talking for very specific reasons. If this run was done with an in-game cheat then it would probably be all right under certain conditions, for example for something like [802] SNES Biker Mice from Mars "final round" by Baxter in 05:12.62. In Biker Mice's case, it uses an in-game code obtained after playing a lot of the game to shorten the run by over 30 minutes. In this case, it's the equivalent of a new game plus. The fundamental idea from Biker Mice, saving a bunch of time that would be spent doing boring stuff, is the same here. The only problem is this movie is using a cheat code that is OUTSIDE of the normal game. It's manipulating the game into doing stuff that it normally wouldn't do. How do we know if this run can be reproduced in real time if you used a cheat that someone else could potentially never have access to to do it? Like I've said before, this run is good. It is a nice showcase of a different aspect of Mega Man 9. But it just simply isn't publishable.
effort on the first draft means less effort on any draft thereafter - some loser
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Giving this a No, although I do like the run. Accepting this run would allow for a precedent for other runs to use cheats in them, which I feel would spiral out of control pretty fast. It's a site rule for a reason, I feel.
effort on the first draft means less effort on any draft thereafter - some loser
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That's good. [[/s]
effort on the first draft means less effort on any draft thereafter - some loser
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Giving this a yes. Edit: reading skills >_>
effort on the first draft means less effort on any draft thereafter - some loser
Post subject: Better Call Saul is the reason Samsara and Spikestuff
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Giving it a yeah.
effort on the first draft means less effort on any draft thereafter - some loser
Post subject: Re: downloadable TASes?
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Ethanagor wrote:
Is there anywhere on the interwebs where one can download the input files for a TAS? for instance, the emulator BizHawk saves TASes as .tasproj files. WouldI be able to download raw .tasproj files anywhere? I think it would be interesting to whatch the TAS real-time, as well as see the exact timing for certain tricks utilized. Of course, if I edited it, I would not post one without the creator's explicit permission. So is this a thing? If not, why not?
k Go to a movie (for example: [2995] GBA Castlevania: Aria of Sorrow "all souls" by Fz-Last, alkdc, Pike in 18:45.26) and hit the link that says '____ movie'. In this case, 'VBA movie (.vbm)'. There's one for every published movie on the site.
effort on the first draft means less effort on any draft thereafter - some loser
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First off, you're wrong about when an OoT run was posted on the site. The last one was from 2014. [2518] N64 The Legend of Zelda: Ocarina of Time by Bloobiebla & MrGrunz in 20:09.98 I guess searching for movies is pretty hard. 1) When would you need the address for the player name in a TAS? 2) Again, when would you need this? Even wrong warping would be simple trial and error, so why would you need the exact value for it? 3) Those are methods of representing numbers, not storing them. 4) We don't operate Zeldaspeedruns so how would we know?
effort on the first draft means less effort on any draft thereafter - some loser
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6
effort on the first draft means less effort on any draft thereafter - some loser
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[2866] DOOM Final Doom "The Plutonia Experiment" by Clumsydoomer in 14:05.96 Highest rated Doom TAS, and none of the Doom TASes have a star yet. Very speedy and entertaining. Would also recommend either [3102] DOS Wolfenstein 3D "Episode 2" by slamo in 02:52.70 or [3081] DOS Wolfenstein 3D "Episode 1" by dwangoAC & slamo in 02:41.42 since they're both short and very, very fast.
effort on the first draft means less effort on any draft thereafter - some loser
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While you should be posting said WIPs in the related thread, I appreciate that you're practicing before actually submitting any runs. If you do post in the thread and you're not getting any feedback, be sure to check out the IRC channel at #tasvideos.
effort on the first draft means less effort on any draft thereafter - some loser
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Hey, cool!
effort on the first draft means less effort on any draft thereafter - some loser
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Oh yeah feos, if you're publishing this it's worth noting input actually starts at frame 1448, so the actual run time is like 6:37:55 or something.
effort on the first draft means less effort on any draft thereafter - some loser
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So what is the estimated time now, accounting for these new skips?
effort on the first draft means less effort on any draft thereafter - some loser
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Not bad at all. Yes vote.
effort on the first draft means less effort on any draft thereafter - some loser
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Giving this a borderline Yes. There are parts I didn't like about this, but the parts I did like and the obvious meticulous effort you put into this movie are enough for me.
effort on the first draft means less effort on any draft thereafter - some loser
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Giving this a Meh. The gameplay didn't really engage me.
effort on the first draft means less effort on any draft thereafter - some loser
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Perhaps not my type of movie, but it was decent enough. Yes vote.
effort on the first draft means less effort on any draft thereafter - some loser
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Giving this a No. This is the second time you've submitted this movie, and while it is better then it was before, it's still sloppy.
effort on the first draft means less effort on any draft thereafter - some loser
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Hey, thanks for the comments, I appreciate it. I fixed up the description slightly so it's, you know, more accurate.
effort on the first draft means less effort on any draft thereafter - some loser
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Well bear in mind VR headsets are still pretty new technology. Just like phones, the price will go down eventually. Also the whole point of a VR headset is the augmented reality, being able to move your head around and stuff. Elsewise just tape black paper against your screen and stick your face to it if you want VR.
effort on the first draft means less effort on any draft thereafter - some loser
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andypanther wrote:
BioSpark wrote:
Also, hard mode isn't available from power on.
I really wish this community would start to get over this.
One person stating a fact = entire community against SRAM, even though tons of movies require/already use it. You're reading too much into it.
effort on the first draft means less effort on any draft thereafter - some loser
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Well I suppose it would, by why would you want to do a TAS that DOESN'T have this new and interesting glitch?
effort on the first draft means less effort on any draft thereafter - some loser
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Uh, all right? Yes vote like I did for the previous one.
effort on the first draft means less effort on any draft thereafter - some loser
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A trick was discovered involving that, actually. Via some screen shifting it's possible to skip an additional half screen, which ends up being slightly faster.
effort on the first draft means less effort on any draft thereafter - some loser
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Link to video Old WIP I did on Bizhawk. Redoing it on Yabause because savestates aren't broken on it. Literally the only thing it does better >_>
effort on the first draft means less effort on any draft thereafter - some loser