Mugg: i didnt asked you anything beside tasing this with me, you sayd no (after saying yes and no 40 times already), seriously i dont want to tas anything again with you, your just painfull, you keep talking to say nothing in that post, and in the end you didnt even voted, your a waste, no wonder you have no team submission, its too annoying to try anything with you. Thank you for that long whinning post, was exactly what i needed to decide not ever working with you, oh and btw, no need to try to be sry, obviously you are not. Maybe im arrogant but you are an asshole, i didnt asked you anything about mem search or making a lua, you just made it without asking me anyway.
And about your bs on mario land, you told me 50 times no need for me to wait you, that you would not tas castlevania.
SirVG: even tho those 2 rooms look identical, timings on plateforms are apparently different, i timed both method in each rooms, somehow in first was faster to wait it to rise, then in next room it wasnt. (we speak of about 20 frames differences here)
Acheron86: Your question is basicly, is this super play, all i can answer is yes it is superplay. Try yourself the game, if you beat stage1 without loosing a life your definitly good, average gamer dont go over the 3rd room. This game is hard, it doesnt look hard maybe, but the lag prevent smooth jumping or aiming (real time i mean), its a frustrating game.
My reasoning was that in the first place, the older run wasnt rejected for bad game choice, instead for been sloppy run, i tryed to correct this. (and it was quite easy to do better)
Now if your question was rather, does the game is good ? no, its not, i think its the worse castlevania available on consoles aside maybe from haunted castle msx.
Yet its still castlevania, and "Kudos on your quest to kill dracula in all incarnations on all systems" is just correct, i love castlevania, i feel compel to do them all, especially this one, because no one else made a better run in 4 years now.
I did richter on saturn sotn, didnt was that much of an issue to get it rejected for bad game choice, ill live :p
If this is rejected for bad game choice, its allright, but i think technically the run "now" (as opposed to previous rejected runs) is warrant publication.
TheAxeMan: the places you point out are "low" floor ropes, you cant jump them, well when i tested it wasnt faster than just walking down, i dont remember testing subpixels on thoses ones but well, maybe it can be done better if you say it.
I wasnt able to get your test run to compare it, since the link give a 404 (in the old topic in gb forum).
Like i sayd in submission, the reasons for gbc version is there is less lag and also the game look way better in color, alltho the lag difference is not "that" large, this one still lag a lot dont worry. I realy dont understand the point in running a more laggy version.