Posts for arukAdo


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I assume a clear time of 01:05 or lower for JP version :p Edit: youtube link work now :D
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I deserve a double post now that i finished encoding this run :p Updated first post with new links, youtube still processing the video tough *now waiting for the site to be able to parse my pxm for submition*
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mz wrote:
Yeah, it must be really cool to watch arukAdo's RE3 run with that comic book filter. :P
Lol, i know this is sarcasm and doesnt matter, but indeed my point was comic book just worth it for plain 3D like FF7/8 and certainly not to RE3 :p Would look horrible indeed I might have a video somewhere of ff8 looking much nicer (and "sharper" ie less pixels) with the comic books filter
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mz wrote:
The PlayStation doesn't have z-buffer, so when you use those cool Direct3D10/OpenGL2 plugins which can render 3D scenes at 10 times the original resolution, it looks like complete shit. You have to be really stupid to prefer something like that.
Then im stupid, tough, my FF7/FF8 look great and not shit, its even awesome with comic book effect If those where completly shit, they wouldnt even exist, or they would not be so many filters available around Now i dont say it will fit all case, but for pure 3D games like FF or even street fighter, you cant say TAS plugin will look better than pete with comics book effect, well then, i like to be stupid, coz it realy make a huge different on PIXELS (witch you dont see anymore after that)
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I can only second that lol, tough, its youtube, so i guess its fair The pxm will "sound" better :p
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Just one word : sick This run is sick and crush anything previously made I never tough it would save frame to go outside, i know it can save rooms (%) but didnt tough save time too ! niceeee :p
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nfq wrote:
arukAdo wrote:
A chrystler building race TAS might be interresting,
it gets a little repetitive though because the Chrysler Building looks the same everywhere. but occasionally you get into a random encounter which lasts 2 seconds.
That wrong, there is a boss at eatch floor before next stairs
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CreeDo wrote:
One thing though, the watchers can see the movie without paying for it, by downloading the the AVI/MKV instead. So it's not entirely hopeless.
In practical case that would mean it doesnt work rather, i dont think an emu where only avi/mkv can be published (viewed by any) will be allowed... Now, putting full (not 5min) movie replay (can be independant from recording and play...) as a free feature in free version might be enought for validate, and for the taser it mean if he dont pay, he must make a savestate within a 5 min game time frame and reload often, witch would always happen anyway for tasing... :/ All is depending of the author, but the lack of open source is probably a bad thing, and the fact its not free also is a trouble by itself[/url]
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What is happening to the sound ?? Well anyway, seem good tas so far :p Edit: should have put zggzdydp memcard for that easter egg :p
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A chrystler building race TAS might be interresting, took me forever on console to get on top
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Im gonna blow up ZENO clear time that for sure :p Im not sure what time i will end with, but it will be under 1:10 apparently Edit: I tryed many times over and over, theres no way i can kill the wurm in 11 nades like ZENO did, either there is a random factor or the jap version is easier (boss got less hp) I still won 5000 frames on that boss so it doesnt realy matter, well, if i do a jap run, ill be able to see if he realy got less hp Edit2: im done, just wait tomorow for update/videos ect... im dead tonight :p movie lenght: 1:07:25 clear time : 1:07:08
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I mean now in v2 i run straight (didnt looked back at v1 for tell the truth)
Sinister1JP wrote:
menus dont add or subtract from the time
Your wrong actually, that a old folks, everything count toward the clear time, and all menu frames you gain will reduce clear time Edit: my movie file is 270317 frames long, witch is 1:14:57 (game say 1:14:47) Also, just for the record :p I did counted 210 doors fmv, witch is over 22 min long counting an average of 350 frames per doors, that mean a bit less than 1/3 of the run consist of watching a door opening... I dont remember number of items in game, and also, i will have half the run using it, but it mean for 6 items i win 1 second, theres probably less than 60 pickup/questions within 0-100'000 frames, so it will be less than 10 seconds saved, i think v2 still valid for submition, v3 will not save many time because of this, need to find other tricks for realy make a v3... I dont pick up mine thrower this time, its useless, grenades are more powerfull after all (was a bad idea) Between 120'000-180'000 im gonna save huge chunks of frames, because less pick up (got half powder already) and better item management, then it will be in boss fights later i will win again a lot (wurm/nemesis3) Updated first post up to room 140, saved 9333 frames total (2:35) 80 rooms left, im about 2/3 of the game now
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Its an interresting idea actually, for one reason at least, you get trough that area 4 times (and move over his body) I kneel down in the city hall to get stacks of B and A, and your right, it waste time, i hope to find a better place on this run (i took 3xA in pharmacy already) I runned straitgh to that cutscene in the real run (demolickwhatever) From tests with nemesis3 i also can tell, more likely, i will take damage from him (close fight to have him right angled on second cannon shoot) Since i will take (very small) damage from the vapor room anyway doesnt matter Edit: founded new trick to make menus shorter while picking up an item... not redoing run from start tough... i will redo if i have the courage later on... probably will find other tricks meanwhile... now trying to finish this one and submit :p (saved under 10 frames per pickup, that not so "huge" it will pwn my current run anyway) Updated count up to 100'000 frames and 100 rooms on first post, 1min17sec saved so far
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I cant run ahead that lickers you told me about, it need a (small) angle else it does hit me Im now at exactly 96864 frames, i did saved 4407 frames, witch is about 1min13sec (tough that not very revelant, i picked up powder earlier and wasted 500 frames, would be 5000 now without this) I made some tests on nemesis3, he need a lot of ammo... over 12 for sure (now trying to figure out whats the best to pickup, but carlos giving 6 flames probably void me to change ammo type) You apparently cant kill him on first cannon shoot (tough it can damage him regardless, but cant be the lethal hit) So you have plenty of time to unleash over 12 rounds before second shoot get by Edit: capcom devs smoked too much that day, where they sayd, the cannon beam can hit jill... that realy lame to kill the player that way lol :/ I also realized that using the special fix where you dont need it(on doors that work good) can save time, so i hope whe will make a special rule to void using it where its not need to fix the game So far i loosed frames only in 2 rooms because of this fix trick, only 1 room is draw (0 frame saved), 1 room loosed frame because of more pick up, the whole rest is having positive gain I will update room counts when im done tonight, i think in about 2 or 3 days its done, i think it might be under 1:10 (speculate)
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Are you in a test run or already optimized run? I would have tough you dont get hit at all by tasing this game (not sure if you are actually, was not realy clear on first post)
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Theres a limited free edition, what it would need i guess is to fully unlock movie replay in that version
Magic Engine wrote:
The demo is limited in time, everything is fully fonctionnal, but after 5 minutes the game you are playing will be frozen. You can reset it to start again or you can load another game, but you can not play to a game more than 5 minutes. However there's a little trick. If you save a game, reloading it will reset the time limit, so if every 4-minute or so you save the game and reload it immediately, you will be able to play to the same game for more than 5 minutes.
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I did like a lot that game back then, i will enjoy watching a TAS of this, 1"30 seem fast for day5
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Ask bisqwit directly i think
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I have a good feature request i think Can whe have in the movie replay, like for input, the hacks hotkeys For exemple, while the hack is activated, you display "hack-name activated" This would be easier for judges to review the movie This is also very usefull for taser that forgot where they used it... lol Also a parse of the total count of hotkey used would be nice :D (sry double post..)
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That would be a clear game run, for that i need first to unlock them with regular run :D If v2 is accepted on submition then can reconsider for clear game run, eventually Edit: update again, 70 rooms, 3529 frames saved :p
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Im sorry, ok its not 10 but 4 hours Tough for 4 hours you watch a screen that flash up and ability are half truncated (to gain time), so yeah, i dont have other conclusion that it will look bad This problem would not happen with FF7-FF8 ect... because i think you cant discard attack and summon animation... so you can "watch" the fight even if the command menu flash very fast
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Again, if you aim for time, you probably cant do any of this, also, your suppose to turn off all battles options, witch mean the game will look realy poor (visualy i mean, all your abilitys or summon will be discarded) But yeah, a TAS will probably finish it realy fast, tough, it will still take over 10 hours i believe A TAS like that is not realy watchable, imo
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Love ? that would take hours and end up to see menus going to speed of light, doesnt sound boring to ya guys? im already woried by resident evil damn fmv doors transition, but here, its going to realy weird looking, and its a very long game Also since your going to aim for time, well i guess, it mean your never going to use the camera ect... many time using blindly commands (since its square floors anyway wont bother the taser), the only thing you gonna see is spell casting :/ Meh, thinking more ahead, your suppose to turn off everything in options and the battle should be realy fast... like only see some movement/sword animation and lot of flashing menus Dont get me wrong tough, i love tactics, i have it even on psp, tough its just i feel it will look akward to watch
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I see about the pool zombies, make some sence to me, tough its still faster (in term of distance runned) by jumping off About the licker its just i forgot that cutscene, i dont remember it now, ill take care to review it You need to know generaly angling jill while running dont mean she loose frames (but i guess i loosed some there) Also i did sucked on some places, i was realy aware, its mainly because of lazy redoing the room because forgot the special fix hotkey or such Im trying to do it "clean" this time Edit: first post updated, 50 rooms, 2203 frames saved :p
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Any who have fighted him in backyard get trap here for ammo management, that for sure :p Seriously took me time to figure you need to catch him in the larger room (2 doors ahead) If you run near straight in that small corridor he dont realy hit you, if he does, it meen he punch ya, witch doesnt pose a problem to escape, if your too slow you get rocketed, witch is bad lol In the larger rooms (often with zombies there) its much easier to kick him and avoid rockets