Posts for bbbbbbbbba

Joined: 8/21/2018
Posts: 2
For that matter, how many runs are there that might be improved in more "conventional" ways by subframe inputs? For example, if a game polls the controller input multiple times in a frame and assumes that it does not change in the span of a few instructions.
Joined: 8/21/2018
Posts: 2
ais523 wrote:
I've now tested the plan for Home:1 and it works!
So I first learned about the project through the April Fools joke, and I'm surprised that it hasn't been done by now, but you are still making progress! I would love to see what you could do with the endgame (turn 2000 and onward) so far. It sounds like it would be hilarious no matter what.