Posts for buddwm

Experienced Forum User
Joined: 8/16/2010
Posts: 5
Like I said in my first reply - all three systems run Windows 7 64-bit. I don't see how changing the PCI timings of my video card and sound card can fix this seeing as my sound card is either onboard or PCI-E - same with video card. I've already tried every sound option and buffer setting FCEUX offers, and no go. Let's be clear with one thing - this problem is FCEUX's, not my system(s) - and it has existed for quite some time in FCEUX. Anyway I've been using VirtuaNES for some time now. It doesn't suffer from input lag with Vsync enabled, and its emulation appears to be more precise/accurate than FCEUX. I would use NEStopia, but it still suffers from input lag with vsync, and the lag is great enough to affect gameplay.
Experienced Forum User
Joined: 8/16/2010
Posts: 5
The sound issue is definately specific to FCEUX. I can run other emulators, up to PCSX2, without any sound issues (granted that my settings are correct). I've really never had an issue with ZSNES with the latest WIP patch. kuja killer, that's very odd that you get it at so low a resolution. Even the bug reports on the project site highlight that it happens at full screen resolutions higher than 1024x768. Maybe your issue is different than what I am talking about. Oh well, I don't expect this issue to get fixed since it has existed for so long. I'll just move onto Nestopia or VirtuaNES. It's so odd that we don't have a 100% emulator for the NES after all this time (some suffer from input lag issue with vsync, some can't do certain resolutions, etc). Eh, thems the breaks as they say.
Experienced Forum User
Joined: 8/16/2010
Posts: 5
Hey kuja killer, if you set your resolution to 1024x768 or lower, does the sound crackle still happen? Just want to know if it's the exact same issue I see.
Experienced Forum User
Joined: 8/16/2010
Posts: 5
Well I've tried on 3 different systems, but all run Windows 7 64-bit: System1 Core i5 Dual Core w/Hyperthreading ATI Radeon 5850 SSD - 160GB Onboard Realtek audio System2 Quad Core, 775 socket ATI Radeon 4890 WD Raptor Drive M-Audio Revolution 7.1 System3 Intel Dual Core e5300 Onboard Geforce 9300 SSD - 40GB Onboard Realtek audio Symptom is exact same on all three systems. I've also tried various monitors at different refresh rates, but still the same issue on all of them. I've read elsewhere that FCEUX wasn't really meant for fullscreen gaming and thus this issue will probably never get fixed. Such a shame because that's the one problem that is holding this otherwise great emulator back. It doesn't suffer from the input lag issue that Nestopia and some other emulators suffer from when vsync is enabled, but then again, if they fix it then maybe it will.... ;)
Post subject: FCEUX - Crackling Sound Issue
Experienced Forum User
Joined: 8/16/2010
Posts: 5
Hello, I am using the latest FCEUX interim build 2037 with Windows 7 64-bit, and am experiencing a crackling sound issue anytime I set the resolution of the game higher than 1024x768 and have vsync (or any video sync option like double buffering, etc) enabled. I need to set the game resolution to 1280x720 for my widescreen TV, so there is no avoiding the issue. If I turn off any sync option, the sound is fine, but I get terrible video tearing. Are there any plans to fix this issue in the near future?