Because I found new movement tricks, I have to re-do all of the levels to implement them. I have the basic idea of how each level should go, minus the planning/routing the music coins will take up... With Classic WoW coming out in about a month, along with the start of my college semester, I'd like to have it done before the end of August, although if it bleeds into my schooling, it will take much longer than that. Some of the sections of the run I submitted were done very quickly (sometimes completing 5-6 levels a day, including finding wallclips,) so I plan to take more time and add more movement/entertainment this time around (you can tell when I got sick of doing the run because I end up standing still in a few spots and doing nothing, rather than moving xd)
From start to finish, not counting the few times I had to re-do the entire project, it probably took me three months of uninterrupted work (9-10 hours a day, I mean,) doing multiple levels a day with testing. It's not exactly a WIP since it's finished, but I made it so I'd have something to compare to when I inevitably improved upon it (the TAS I posted as the example in my submission was what I was comparing to, but I ended up obsoleting it so quickly that it became of little use.)
I don't want to annoy the judge too much. I said it was fine if this got cancelled, (because it would be replaced with a 100% run,) but this submission would stand for at the VERY least another month or more while I worked on a new one. Since this is the only example of a WL3 TAS on this site so far, I'm still fine with it being published (though hopefully I'll obsolete it quickly xd)
I had to edit this post like 4 times, I wish I knew how to speak ;;