Posts for canavar147


canavar147
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Joined: 12/8/2014
Posts: 21
Location: Switzerland
If other TAS outside this site are allowed, then I nominate this one: Link to video
lol ok yes
canavar147
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Joined: 12/8/2014
Posts: 21
Location: Switzerland
There is a faster shortcut: During game press a + b + start + select and you're done (:
lol ok yes
Post subject: Awesome Games Done Quick 2019
canavar147
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Joined: 12/8/2014
Posts: 21
Location: Switzerland
Hello all I don't know if this already discussed. If yes any link to AGDQ 2019 discussion is appreciated. Will TASVideos participe to AGDQ 2019? Because every year I watched every TAS videos :)
lol ok yes
canavar147
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Joined: 12/8/2014
Posts: 21
Location: Switzerland
35 35 35 35 35 35 35 35 35 35 34 lol Yes vote :)
lol ok yes
canavar147
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Joined: 12/8/2014
Posts: 21
Location: Switzerland
So much awesomeness. Voting yes and want to see this in SGDQ 2017!
lol ok yes
canavar147
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Joined: 12/8/2014
Posts: 21
Location: Switzerland
wow nice. but I don't like the very end :( anyway yes vote :)
lol ok yes
canavar147
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Joined: 12/8/2014
Posts: 21
Location: Switzerland
On first track I was like wtf?! You made a great TAS here! Yes vote :)
lol ok yes
canavar147
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Joined: 12/8/2014
Posts: 21
Location: Switzerland
this gaem music let my ears bleed :(
lol ok yes
canavar147
He/Him
Experienced Forum User
Joined: 12/8/2014
Posts: 21
Location: Switzerland
classic destroyed = yes vote = yes
lol ok yes
canavar147
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Experienced Forum User
Joined: 12/8/2014
Posts: 21
Location: Switzerland
Do anyone knows the super fast rocket launch bug? I think with this bug would be any smb 2 runs faster edit: yes vote :)
lol ok yes
canavar147
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Joined: 12/8/2014
Posts: 21
Location: Switzerland
lol Dr. Kleiner made me laugh at the end :D Yes vote
lol ok yes
Post subject: Your favourite SMW hack
canavar147
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Joined: 12/8/2014
Posts: 21
Location: Switzerland
Post here your favourite SMW hacks I begin with 'Phunky Physics'. Don't want to tell much about this game. Just watch the video and have fun :) Link to video
lol ok yes
canavar147
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Joined: 12/8/2014
Posts: 21
Location: Switzerland
Where is the ad?? :D
lol ok yes
canavar147
He/Him
Experienced Forum User
Joined: 12/8/2014
Posts: 21
Location: Switzerland
You don't even need to encode. Just make a GIF and you're good to go :D btw this run made me laugh. Yes vote :D
lol ok yes
canavar147
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Joined: 12/8/2014
Posts: 21
Location: Switzerland
Aha. You're using a modified GBA what? And what does the 'Modified' GBA? Please explain me the different to the 'Original' one and the advantage(s).
lol ok yes
canavar147
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Joined: 12/8/2014
Posts: 21
Location: Switzerland
Anyone knows the name of this music? (Just in case I know :)) The game is awfully boring but Speedrun is fine for me. Voting Yes.
lol ok yes
canavar147
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Joined: 12/8/2014
Posts: 21
Location: Switzerland
No surprise for me. Because Masterjun's painful glitches and bugs destroyed the game :) Yes vote.
lol ok yes
Post subject: Re: #4518: Dark Noob's SNES Mortal Kombat 3 "Playaround" in 22:54.22
canavar147
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Joined: 12/8/2014
Posts: 21
Location: Switzerland
Example SMW you use RAM and Lua script if you don't use you can't have a good result to see when you are with the max speed. Already Fighting Games it isn't necessary because the glitches you should think how can you do,example in this TAS moonwalker is a glitch that occur when your character will pushed to the other side of the corner to hit your enemy or hit by your enemy,to do this just press (forward+run) when your character change the position 1 frame before change the position,so you don't need to save frames or use a RAM/Luas to see how the glitch works you are here to entertain the audience not to see how that this is broken so this is how our work showing how is difficult,how is funny to show the difference of this game to the others,are many things that make up the Fighting Games if you think that "the time doesn't matter the most important here is your work and make the impossible to possible" for me this is the first point to start FG TASing but remember we don't call to the time when you are playarounding or TASing a normal playthrough but it isn't said that we don't need to use frame advanced this tool is essencial in all TASes already done,so hope if you understand how we work is little things that make great works,thanks to your comment is a good advice I will use your advice in my next submissions and sorry if this is long again xD.
Another very long sentence :D So let me fix this :) Example SMW you use RAM and Lua script if you don't use you can't have a good result to see when you are with the max speed. In Fighting Games it isn't necessary. Because the glitches you should think how can you do, example in this TAS, moonwalker is a glitch that occur when your character will pushed to the other side of the corner to hit your enemy or hit by your enemy, to do this just press (forward+run). When your character change the position 1 frame before change the position, so you don't need to save frames or use a RAM/Luas to see how the glitch works. You are here to entertain the audience not to see how that this is broken. So this is our work showing off how difficult, how funny is to show the difference of this game to the others. Many things that make up the Fighting Games is, when you think that "the time doesn't matter. The most important is your work and make the impossible to possible". For me this is the first point to start FG TASing, but remember, we don't call to the time when you are playarounding or TASing a normal playthrough. But it isn't said that we don't need to use frame advanced this tool is essencial in all TASes already done. So hope if you understand how we work is little things that make great works. Thanks to your comment is a good advice. I will use your advice in my next submissions and sorry if this is long again xD I hope everyone can understand now. If something is wrong, please fix it :)
lol ok yes
Post subject: Re: #4518: Dark Noob's SNES Mortal Kombat 3 "Playaround" in 22:54.22
canavar147
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Experienced Forum User
Joined: 12/8/2014
Posts: 21
Location: Switzerland
MK3/UMK3 The Similarities and Differences: First starting in the combos,the combos sequence are a little different,a example is the air/junggle combos that some characters can't execute only certain characters as: Kabal,Sindel,Jax,Kano,Sektor,Striker,Nightwolf,Sheeva and Striker,this version blocked some special moves of some character as Striker gun(back,foward,HP) or Kung lão Spinning Shield(foward,down,foward+run) in UMK3 you can do infinite time this move on the corner and making a infinite combo MK3 you can't,in corners you can do several B+HK easily already UMK3 you is pushed back,the glitches called: Eruption,Moonwalker,Later fatalitys,Kabal tug,are in this first version too but isn't the same effects of UMK3,example using Nightwolf the game crashes,the same effect using Striker,Jax,Sonia,the only effect that are the same is using Sub-Zero the char stay the air,Sheeva sometimes change the scenario,sometimes change the pallete but only happens in the corners or in the exact frame (in this I choose change the "pallete" character),as this version have animalitys we have a lot of strange glitches using mercy command,have still a strange glitches using the cheat in "one button fatality" when your enemy are in danger you can use a special move as kung's hat and when hit the enemy press the button fatality and the part of hat will be marked in the scenario here I used the example in the smoke x kabal fight in the last round I used smoke spear and then used the button fatality the effect is strange both chars crash but have other effects,another little and stupid thing for me is that the CPU in this version is bad comparing with UMK3,a example in my run you will see I doing a simple combos as shang's combo> HK,HK,B+HK in the second HK sequence the CPU drop the defense,in UMK3/MKT until the older MK2 and others versions this didn't occour,showing how the CPU isn't perfect,this version didn't have Male or Female Ninjas and have Sheeva as character to choose or morph.
Probably the longest sentence in the world :) To Run: I enjoyed all this glitches, playarounds and Fatalities. I can't vote now but if I could, I would vote Yes.
lol ok yes
canavar147
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Experienced Forum User
Joined: 12/8/2014
Posts: 21
Location: Switzerland
This hack looks interesting but what I missed is entertainment during speedrun. I'm not that TAS-Expert but it can be done faster than this one with more glitch usage (yay) and entertainment.
lol ok yes
canavar147
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Experienced Forum User
Joined: 12/8/2014
Posts: 21
Location: Switzerland
Hi all I'm freshly registered here in forum but visit the site and forum nearly everyday. I'm familiar with nearly most of TAS. So my question is: is this submission now 100% or fastest finish? Because I've watched this submission many times and can only say it's fastest finish. There is only 2 stages and the other are missing. On bizhawk 1.9.1 won't work this run. On 1.5.3 works fine. Anyone can explain this to me? Or help me with the right configuration of Emu?
lol ok yes