Posts for cominixo


cominixo
He/Him
Published Author, Player (68)
Joined: 12/27/2021
Posts: 1
fsvgm777 wrote:
I tried using a modified version I made myself that sets the shaking effect to 0 (on every instance I could find), but unfortunately, it desyncs for me at 600M. Madeline dashes above the balloon, and so doesn't get her dash back. The non-modified cart (found on the LexalOffle BBS) syncs just fine, even on the latest PICO-8 release as of this writing (0.2.4). Regardless of that, it was a great run to watch. Yes vote.
Yeah, screenshake does RND calls so would have to either manipulate RNG again or remove the camera() call that draws the shake in _draw while keeping the rnd calls so you can run it with the same inputs (which is probably easier).