Posts for creaothceann


Post subject: Re: So I'm using Bizhawk
creaothceann
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Posts: 1874
Location: Germany
GreenMetroid wrote:
Am I just not allowed to use the rewind button while recording a video? strictly just savestates and frame advances??
Anything that results in a file that contains only inputs (i.e. no savestates) is allowed.
creaothceann
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https://youtu.be/AEtbFm_CjE0 Work safety video for divers (shows a crab getting sucked through a crack in a pipe).
creaothceann
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I'm still using Firefox, although quite customized. - Adblock Plus, with non-intrusive ads disabled (on tablet: uBlock Origin) - Add to Search Bar - Black Youtube Theme - Classic Theme Restorer - Download Status Bar (set to remove download history) - DownThemAll - Exif Viewer - Flashblock - Google search link fix - Grab and Drag (set to grab a web page with the right mouse button) - Greasemonkey (scripts: "Fanfiction.net - Make text selectable again", 4chan X) - Image Search Options (searches images in IQDB) - Image Toolbar (copies/saves images with one click) - Reddit Enhancement Suite - Switch to Tab no more - Tab Mix Plus - Tree Style Tab - Video DownloadHelper I would consider Chrome only if there's something comparable to Tree Style Tab.
creaothceann
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It's still available via torrent and other filehoster links set up by users. Apparently there was also a counter (for a month or so?) and the project was public for several years, so there's no way Nintendo didn't know about this. That they sent the takedown notices a day after the release seems quite deliberate. Maybe in Nintendo's mind there's the impression that for a fanproject's producers there's a small step between "yay, we did create a thing" and "hey, we could probably make some money with it", and that's what they don't want.
creaothceann
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Posts: 1874
Location: Germany
marzojr wrote:
I don't think that "movie" is at all inaccurate: movie files need two pieces of software to be played back, a media player and a codec; if you don't have one of them, you can't play the movie. For TAS movies, the emulator is the media player, and the ROM is the codec; if you don't have one of them, you can't play the movie.
And embedded savestates would be keyframes.
marzojr wrote:
Just as with other movie files, the exact movie format defines the kind of metadata that is contained in the file: GMVs don't support subtitles, for example. That said, I will agree that it is useful to distinguish between "emulator and ROM" movies from "media players and codec" movies. I don't really like any of the suggested terms, and I don't have a better option.
I like "emulator movie (file)".
creaothceann
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Set ZSNES' output to 512x448 / 512x478 and it might show the same screen.
creaothceann
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creaothceann
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Joined: 4/7/2005
Posts: 1874
Location: Germany
fsvgm777 wrote:
Here's a small AviSynth sample script:
Language: Avisynth

AVISource("Dragon View (USA)_1.avi") #load hi-res'd AVI Blur(1.00) #apply blurring required
Only horizontal blurring needed:
Language: Avisynth

AVISource("Dragon View (USA)_1.avi") BilinearResize(Width / 2, Height).PointResize(Width, Height)
creaothceann
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Actually that looks like the game enables pseudo-hires mode (512 pixels per line), just like KD3 or JP.
creaothceann
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Language: Avisynth

AVISource(...) # 256x224 Spline64Resize(960, 720)
doesn't work?
creaothceann
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Location: Germany
Post subject: Re: Should we finally deprecate the term "movie file"?
creaothceann
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Warp wrote:
I think "keypress file", which I have been using here, is a much better term. It's much more accurate, and causes a lot less potential confusion. It gives a much better picture of what kind of file it is. Of course it's not the only option. Maybe "button press file", or "controller input file", or something along the lines.
A movie file can contain much more than keypresses: reset button presses, savestates (comparable to keyframes in video files), author info, comments... Theoretically you could even include instructions for controlling the whole interface, including loading ROMs, connecting controllers etc.
creaothceann
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Joined: 4/7/2005
Posts: 1874
Location: Germany
creaothceann
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Editor, Experienced Forum User
Joined: 4/7/2005
Posts: 1874
Location: Germany
Fortranm wrote:
I thought Cen64 is the first ever revolutionary one?
N64 Vulkan emulator
creaothceann
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Best single-thread performance: Intel Core i7-4790K @ 4.00GHz Comparison: Intel Core i5-3330 @ 3.00GHz vs. Intel Core i7-4790K @ 4.00GHz https://www.cpubenchmark.net/compare.php?cmp[]=1475&cmp[]=2275
creaothceann
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Joined: 4/7/2005
Posts: 1874
Location: Germany
creaothceann
He/Him
Editor, Experienced Forum User
Joined: 4/7/2005
Posts: 1874
Location: Germany
Well, it's exceptional.
creaothceann
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Joined: 4/7/2005
Posts: 1874
Location: Germany
grassini wrote:
violence is family friendly?
...you don't have a sibling, do you?
creaothceann
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Joined: 4/7/2005
Posts: 1874
Location: Germany
Gamer Maiden Sonia wrote:
Alyosha wrote:
Down to just 2 tests, scnaline and TVpassfail. I'm not really interested in the TV one since it's just a filter, maybe I'll do it eventually.
So it's not important then? I'd like if you could tell me more about TVpassfail (what we'd be missing out if it's not accurate). I like learning about those little things whenever possible.
https://github.com/christopherpow/nes-test-roms/tree/master/tvpassfail
creaothceann
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Location: Germany
Gamer Maiden Sonia wrote:
By the way, if I make a movie on casual-gaming core and then replay it on the tool-assisted core, will it still sync?
Probably not.
creaothceann
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Posts: 1874
Location: Germany
feos wrote:
(btw how do we copy a scanline in avisynth?)
Language: Avisynth

StackVertical(last, Crop(0, Height-1, 0, 0))
creaothceann
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Joined: 4/7/2005
Posts: 1874
Location: Germany
Post subject: Re: Exclusive Fullscreen?
creaothceann
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elo wrote:
I experience irregular stuttering while using the SNES core. This also happens with Higan, but it does not happen in SNES9x
How fast does BizHawk/higan run when unthrottled?
creaothceann
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Meh, my upload speed is 1mbits/s, every MB counts. (I usually don't upload large resolutions though.)
creaothceann
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Joined: 4/7/2005
Posts: 1874
Location: Germany