Posts for creaothceann


creaothceann
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AKA wrote:
I'm actually curious as to whats exactly stored within each savestate, since surely you would need to store the characters postion motion, acceleration, room state, and possibly many other things.
Savestates are not game-specific (means: they store everything and don't care about character positions etc). In the FAQ there's a list of file extensions (FMV, VMV, FCM etc). The linked pages show what each movie file type contains - sometimes also a savestate. The source of the emulator should show what is saved in one. Btw. RHDN has the old ZST format.
creaothceann
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Also voting yes.
Zurreco wrote:
Also, add one more for the "Why the (J) ROM?" crew.
josh l. wrote:
Hina98 wrote:
any reason you're using the (J) version of the game or is that just the name of the input file?
I just like the name better. I never really understood Taito America's need to be hip and contemporary with this game. Bust a Move! Yeah. Word up.
creaothceann
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I found the problem: cheats were enabled (the result can be seen here: link). I suspect it was because I used SNES9x v1.51 before (which has them enabled by default), but further testing seems to contradict that. I don't recall enabling them... :/ moozooh: The movie you PM'd me also desynced: link *g* Of course it works now. :)
creaothceann
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Nope - Samus shoots that one stalactite (instead of the door), goes twice through the door and ends right of her ship at the wall of destructible stone.
Post subject: Re: test run WIP #1
creaothceann
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moozooh wrote:
WIP #1: Landing site → Bombs.
Which version of SNES9x did you use? Desyncs here... :/
creaothceann
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*bump* No codec or editor suggestion unfortunately, but a music choice: If "Player One" is not applicable, then maybe "Pompeii" from Plasma Pong.
creaothceann
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Definitely worth a try:
Maximus wrote:
if you start in linux (using something like monodevelop), the success rate from linux -> windows is much higher
creaothceann
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Maximus wrote:
<img>http://img03.picoodle.com/img/img03/8/4/16/f_Clipboard01m_c74987b.png</img>
I'm a big fan of individual controller button locations - meaning that the active buttons are not stacked up together, but each is on its own place. Could you make that an option? I guess (?) others would like that too...
Post subject: Re: Funny Quotations
creaothceann
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Rridgway wrote:
Has anyone heard any obseemly stupid sentence. please share it with the rest of us. Please, no bush jokes.
I visit these lists daily for that purpose (ignore those with negative ratings): bash.org (and german-bash.org) qdb.us
creaothceann
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Ok, then you could do this:
 frame | movie 1 - ctrl 1 | movie 1 - ctrl 2 | movie 2 - ctrl 1 | movie 2 - ctrl 2
-------+------------------+------------------+------------------+-----------------
 0     |                  |                  |                  |
 1     |                  |                  |                  |
 2     |                  |                  |                  |
 3     |                  |                  |                  |

...
i.e. like it's now, just with only one "frame" column.
creaothceann
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(Last I checked, "<" and ">" are used for the directional pad, not the shoulder buttons.) Anyway, for "input display" each button can have only one character, so "LSB" and "RSB" are not possible. Maximus: Have you thought about showing the movie inputs vertically stacked?
 frame  | movie | < | > | ^ | v | A | B | X | Y | L | R
--------+-------+---+---+---+---+---+---+---+---+---+---
 0      | 1     |   |   |   |   |   |   |   |   |   |
        | 2     |   |   |   |   |   |   |   |   |   |
 1      | 1     |   |   |   |   |   |   |   |   |   |
        | 2     |   |   |   |   |   |   |   |   |   |
 2      | 1     |   |   |   |   |   |   |   |   |   |
        | 2     |   |   |   |   |   |   |   |   |   |

...
Might or might not look better. The "frame" and "movie" columns could also be switched.
creaothceann
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Maximus wrote:
What would the TASVideos community like to see?
"Movie 1" for "Source" and "Movie 2" for "Target" :D Sorry, no other ideas.
creaothceann
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moozooh wrote:
creaothceann wrote:
A VBA version that lets the TAS author specify the colors during the run would be optimal.
Can't the author (and the viewer) do that anyways?
If the colors for a frame are provided (e.g. in another file) together with the keypresses, the background color could be changed by the movie author during the run. He or she could change it according to the areas.
creaothceann
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AngerFist wrote:
Oh wow.. It feels like we are back in present time with colors. That looks 100 times better and this run should definitely be encoded with colors. Colors for the win!
Seconded. A VBA version that lets the TAS author specify the colors during the run would be optimal. (Of course in a separate file, otherwise the movie file format would've to be changed.)
creaothceann
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You should use Photobucket for storing your pictures, otherwise your allowed Geocities traffic drains up fast.
creaothceann
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New version: link
creaothceann
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Wow - incredible that the script can be tricked like that!
creaothceann
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hero of the day wrote:
I will be posting a wip in a little bit.
Yay! :)
creaothceann
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*checks the date*
creaothceann
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Seems like you're using a bad dump: correct CRC32 for the US version would be D63ED5F8.
creaothceann
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Too difficult? o_0 My last try was 273.41, and I'm not exactly the best player in the world. For me it's fun to swing like an ape. :) By the way, are there good tools for recording the gameplay?
creaothceann
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creaothceann
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Deep Loner wrote:
Rridgway wrote:
Heres one! HALO!!
Um... Halo isn't a DOS game...
Maybe rerecording can be added to VirtualBox? It's OpenSource. :)
creaothceann
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creaothceann
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There's also MS Virtual PC and DOSBox.