Posts for dark_rocco


Experienced Forum User, Published Author
Joined: 2/12/2012
Posts: 15
Location: Saumur FRANCE
Nice work ! Yes vote even if that obsolete mine :) Maybe one day i've enough time to beat this one !! :)
Experienced Forum User, Published Author
Joined: 2/12/2012
Posts: 15
Location: Saumur FRANCE
good work but why some Tas are rejected when not done with bizhawk and not this one ?
Experienced Forum User, Published Author
Joined: 2/12/2012
Posts: 15
Location: Saumur FRANCE
you know, i'm not a very good taser and i don't know how to use all the tools i can. (not enough time for that, between my work, my baby...my wife :) ) i'm so glad i 've just beat one tas, but i think you 're right, a good taser can beat my tas easily.
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Joined: 2/12/2012
Posts: 15
Location: Saumur FRANCE
the last tas was accepted !
Experienced Forum User, Published Author
Joined: 2/12/2012
Posts: 15
Location: Saumur FRANCE
I know it's an old emulator but i'm a oldgamer too so....:) The problem of no rerecord count is because i use tas-movie-editor-v0-12 and make a lot of copy paste. it's not because of the emulator.
Experienced Forum User, Published Author
Joined: 2/12/2012
Posts: 15
Location: Saumur FRANCE
Personman wrote:
If this really just straight up beats an existing run, I don't see why we should reject it just because we think Cardboard will probably submit a better one in a month. It's currently the best we have, and for all we know, Cardboard could have a heart attack and die before his run is finished (please don't actually die, Cardboard! :P) Seems like the improvement is significant, I approve of there only being the one, no-damage branch (especially if there's no reason to take damage anyway), and I think dark_rocco deserves his moment in the sun. Yes vote.
Thanks :)
Experienced Forum User, Published Author
Joined: 2/12/2012
Posts: 15
Location: Saumur FRANCE
no problem ! And i'm impatient to see yours !
Experienced Forum User, Published Author
Joined: 2/12/2012
Posts: 15
Location: Saumur FRANCE
why not a colaborate tas. it's a good idea !
Experienced Forum User, Published Author
Joined: 2/12/2012
Posts: 15
Location: Saumur FRANCE
Well ! it's done ! it's an improvement of 600 frames and this one is a no damage Tas. i'll published it this week !
Experienced Forum User, Published Author
Joined: 2/12/2012
Posts: 15
Location: Saumur FRANCE
Heyy !!! i've just found a new trick (I knew it when i was young and play on snes but forgot it for this Tas) ! I think i can win 150 more frames. It seems like i had to restart a new one :)
Experienced Forum User, Published Author
Joined: 2/12/2012
Posts: 15
Location: Saumur FRANCE
et avec moi ca fait un Français de + !!!
Experienced Forum User, Published Author
Joined: 2/12/2012
Posts: 15
Location: Saumur FRANCE
i'm OK with you for the first level but the sequence with the blocks forced me to lose some frames because ennemies make me bounce if I make a short jump but it was the price to win 5 frames in this first level I 've tryed different possibilies and this was the best
Experienced Forum User, Published Author
Joined: 2/12/2012
Posts: 15
Location: Saumur FRANCE
thanks derakon :) And it's not my fault but the google translation for "ameliorate" :)
Experienced Forum User, Published Author
Joined: 2/12/2012
Posts: 15
Location: Saumur FRANCE
but the most winning frames belongs to the new exit of level 1-2
Experienced Forum User, Published Author
Joined: 2/12/2012
Posts: 15
Location: Saumur FRANCE
Hi ! and sorry for my english first,it's not perfect ! For this tas, I keep the best parts of cardboard's tas and ameliorate his slower parts. The best parts of cardboard was perfect to me so it looks like the same as he did. This is my first TAS and I think there is some parts we can go faster anymore. The problem of 0 rerecord is done with tas movie editor V0-12 and I don't know why :) In level 1-2, some energy ball is not used but it's too late tu use it.