ok so heres my problem dont know if it just me but i tried nearly al possible settings to get this to work
ok so i just play i wanna be the GB ofcourse with save states
then when im about to die or i die i press the load button ofcourse
but here comes the problem or start at least
i reload the music is gone
then im about to clash again to a spike or something that causes me to die and the game freezes completly:(
i wanted to rape this game badly but until this is fixed i cant:(
hope you guys can make a possible fix orsomething:P
i love the emulator though
at least i can play iwbtg withoud crying in agony
ok so i had some problems with iwbtgb
the game is basicly i wanna be the guy but then alot harder
i tried running it on a emulator but everytime im die i reload my state
and after i reload my state the music is gone
when im about to clash with an spike or at least about to die the game freezes completly:(
i wanted to do an TAS for youtube but i cant until this is fixed
ok so i wanted to TAS this game and then it runs fine
as i first die i reload my state ofcourse then the sound dissapears
then i play and right before im about to die again the emulator freezes completly no sound no visual
i tried both no multithread and recycle and also allow but they al dont work
is it something with the game or the emulator?
boshy doesnt need the internet it only uses it with the automatic updates which can be made so that hourglass make boshy think there is no internet
and the multiplayer aspect which wil be useless for TAS anyways
and the frame thingy
boshy operates nearly the same as the guy and GB only more smoother since solgryn knows more about multimediafusion 2 so it shouldt be that big of a problem:P
hope to see boshy compatible soon
want to rape the game same way it did to me during al those hours of gameplay
that might be true but the first game i tried running was boshy and it didt sayt like the circle near the arrow that indicates its loading something while with iwbtg it did
and waited around 10mins and it didt popped up
hope to see this game in the emulator:P
i wanted to TAS i wanna be the boshy 1 of the best iwbtg fan games out there but its not compatible yet
can anyone tell me if its gonna be compatible in the next version or not:P
ok so my issue is
VBA RR doesnt has the search frame function like Snes9x RR has
which is kinda anoying to think of it
since im doing mmbn6 which at a point can easely go up to 2 hours
so if i want to continue my TAS i can but it takes 2 hours to get to that point so if anyone knows how to activate this function or anything that would be great
PS: saying use speed button is not a option causes desynch
would be great if anyone can help me
yeah i might submit my TAS when its completed but i dont know if TASvideos accepts an movie file of a hacked game like mmbn6 darkcross patch
im gonna put it on Youtube in full lenght thats no issue:P
ah so thats how lag frames work
so thats why at some points my input doesnt get recognized is only 1 in a milion but it always happens at that spot might be thats the lag frame event
oh yeah another question
you know how to skip to frame like the snes9x has?
im sick of seeing the parts of my TAS al the time:P and i cant speedup which causes desynch
thanks at first i didt understand the lag frame but as i understand is that the lag frame disables the buttons pressed at that lag frame
and i never play with keyboard always with controller so thats pretty handy
the auto fire is handy at some games that needs this like dragonball Z buu's fury at the end
you need a pretty damned good trigger finger if you want to beat that game at the end only haha
i got a good trigger finger but i couldt do it so that sucked
but im hoping to finish mmbn6 fast enough
my non tas record atm with skipping cut scenes and with luck manipulation by reloading an save file i got to 12 hours and it wasnt fully optimized
with this i can then making also the chip changement very fast and wil look like non existence(sorry for my english sometimes:P)
ok so i dont have any experience with frame advance but i was wondering and tried on megaman battle network 6 darkcross patch to see the real power of it and tried it during chip changement
it went super fast and most games depend on random number generator which might be handy with frame advance
i know that you pro's at TASing already know this but since im stil a noob at this and didt started til a while ago and only used it for SMW hacks
now im making mmbn6 darkcross patch TAS full game and its coming out pretty good and i think with frame advance i can manipulate everything from begin chips of battle to chip changements
if anyone can help me on howmuch buttons i can press each frame that would be great:)
or howmany frames it takes to input 1 button
hey al
ive been quite a while in this tas for smw
and now im kinda out of ideas
hacks like cool or cruel are overdoing it and i already did some hacks like kaizo 1 and kaizo 2
i did smw bros from smwcentral
most of the hardcore hacks i already did but im thinking of cool or cruel since its 1 of the hardest yet and most of the tricks i can pull off not al though
hello al
ive made an super mario world kaizo 2 TAS and i used the inbuild AVI recorder of the snes9x and at the same time play the movie i made
my problem
it keeps giving soundlag of at least 2 or 3 seconds between events
my question
is there any way possible to record it al withoud soundlag maybe its the compression i use
microsoft video 1 i think i run my laptop under windows vista SP2 sorry i dont know the extra's etc
but i tried mainly every compression program under that list but it keeps desynching
some sayt its windows movie maker since the AVI files are rather big
but this time it gave 2 or 3 sec lag with watching the AVI directly back instead of first doing it into movie maker
i hope anyone knows a way to fix this withoud switching versions because between versions i cant play the movie i made for my TAS
that where you can config fast forward snapshot and gameshark are under controller config so thats not the prob
and i tried searching on google for a way to get my L2/R2 into save/load state but google didt sayt any result that would help me in anyway:(
i got an question as the title already mentions
i want to have the save state button for slot 1 in L2 and load stage in R2
i tried this in the tools and then customize common or all but it doesnt register it when i try to edit it
i can change the normal controlls but not in that:(
it would make TAS alot easier since i always use joypad
and then another problem came across
i dont got any experience with scripting or anything else al i can do is actualy gaming:(
if some one can help me with this i would be very gratefull
Go to Config > Controls > Configure Controls. In the lower right corner of the window, there should be a box saying "Allow L+R/U+D".
Tick that one and you should be good.
i did that
but how do i use it in game
is there an hotkey for that or anything else
i jsut need to know how to use it:P
hello
i made an smw pandemonium castle 1 TAS
but 1 person sayt i had to use the left+right glitch on the cloud
i think he was right
and an friend on youtube sayt
click on enable left/R up/down
i did that
and now my question
how do i activate this in game so i can use it on my joypad
or put it on an custom key like i did on zsnes
hope it doesnt involve HEX editing i suck with HEX