Oh crap, now I'm depressed. My Club Penguin run is 5.2, there's no way it can get Moons now...
Speaking of which, there was a Moons run with a 5.0, I think it was Tecmo Bowl by adelikat, I'm not sure.
Basically as you said, every character plays the exact same, and no, there's no credits, not even after you finish all 3 stories, which makes a 100% even more arbitrary.
Just as Cemu and Citra, Xenia hopefully will get stable enough for use someday.
Let's see here...
I want to see a TAS of:
-Scott Pilgrim Vs. The World: The Game
-Sonic '06
-Skate 3
-Ride to Hell: Retribution
-Sonic Generations
-All Valve game ports
-Grand Theft Auto IV
-Grand Theft Auto V
-Dark Souls
-The Elderscrolls IV
-Banjo-Kazooie: Nuts and Bolts
-Minecraft
...among others.
Since a Wii U emulator has appeared recently, let's see what games you want to see TASed for Nintendo's most recent console! I'll start of course:
-Angry Video Game Nerd Adventures
-Shovel Knight
-DuckTales Remastered
-Splatoon
-Yoshi's Wooly World
-Sonic Boom: Rise of Lyric
-Assassin's Creed IV: Black Flag
-Kirby & The Rainbow Curse
-Lego City Undercover
-Snoopy's Grand Adventure
Hopefully Cemu gets somewhere in a few years...
So Blossom's story is now done.
I don't know if I can submit this or either all 3 stories, since all 3 stories are all the same, and by beating all 3 you have a true final battle against Him, so...
Do I submit this as how it is, or I do all 3 stories?
http://tasvideos.org/userfiles/info/26445991047896565
3rd fight and half of Blossom's story done.
Basically the stragegy in the third fight was much different than usual. My opponent always grabs and throws the toy box, so I have to stop and throw a chair at her to avoid getting hit.
I'm a bit concerned about this. It's pretty obvious that this game uses the same engine as Enter the Cleft, but I'm not sure about the strats working here...
So I'm working on this game. I'm doing a Story 100% run and I already made the 1st fight: http://tasvideos.org/userfiles/info/26223420432969790
Encode:
Link to video
I changed the difficulty to hard and change the number of rounds to 1...
So basically it will be long and boring, so I'm not expecting so much, but once I'm done with this and my YT video project, I'll start doing Puyo Pop later.
Umm... ok. So the slower it renders the better quality will get?
...No comment.
I have a couple of issues with playing the .avi files on both MP and VLC, for example, the image will freeze or show desynced video. However it plays fine when uploaded to YouTube, so that's kinda weird.
Thanks for the new codec anyway, will try it soon.
That's too bad. I wonder if .mkv is better than .avi formats?
Yay a Guardian Legend TAS! Umm... Well, the movie itself looks very well made and a lot of effort was put into it, but the movie is pretty long and a bit boring after a while, so... I'm still glad about this TAS though!
"The faster it renders, the less compression it's going to use, but it should always come out around the same quality" - This is only true for fixed quality mode - which he doesn't use.
Zero latency is for encoding video on-the-fly, for example a webcam stream that has to go in realtime over the internet; it shouldn't be used for encoding files because it basically uses a faster preset.
Single-pass bitrate is designed for strict file size or data transfer limits. Today we have DSL, USB sticks and terabyte HDDs, so it's usually better to encode at a set quality, of which CRF is the best.
The AVI file format isn't really designed for h.264 content; it's often better to use MKV.
Are this settings the best for rendering FAST? Also, is the .mkv format compatible for use in Sony Vegas 9 to use as a source for video projects?
Can my regular video players such as the Windows Media Player, QuickTime and VLC play them!? Well... play them properly without any bugs I mean.
You still have a rather large list of things in your todo list. If I were you I'd TAS the ones your computer can handle first, then hopefully by the time you're done with them you can afford a non win xp computer.