Posts for dekutony


Experienced Forum User, Published Author, Experienced player (633)
Joined: 11/23/2013
Posts: 2208
Location: Guatemala
xnamkcor wrote:
When asking something politely, it helps to be polite. One cannot just pretend to be polite or say so later.
Awwwwww........ :( But i didn't want to sound inpolite! At all! Did that comment really seemed.rude..? I'm sorry it wasn't my intention to sound rude. It was just curiosity and.... waita minute... how does this sound rude to you!? But it's not rude! It was only a question! Not retorical or indirect.
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Experienced Forum User, Published Author, Experienced player (633)
Joined: 11/23/2013
Posts: 2208
Location: Guatemala
sonicpacker wrote:
I'm sick of being discriminated against on this site for NO GOOD REASON. Over and OVER. Edit: THANK YOU MOTHRAYAS. The author and myself both appreciate it. You can delete my rage posts as you see fit.
Why are you being such an ASSHOLE recently? I mean Jesus man I thought you were a nice guy. I was just asking something politely and you literally bitch about it. What did the site do to you wrong?
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Post subject: Used the solar signal! Episode 3: special double pack
Experienced Forum User, Published Author, Experienced player (633)
Joined: 11/23/2013
Posts: 2208
Location: Guatemala
Progress so far: http://tasvideos.org/userfiles/info/22028623576407641 Hey solarplex, can I ask you something? Can you please do this 2 microgames coming up? I mean, with dialogue optimization and the minecart fixing too. Then you can leave it to me until I need you again... ok? Thank you!!! :D
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Post subject: Jurassic Boy 2 (Bootleg)
Experienced Forum User, Published Author, Experienced player (633)
Joined: 11/23/2013
Posts: 2208
Location: Guatemala
This is a direct port of the original Jurassic Boy on NES. It has some notable differences compared to the NES version, like: -Less glitchy graphics -Has bosses. -Coin count isn't shown on screen. -Inferior music. -TOO FAST I don't know what version is better to TAS, but both of this games aren't really good.
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Post subject: Jurassic Boy (Bootleg)
Experienced Forum User, Published Author, Experienced player (633)
Joined: 11/23/2013
Posts: 2208
Location: Guatemala
This is a Sonic clone made by Sachen, the same people that made Q Boy. Unlike Q Boy though, this game is not good. The controls are awkward and it runs super slow. Despite all that, a TAS at least can be vaultable. There's 2 versions of this game though, the NES and GBC versions. Here's what's different in the NES port: -Different soundtrack. -Awfully slow. -Coin counts are shown on screen. -Very glitchy areas. -Much less bosses. Yeah, I'd better stick with Q Boy for now.
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Experienced Forum User, Published Author, Experienced player (633)
Joined: 11/23/2013
Posts: 2208
Location: Guatemala
sonicpacker wrote:
Kurabupengin wrote:
sonicpacker wrote:
Done.
Hum... hey, can I ask you something? Is that video you encoded monetized? Just to make sure you aren't gaining money from TASes you didn't made.
While I realize you might not qualify for who this was directed at, that was what this addressed:
sonicpacker wrote:
To people that hate me: Please don't make this about me, Nintendo has this upload claimed because of the Dire, Dire Docks music, and homerfunky himself wants this change.
Nintendo put the ad on this video. mini rant: And that's beside the point, homerfunky asked me to upload it knowing of my parntership. That shouldn't concern anyone on this site even if money was being made, because the author came to me. However, I'll have you know (though it's none of your business) I would've shared the revenue regardless of peoples' thoughts of me, if any were being made, unlike other cool people on this site.
I see, but you don't have to be a complete asshole about it man calm down.
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Experienced Forum User, Published Author, Experienced player (633)
Joined: 11/23/2013
Posts: 2208
Location: Guatemala
sonicpacker wrote:
Done.
Hum... hey, can I ask you something? Is that video you encoded monetized? Just to make sure you aren't gaining money from TASes you didn't made.
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Experienced Forum User, Published Author, Experienced player (633)
Joined: 11/23/2013
Posts: 2208
Location: Guatemala
What if we change Grue Monster's avatar instead?
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Experienced Forum User, Published Author, Experienced player (633)
Joined: 11/23/2013
Posts: 2208
Location: Guatemala
Patashu... whens Tails?
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Experienced Forum User, Published Author, Experienced player (633)
Joined: 11/23/2013
Posts: 2208
Location: Guatemala
Unlike Sonic he doesn't chuckle, he rather flexed his muscles... Maybe too fucking much. I vote yes.
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Experienced Forum User, Published Author, Experienced player (633)
Joined: 11/23/2013
Posts: 2208
Location: Guatemala
??? wut. Wait, it isn't finished? uh... now I'm confused. @_@
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Experienced Forum User, Published Author, Experienced player (633)
Joined: 11/23/2013
Posts: 2208
Location: Guatemala
For the first update of the year, I updated Randil's GBC Déjà Vu 1 & 2: Déjà Vu 2! Old: NEW (hrey look at those byotiful colours man): (yes it is compressed.) Now all GBC screenshots are good for real this time... Time to check those Symphony of the Night screenshots now.
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Experienced Forum User, Published Author, Experienced player (633)
Joined: 11/23/2013
Posts: 2208
Location: Guatemala
Can we put a star on the Paper Mario 64 TAS please?
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Experienced Forum User, Published Author, Experienced player (633)
Joined: 11/23/2013
Posts: 2208
Location: Guatemala
Beware the geeky power! Link to video
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Experienced Forum User, Published Author, Experienced player (633)
Joined: 11/23/2013
Posts: 2208
Location: Guatemala
Webnations posted a full encode of this TAS guys... Link to video
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Experienced Forum User, Published Author, Experienced player (633)
Joined: 11/23/2013
Posts: 2208
Location: Guatemala
What a byotiful improvement and submission text. Congrats on finishing this! Yes vote... BTW, my bet goes to Archanfel improving Flashback and someone else improving Combatribes (not me though).
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Experienced Forum User, Published Author, Experienced player (633)
Joined: 11/23/2013
Posts: 2208
Location: Guatemala
This game by Wayforward is good and looks good and sounds good and I'm already planning routes and searching tricks already. This is a platform beat-em-up game with various items and gadgets with other heroes that help you along the way. RTA run: https://www.speedrun.com/batb_ds/run/m7854j0z
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Experienced Forum User, Published Author, Experienced player (633)
Joined: 11/23/2013
Posts: 2208
Location: Guatemala
For lazy people like me that want to watch it here instead of YT: Link to video
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Post subject: Possible memory corruption via crash
Experienced Forum User, Published Author, Experienced player (633)
Joined: 11/23/2013
Posts: 2208
Location: Guatemala
I'm posting right now because I managed to crash the game via Ghost Items glitch. You'll need to perform the glitch, mix the items to make the grappling hook, drag the jackhammer to the river and THEN click on the items box to obtain the cloned items, then the game will crash after the screen fades to black. I post this because there's the smallest, tiniest, thinest possibility that we can make something useful out of this, like corrupting memory of the game or something (ACE maybe), hell, I think cloning items and vanishing NPCs is already corrupting memory! Not sure though... that's all I can say really.
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Post subject: updatesupdatesupdates
Experienced Forum User, Published Author, Experienced player (633)
Joined: 11/23/2013
Posts: 2208
Location: Guatemala
Here's some update videos that I forgot to post somehow. Virtual Console emulation: https://www.youtube.com/watch?v=YICRss5Dgs4 OoT 3D with OpenGL renderer: https://www.youtube.com/watch?v=Hj8sPsB5qXQ Graphic renders comparison: https://www.youtube.com/watch?v=19ITi1wvkEY
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Experienced Forum User, Published Author, Experienced player (633)
Joined: 11/23/2013
Posts: 2208
Location: Guatemala
Remember that you can edit your inputs by using Notepad++ or something like that. That way, you can lose as little of your optimal progress as possible, and you can merge it with the new tricks and routes. Just if you forgot... also hoping for you to get motivation again, this TAS will sure be awesome if finished. :)
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Experienced Forum User, Published Author, Experienced player (633)
Joined: 11/23/2013
Posts: 2208
Location: Guatemala
Uh, oh.. I don't like the looks of that poll. <_<
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Experienced Forum User, Published Author, Experienced player (633)
Joined: 11/23/2013
Posts: 2208
Location: Guatemala
Did anyone verified this on BizHawk yet?
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Experienced Forum User, Published Author, Experienced player (633)
Joined: 11/23/2013
Posts: 2208
Location: Guatemala
I'm back 4 some news. I realized that theres some way to skip some special stage screens much faster than in the TAS, but theres a very small possibility that it can work with the world map screen as well (although i'm still not sure). Putting that aside... After realizing how much time I left this project, I will come back to finish this thing. Obviously, not alone... TASeditor, I want to ask you if you can officially co-op with me on this. I understand your standards and I will try to follow them... But please, can you help me? I'm not really that good at NES stuff (that being the hardest platform I've ever tased), so I'm politely asking for your help. :(
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Experienced Forum User, Published Author, Experienced player (633)
Joined: 11/23/2013
Posts: 2208
Location: Guatemala
jlun2 wrote:
CtrlAltDestroy wrote:
Is it just me, or is SMW no longer a game, but the world's worst programming IDE?
no, that's pokemon. ;)
I thought it was Mario 64
Here, my YouTube channel: http://www.youtube.com/user/dekutony